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Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

klathnagma's Avatar


klathnagma
12.28.2011 , 11:34 AM | #271
Quote: Originally Posted by NightHawke View Post
Let's talk exploits now.

Nevermind the PvP idiocies that will come out of enabling macros.


Now I have a level 10 character that I just mailed 2 million credits to.

So now I have him run in a circle with an elaborate macro to send out his pets to gather and do missions and craft different items. I just sit and wait a few days and now he is maxed in all his crew skills and level 10?

What is wrong with that? It is not hurting anyone?

Where does it end?


With all that WoW gave the MMO universe stuff, it also had some pretty awful things too. Like macros. As did SWG.
You should not talk about macros if you don't know what they are.

If you are unable to take apart a bot and a macro, you have not enough knowledge on the issue to judge it.

Bots are coded outside the game and most likely there will be TOR bots, with or without a macro interface.

Bots don't use game's macro interfaces. In fact most bots juggle with data in memory and don't really care about what is going on in the game.

Macros don't let you do anything with your character if you are not playing it.

Zarthorn's Avatar


Zarthorn
12.28.2011 , 11:38 AM | #272
Macros are not in for several reasons:

1. Goldbots, if there is no macro support, goldbots cannot thrive, nuff said really.

2. Multiboxing in pvp, a massive problem in Rift, some would say "kill the lead"...sure thing I'll try kill the front guy while his other 4 accounts that are following me nuke me down before I even get anywhere near.

3. Skillcap, this is simply non-existent when Macros dictate everything, Rift for me was so dumb when it came to the majority of content as you could really do everything with 2-3 button binds.

4. Exploiting GCD, Macros in some games (DCUO) could bypass the GCD through glitching animations, I wouldn't doubt with the combat system in SWTOR we would see this with a macro system.

5. Opens the floodgates for hacking, yes macros are the first step towards allowing someone to manipulate there client code to allow some of the more "soft hacks" to get through undetected, not something we want for SWTOR.

I will note macros done right can work, but I don't feel they are warranted in SWTOR and on the last point, remember I only ment for soft hacks (some part of speed hacks does involve macros to trigger the hack in some cases but not all) and I have actually noted some players have found glitches and exploits to bypass the system.

Only today I saw a Sorc running around in Bounty Hunter Heavy armor, the other day I saw another Sorc running around at the speed of light constantly, but these players will likely be caught and banned, because they are using 3rd party hacks that will be detectable....It would actually be harder to catch them if there was a macro system involved.

NightHawke's Avatar


NightHawke
12.28.2011 , 11:39 AM | #273
Quote: Originally Posted by _compton_ View Post
Not that this is relevant to the argument I'm trying to make, but you seem unable to move past the "automated" nature of macros and consider some of the deeper implications.

.
Push button X, enable macro to push button Y,Z,A,B now you just enabled an item buff, two attack moves and a heal. How is that not automated?

That is just macro lite.

You are talking about some serious macros with your OP. And that is just wrong.
Dark Legion's Empire Jung Ma Server

Live by the Sword,
Die from Bravado.

bobaTBS's Avatar


bobaTBS
12.28.2011 , 11:39 AM | #274
It takes OP 3 seconds to target, press interrupt and retarget his previous target. He is clearly at an advantage.

ShadowSoljer's Avatar


ShadowSoljer
12.28.2011 , 11:41 AM | #275
Quote: Originally Posted by blackcerberus View Post
let me try a blind shot

you are a SI or similar class that only needs 5 skills top to perform competitively, and would hate others to have an easy ride like you do because without that rtarded advantage then your "skill" wouldnt be up to the challenge

commando. thanks. oh and thanks.

_compton_'s Avatar


_compton_
12.28.2011 , 11:41 AM | #276
Quote: Originally Posted by Zarthorn View Post
Macros are not in for several reasons:

1. Goldbots, if there is no macro support, goldbots cannot thrive, nuff said really.

2. Multiboxing in pvp, a massive problem in Rift, some would say "kill the lead"...sure thing I'll try kill the front guy while his other 4 accounts that are following me nuke me down before I even get anywhere near.

3. Skillcap, this is simply non-existent when Macros dictate everything, Rift for me was so dumb when it came to the majority of content as you could really do everything with 2-3 button binds.

4. Exploiting GCD, Macros in some games (DCUO) could bypass the GCD through glitching animations, I wouldn't doubt with the combat system in SWTOR we would see this with a macro system.

5. Opens the floodgates for hacking, yes macros are the first step towards allowing someone to manipulate there client code to allow some of the more "soft hacks" to get through undetected, not something we want for SWTOR.

I will note macros done right can work, but I don't feel they are warranted in SWTOR and on the last point, remember I only ment for soft hacks (some part of speed hacks does involve macros to trigger the hack in some cases but not all) and I have actually noted some players have found glitches and exploits to bypass the system.

Only today I saw a Sorc running around in Bounty Hunter Heavy armor, the other day I saw another Sorc running around at the speed of light constantly, but these players will likely be caught and banned, because they are using 3rd party hacks that will be detectable....It would actually be harder to catch them if there was a macro system involved.
A limited, controlled implementation including only a few key features would not create any issues. I'm not advocating for a system that allows players to create any type of macro they want with impunity.

The title of the thread is a little broad, but I provided clarification in the OP, and in the TL;DR to a lesser extent. I see now that I was wrong to assume that people would actually read any of that. :/

@Night, what serious macros do you think I'm advocating for in the OP?

NightHawke's Avatar


NightHawke
12.28.2011 , 11:43 AM | #277
Quote: Originally Posted by klathnagma View Post
You should not talk about macros if you don't know what they are.

If you are unable to take apart a bot and a macro, you have not enough knowledge on the issue to judge it.

Bots are coded outside the game and most likely there will be TOR bots, with or without a macro interface.

Bots don't use game's macro interfaces. In fact most bots juggle with data in memory and don't really care about what is going on in the game.

Macros don't let you do anything with your character if you are not playing it.

Ummm I know what a bot is. It is an extensive macro.

A macro is a series of commands that are executed. AKA lines of code.

A macro can initiate a macro which can initiate a macro. With different timing of these lines of code, you can have it go on for quite a while.

The running in circles thing is so you dont get logged out.



Please do not patronize me, I understand the concepts both in theory and in practice. Ever used a macro for Ultima Online? WoW? Rift? SWG? EQ? Don't get me started about Darkfall or Shadowbane.
Dark Legion's Empire Jung Ma Server

Live by the Sword,
Die from Bravado.

NightHawke's Avatar


NightHawke
12.28.2011 , 11:44 AM | #278
Quote: Originally Posted by _compton_ View Post
A limited, controlled implementation including only a few key features would not create any issues. I'm not advocating for a system that allows players to create any type of macro they want with impunity.

The title of the thread is a little broad, but I provided clarification in the OP, and in the TL;DR to a lesser extent. I see now that I was wrong to assume that people would actually read any of that. :/
Once Pandora's Box is opened....
Dark Legion's Empire Jung Ma Server

Live by the Sword,
Die from Bravado.

AtomicDP's Avatar


AtomicDP
12.28.2011 , 11:45 AM | #279
lol whats the point of macros anyways? it's not like its impossible to play the game without them...
THE STARSHOOTER LEGACY

Zarthorn's Avatar


Zarthorn
12.28.2011 , 11:45 AM | #280
Quote: Originally Posted by _compton_ View Post
A limited, controlled implementation including only a few key features would not create any issues. I'm not advocating for a system that allows players to create any type of macro they want with impunity.

The title of the thread is a little broad, but I provided clarification in the OP, and in the TL;DR to a lesser extent. I see now that I was wrong to assume that people would actually read any of that. :/
You missed my point, macros that allow for automation of attack skills allow for multiboxing and gold farming bots as well as the GCD bypass exploit.

This is why macros were not put in, and probably why Bioware will never put them in, even the smallest thing such as an attack queueing macro can be used for bad things and will be, so it's better to avoid the issue entirely than run any risks.