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Vengeance Juggernaut/ Vigilance Guardian PVE Guide (Updated to 5.7a)

STAR WARS: The Old Republic > English > Classes > Guardian / Juggernaut
Vengeance Juggernaut/ Vigilance Guardian PVE Guide (Updated to 5.7a)

Assassinarian's Avatar


Assassinarian
02.11.2018 , 08:21 AM | #1
This guide has been updated to 5.7a because I just felt like there should be a guide as Dulfy's Vengeance Juggernaut and Vigilance Guardian guide is only up to 4.0 which is extremely outdated.

Gearing (Naming is from 248 gear as an example of how the piece may be named regardless of rating):
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Vengeance Rotation:
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Vengeance Utility Build:
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Vigilance Rotation
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Vigilance Utilities
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Credits:
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AdjeYo's Avatar


AdjeYo
02.11.2018 , 08:49 AM | #2
Rotation looks solid, but I have to take issue with some of these utility picks.

On skillful, Payback is next to useless on pretty much every fight and the same goes for Unyielding, better to take Warmonger for extra mobility or Deadly Reprisal for some bonus rage (though you don't really need it).

On Masterful I'd recommend Unshackling Rage (quite a great mobility utility) and then Crushing Fist or Unstoppable depending on the fight (or Pooled Hatred on a select few fight).

For Heroic I definitely recommend against War Bringer, you could use it to get an extra Hew in the opener, but with Hew procs and a pretty strict rotation it doesn't really fit anywhere. Hardened Defense is pretty much mandatory, it's amazing for mitigating AoE damage, which you'll be getting in pretty much every fight, Through Passion and Consuming Rage are solid picks (though I would only use Consuming Rage on a few fights, most fights there's just not much for you to cleanse).

Lastly on legendary Extending Roar can be pretty useful, but I recommend taking a look at through Victory, having Mad Dash on a lower cooldown is great for mitigating big hits or for boosting your mobility.

Assassinarian's Avatar


Assassinarian
02.11.2018 , 11:09 AM | #3
Hey there!
Thanks for the feedback, I'll look into your utility suggestions and try to make a build that would work for most fights. Also, I used Warbringer because it's useful to ensure that you have Hew ready in the first round of the rotation

mrwayn's Avatar


mrwayn
02.12.2018 , 04:24 AM | #4
I don't exactly understand your approach to gearing. Without calculating the exact numbers you seem to have about 1800 crit and 1400 alacrity, right? What's the reason behind this? Don't you want to go for either the first (around 750) or the second (around 1860) alacrity cap? You're kind of wasting 600-700 alacrity right now.
And the second question would be about the crit-relic you're using. I thought that the "numbers-guys" found the SA/FR combo to be the best one (especially for a high crit build), am I missing something?
You want free stuff? This is my referal link: http://www.swtor.com/r/CfpyNm

TwoLekku's Avatar


TwoLekku
02.13.2018 , 10:55 AM | #5
Quote: Originally Posted by mrwayn View Post
I don't exactly understand your approach to gearing. Without calculating the exact numbers you seem to have about 1800 crit and 1400 alacrity, right? What's the reason behind this? Don't you want to go for either the first (around 750) or the second (around 1860) alacrity cap? You're kind of wasting 600-700 alacrity right now.
And the second question would be about the crit-relic you're using. I thought that the "numbers-guys" found the SA/FR combo to be the best one (especially for a high crit build), am I missing something?
Yeah. This x 10. It'd be one thing if Mr. Guide had done the calculus (and i mean that literally - diminishing returns are literally a curve to be plotted) to show that after hitting the 1860 alacrity threshold, the resulting crit was low enough to actually benefit from the crit relic.

And there exist specs who actually do better in the 1400-ish alacrity range (cough IO Merc cough) because of the effect on resource management and rotation precision. But in no case is someone running 1800 crit and getting more out of the crit relic than the two standard power/mastery relics. That math has already been done and there's no point in further debate unless someone has a shiny new equation to show off.

But since warriors don't have a time-based resource regen and aren't channeling, they tend to be poster children for the 1.3sec GCD gear setup...which means that second best is the 1.4 sec GCD setup and the worst place is literally where this gear appears to take us. Alacrity that isn't (a) increasing APM, (b) improving resource availability, or (c) permitting a superior rotation = wasted stat points better spent in crit. 1400 alacrity on a warrior is like a 2nd tank in EV. Both make me a little sad.

TLDR: back your gear choices up with hard math or delete your gear section. Better off leaving it blank than giving out crap advice.

Rkillerfin's Avatar


Rkillerfin
02.14.2018 , 12:18 AM | #6
Rotation part is valid but gearing and utility parts are terrible, for example you never want warbringer on vengeance because you get to use hew on any target anyways when it procs.
I don't remember the utility names off the top of my head but I usually run:

First tier: 2, 4, 5
Second: 2, 6
Third: 4, 6
Legendary: 5

krfsm's Avatar


krfsm
02.23.2018 , 08:50 AM | #7
The rotation as given requires some extra alacrity above the 1.4 s gcd threshold to get saber throw available on every second rotation. With 711 alacrity, you get 23.3 s cooldown on saber throw, but two rotations only take 2 x 8 x 1.4 = 22.4 s

Personally I find it easier to mainly think about the shorter rotation with impale - filler - force scream - filler - vengeful slam - filler, as that is strictly fixed while sundering strike, ravage, hew, and saber throw can be swapped around somewhat freely to optimize rage management. Still, it works just fine with a more fixed rotation (padding with a saber strike when neither saber throw nor hew is available), so for people who prefer that it's a solid choice.

Btw, Rydarus' vigilance guide ( http://dulfy.net/2016/12/30/swtor-5-...de-by-rydarus/ ) is updated for 5.0 even if the vengeance one isn't.

GrandLordMenace's Avatar


GrandLordMenace
04.07.2018 , 05:16 PM | #8
My guide is updated through 5.0, and there is a Veng translation. https://www.docdroid.net/DK28Hso/50v...guide.pdf.html

Obviously Chilling Scream etc isn't accurate atm but just replace it with Vicious Slash and compensate.
Rydarus Veneris the Revanchist, Beater #fedaracarrychist
Vigilance Guardian guide on Dulfy! Like my guide? Support my Referral Link!
Last Guardian DPS because dead game

KendraP's Avatar


KendraP
04.07.2018 , 11:07 PM | #9
Quote: Originally Posted by GrandLordMenace View Post
My guide is updated through 5.0, and there is a Veng translation. https://www.docdroid.net/DK28Hso/50v...guide.pdf.html

Obviously Chilling Scream etc isn't accurate atm but just replace it with Vicious Slash and compensate.
i second this guide - it helped me learn vigi! shout out to you Rydarus.

DrakeStir's Avatar


DrakeStir
07.11.2018 , 08:41 PM | #10
Quote: Originally Posted by GrandLordMenace View Post
My guide is updated through 5.0, and there is a Veng translation. https://www.docdroid.net/DK28Hso/50v...guide.pdf.html

Obviously Chilling Scream etc isn't accurate atm but just replace it with Vicious Slash and compensate.
Very informative!! Thanks for your time.