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Too many People -> Instance-Change

STAR WARS: The Old Republic > English > General Discussion
Too many People -> Instance-Change

Tahana's Avatar


Tahana
11.15.2017 , 12:33 PM | #11
Quote: Originally Posted by tummiswtor View Post
I like huge populated servers now. Force to play together. If You need a quest done, just ask someone to join and do it together
Was out doing the CX dailies last night.. I'm waiting for Heroic+2 boss to spawn as it had just been killed by an Imp player.. Knight comes up.. I invite him to group. He acted like this was a strange occurrence.. I always find that troubling. This is marketed an MMO not a single player game. Doing stuff together in groups should be the the norm.
What lies behind us and what lies before us are tiny matters compared to
what lies within us. - Ralph Waldo Emerson -

JediQuaker's Avatar


JediQuaker
11.15.2017 , 12:34 PM | #12
Lol - what a surprise! First you had people complaining about low server population and demanding server merges, and now that the servers have merged, people are complaining that there's too many people.
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Talon_strikes's Avatar


Talon_strikes
11.15.2017 , 12:43 PM | #13
Quote: Originally Posted by DWho View Post
That is a really dumb argument. "It is an MMO" has nothing to do with forced grouping or requiring players trip over each other during their normal activities. MMO means there are a lot of people online at the same time not that they are all in one instance. It allows for group play but does not force it.
Incorrect. While true that it doesn't mean "forced" anything, this is an MMO and if solo-only players are bothered in that type of play of what you described is an MMO - "MMO means there are a lot of people online at the same time" - then maybe they should be playing single-player games. Nothing is stopping them from asking someone nearby to group up and complete the quests in the area.
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IoNonSoEVero's Avatar


IoNonSoEVero
11.15.2017 , 12:49 PM | #14
It's ridiculous to expect people to group up to complete content that can easily and more pleasantly be completed solo.

DWho's Avatar


DWho
11.15.2017 , 12:57 PM | #15
Quote: Originally Posted by Talon_strikes View Post
Incorrect. While true that it doesn't mean "forced" anything, this is an MMO and if solo-only players are bothered in that type of play of what you described is an MMO - "MMO means there are a lot of people online at the same time" - then maybe they should be playing single-player games. Nothing is stopping them from asking someone nearby to group up and complete the quests in the area.
Except that the situations being referred to are the ones where the "targets" are scattered over a wide distance and players are running around vast regions trying to find the one remaining target while dozens of others are doing the same. Because they are so spread out, asking for groups doesn't happen because all you see is no "targets" available. The other issue is that in order for grouping for these to be effective, everyone needs to be at the same point. If someone has only 1 target left and another is just starting they are not going to group. It's all fine and good to say people should group but it doesn't happen and that makes the game less enjoyable to play.

RagnarAugustus's Avatar


RagnarAugustus
11.15.2017 , 12:59 PM | #16
Quote: Originally Posted by Dan-Czu View Post
Dear Community and dear Developers :-)

Since merging the Servers, they are now very filled up with Players. For some this may be very good, but for others not. Problem: There are too many People at once per Planet and Area. As a player, it can be now very difficult to complete the story-missions and get bonuses, because other players constantly run in front of you and "steal" everything. So you have either wait until finally a respawn takes place (but there are already come the next players) or just renounce the bonuses, etc. etc. Sometimes the game so really doesn't make fun anymore. There are not only PvP-and-Grouploving-Players here, but also that ones who prefer PvE/RP.

A long time ago, there was the possibility to change the instance of the maps to select an instance with few players to complete your missions quickly and efficiently. But it doesnt work anymore. There is always just Instance "1" and a "2" but which is red with a short message "The instance is being emptied" (or something like this).

It would be really nice if you could introduce that again. Especially now, with so many players at once on the worlds. All other MMO games I know have that too. That would simplify much.
The PVP instance is always a ghost town, try there.

casirabit's Avatar


casirabit
11.15.2017 , 01:00 PM | #17
Quote: Originally Posted by tummiswtor View Post
I like huge populated servers now. Force to play together. If You need a quest done, just ask someone to join and do it together
Oh you mean the ones you invite that decline. Yea that really works doesn't it. I have always been the type to send out an invite for someone in the area, especially on DK, Cor and Taris, to join my group and when we were on Ebon Hawk it worked but now hahahahahahahahahaha they decline.
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casirabit's Avatar


casirabit
11.15.2017 , 01:01 PM | #18
Quote: Originally Posted by Talon_strikes View Post
Incorrect. While true that it doesn't mean "forced" anything, this is an MMO and if solo-only players are bothered in that type of play of what you described is an MMO - "MMO means there are a lot of people online at the same time" - then maybe they should be playing single-player games. Nothing is stopping them from asking someone nearby to group up and complete the quests in the area.
Oh you mean the ones you invite that decline. Yea that really works doesn't it. I have always been the type to send out an invite for someone in the area, especially on DK, Cor and Taris, to join my group and when we were on Ebon Hawk it worked but now hahahahahahahahahaha they decline.
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DieAlteHexe's Avatar


DieAlteHexe
11.15.2017 , 01:01 PM | #19
Quote: Originally Posted by Talon_strikes View Post
Incorrect. While true that it doesn't mean "forced" anything, this is an MMO and if solo-only players are bothered in that type of play of what you described is an MMO - "MMO means there are a lot of people online at the same time" - then maybe they should be playing single-player games. Nothing is stopping them from asking someone nearby to group up and complete the quests in the area.
You'd think after all these years this bickering about how an MMO should be played would've died out, but nooooooo.

There are many other things to do in an MMO aside from grouping up to combat. Socialising, crafting, exploring etc. This attempt to relegate those with a playstyle preference that is catered to (along with other styles) by the studio that created the game via the dismissive "go play a solo game" is really, really getting old. Like, literally, nearly 20 years old. Note, too, that the smart studios realised that they were missing a trick with the "must group" mentality and started working in solo/duo content which has been a nice draw for many players.

That said, in a sense there is nothing stopping them except for their preference in how to avail themselves of the content provided. Imagine, if you will, how you'd like it if all of a sudden you could no longer play in the way that brings you enjoyment. I rather expect you might be a bit put out.
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DieAlteHexe's Avatar


DieAlteHexe
11.15.2017 , 01:03 PM | #20
Quote: Originally Posted by RagnarAugustus View Post
The PVP instance is always a ghost town, try there.
I'm sure it was just my wretched luck but I did do that and promptly go squarshed. Been a few years ago now but it soured me on that idea.

Especially the attitude of said "squarsher". He was going for the "how can I be the most stereotypical arse-hat PKer" and doing a fine job of it.
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