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Huttball imbalances

STAR WARS: The Old Republic > English > PvP
Huttball imbalances

Cleverist's Avatar


Cleverist
12.27.2011 , 09:11 PM | #1
Does anyone else who doesn't play a force user feel cheated when doing the Huttball Warzone? Not being able to leap up onto the other levels or force sprint with the ball makes you feel quite left out at times.

Yes I know... pass the ball to someone who is but there isn't always the chance to do that.

Discuss

SchwartzMaster's Avatar


SchwartzMaster
12.27.2011 , 09:14 PM | #2
I play a force user, besides a resolve buff or something, only thing that annoys me is being gripped into poison/fire out of no where(and then stunned in it). At least the knockbacks you see coming as you have to be in melee range....
I walk both sides, light and dark, to serve a greater purpose.

Cleverist's Avatar


Cleverist
12.27.2011 , 09:19 PM | #3
Yeah that pull into the acid pit at the start is a clever but dirty tactic lol. I more mean force leaps and sprint and how they effect the Warzones basic objectives. Tactics and killing are another thing entirely and work quite well so far. I mean I play an OP so I can't complain about force users leaping onto me when I can stealth and get away. My complaint is watching them flip up ledges when I have to run all the way around and take an extra 30seconds or watching them force sprint with the hutball (please confirm this).

Finis's Avatar


Finis
12.27.2011 , 09:21 PM | #4
Quote: Originally Posted by Cleverist View Post
Does anyone else who doesn't play a force user feel cheated when doing the Huttball Warzone? Not being able to leap up onto the other levels or force sprint with the ball makes you feel quite left out at times.

Yes I know... pass the ball to someone who is but there isn't always the chance to do that.

Discuss
Personally, I'm to busy being mowed down at range by vanguards, gunslingers, and sages to notice how cool being able to force jump once every 45s (or so) is, only to be immediately knocked off the same ledge by the person I lept at. Or being yanked off the ledge into acid or flames by whatever the hell has that stupid grappling hook.

But yeah. force leap. Thats great. once every 45s or so (maybe it's 30s, I forget.)

Good times.
Smuggler: "Can't ask for better, kid. Complete strangers give you credits to have the time of your life."

Cleverist's Avatar


Cleverist
12.27.2011 , 09:24 PM | #5
If its every 45s that isn't too bad then. I probably just remember the times its worked against me for what seems far too often.

I concede.

masterprtzl's Avatar


masterprtzl
12.27.2011 , 09:46 PM | #6
Its 15 second cool down, it does make capping in huttball easy against idiots, but honestly the knockbacks and insane amount of stuns is what makes that BG unfun for me. Voidstar is the only fun one imo. Alderaan has huge problems of its own. Too small of a battlefield for a 3 node victory point match. First fight decides the game.