Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Cartel Market Items | Allow players to choose at least 1 item in the pack

STAR WARS: The Old Republic > English > General Discussion > Cartel Market Suggestions
Cartel Market Items | Allow players to choose at least 1 item in the pack

VIEWFINDER's Avatar


VIEWFINDER
09.23.2017 , 09:14 PM | #1
Hi SWTOR Team,

As a casual player, I have to make sure that I get the most out of the money I am spending in a game. I have been a subscriber for years now but I have not invested in Cartel Market Packs only because there is no guarantee of equivalent return. Often, players only want 1 - 2 items in a pack and don't want to spend on 2 - 3 x 26 packs.

Personally, and I am thinking this would be true for some other players, I wouldn't mind spending that money if players will be allowed to select 1 item in that pack; subsequently, selling unwanted items on the GTN would probably be easy ~ it's something that I haven't tried yet. For now, and as hard as it is, I patiently wait for items to become available on direct sale.

MrNihulus's Avatar


MrNihulus
09.24.2017 , 12:12 AM | #2
Another idea that could work is to have all packs contain one token that can be used to buy certain items from the pack. Platinum items would probably cost 25 tokens, which is about the same amount of packs in a hypercrate. This could be a better alternative to Cartel Reputation items. All tokens will be differ from each pack.
"Savior, conqueror, hero, villain. You are all things, Revanů and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."

Dmnqwk's Avatar


Dmnqwk
09.26.2017 , 06:53 PM | #3
As nice as the idea is, it would just end up costing them money.

Many players who purchase hypercrates will buy 3 or 4 of them. With the changes suggested you'd find a lot of those players would cut down from 3/4 to a single one, get the item they personally want and be done with it. The company would lose money because Crates are not designed as an investment, but a lottery. The randomness is the way to profit not allowing people to spend exactly what they need with no randomness involved at all.

nightsvipe's Avatar


nightsvipe
10.03.2017 , 11:11 PM | #4
Wasn't this done in the past the token idea with cartel market certificates

SteveTheCynic's Avatar


SteveTheCynic
10.04.2017 , 03:09 AM | #5
Quote: Originally Posted by nightsvipe View Post
Wasn't this done in the past the token idea with cartel market certificates
Probably. And there was the "Platinum Pack" that was there for a while shortly before 4.0 came out. It was in each hypercrate, and it dropped one random item that was guaranteed to be a gold-rarity object from the hypercrate's drop list. (At the time there was no "platinum" rarity.)

There were complaints about that, as well. People actually complained that their platinum packs didn't give them the gold item they wanted.
http://www.swtor.com/r/Hg3sV2
Buda-buda-buda-buda-buda-buda-CHING!
PEW! PEW-PEW-PEW!
To go to Belsavis, you must go to Belsavis.

Sith_daddy's Avatar


Sith_daddy
10.11.2017 , 10:56 AM | #6
If the item to be selected is silver quality or below, ok. Otherwise - bad idea
Sargrayt -- the Progenitor (EU)
The Sith Dominion -- the Progenitor (EU)