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8 vs 8 Ranked would be a massive disaster + Solution to AFK in Warzones and Ragequits

STAR WARS: The Old Republic > English > PvP
8 vs 8 Ranked would be a massive disaster + Solution to AFK in Warzones and Ragequits

DavidAtkinson's Avatar


DavidAtkinson
08.26.2017 , 11:43 PM | #1
Last evening I was thinking about the possibility of 8 vs 8 ranked and how it would work out and I have come to the conclusion that it would be a massive disaster. A lot worse than 4vs4 is now.

Yes, I know many of you would like to see it happening but believe me: The main reason why this form of PVP would never work is the community itself.

First of all Imagine the typical Civil War 8vs 8 ranked match. Team A vs team B.

- The match starts and team B realizes very quickly that team A is better and is going to win. Do you think that team B is going to waste time and stay till the end ? Nope... they would be kinda gone, aka ragequit.

The second problem is that the community is really small.... Not enough people are playing ranked to make it happen and furthermore they would have to get rid of 4vs4 in favor of 8 vs 8 because it wouldn't be possible for both to coexist. ALso, only solo que would work for 8vs8 because it's a pain to group for 4vs4 TR, imagine how painful it would be to find ppl for 8 vs8

I was thinking about how would the que work. Solo que like in regs the pop would work the same way as it does or 4vs4. healers and tanks get pops only if other tanks and heals are in que and they get into both teams. If no healers and no tanks are in que than 8 vs 8 would be with dps only.

I would like to see 8vs8 happen because I consider 4vs4 to be trash. it's to small teams ganking each other in a very narrow space. Where is the fun in that ?


Solution to AFK and Ragequits.

Now this is the real part. In the last few days my PVP experience has been very annoying due these absolute scum and trash players who enjoy PVP only when their team is winning or they have this absolute toxic sense of entitlement that they deserve to win.

AFK Solution:

If the scum is afk for more than 30 seconds he gets the deserter stuff and if the still isn't active after another 45 seconds he will be removed from warzone the same way we get removed if we dont' leave starter area. Problem fixed, team gets rid of AFK players very fast and for good. Why the hell do you even que if you are trash and just stay afk in the corner to get the rewards while your team is trying to win ? ****


Ragequit solution:

Now this is the most annoying part of the pvp community. I was in Voidstar match vs reps on TRE yesterday and we kinda won our first attacker round. Got to the last area.

In round 2 we held out at first door for like 2 minutes when the reps planted and guess what happened ? When they planted the bomb, THREEE of our "Heroes" ragequitted instantly. BAAM ! THey were gone. After the bridge was lowered, another PVP superstart thought that it's time to leave. Ofc we won in the end...

What's with this trash mentality ? I mean what the hell ? PVP is nice only when you are winning and people feel like quitting the second the enemy team might have an advantage ? With this kind of attitude there is no hope that PVP can be improved much.

Solution: If you ragequit, you will no longer receive any CXP,, Components for the next 30 mins. Solved

However there is a problem here... that if someone gets disconnected. What would happen then ?

Korrii's Avatar


Korrii
08.27.2017 , 08:23 AM | #2
You are missing one massively important point.

At the end of the day, it's a game. Some people take it more seriously than others, some people are better players than others. Still, no one enjoys getting farmed warzone after warzone.

This explains the "ragequitting", which is actualy more like "I'm not gonna sit here and get farmed for 15 mins so that enemies can feel good about themselves if I can leave without penalty and requeue". That's not ragequitting. That's common sense.

It's like every other game on the planet. It's good manners to resign in chess when the situation is lost and you have no way of winning. Forcing both players to play it out is just a massive waste of time for everyone.

Warzones are not there for half the players only to have fun.

If you start punishing players who leave, those players will just leave the game and find another one to play.

Within a few weeks warzones will not pop and the servers will be empty.

You will not solve things by punishing players who leave. You will solve the current issues by encouraging players to stay. This is completely different.

DavidAtkinson's Avatar


DavidAtkinson
08.27.2017 , 10:12 AM | #3
Quote: Originally Posted by Korrii View Post
You are missing one massively important point.

At the end of the day, it's a game. Some people take it more seriously than others, some people are better players than others. Still, no one enjoys getting farmed warzone after warzone.

This explains the "ragequitting", which is actualy more like "I'm not gonna sit here and get farmed for 15 mins so that enemies can feel good about themselves if I can leave without penalty and requeue". That's not ragequitting. That's common sense.

It's like every other game on the planet. It's good manners to resign in chess when the situation is lost and you have no way of winning. Forcing both players to play it out is just a massive waste of time for everyone.

Warzones are not there for half the players only to have fun.

If you start punishing players who leave, those players will just leave the game and find another one to play.

Within a few weeks warzones will not pop and the servers will be empty.

You will not solve things by punishing players who leave. You will solve the current issues by encouraging players to stay. This is completely different.
I agree.. but it's not fun when you start a match.. and half yuor team quits after 1 min.. and you get the warzone will shut down unless more players join message...

Ok don't punish them. but it's annoying when it happens.. especially on imp side. Reps are less likely to quit.

betaku's Avatar


betaku
08.27.2017 , 10:17 AM | #4
The pvp is made for those who like the challenge. Those who leave in the middle of the fight because they are farmed should go play tetris. And if you take pleasure in winning effortlessly, pvp is not for you.
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Liquor's Avatar


Liquor
08.27.2017 , 10:40 AM | #5
You'll never fix ragequiters

If there is salt to be had, I'll find it through focus and grenades. Merc tears were tasty yesterday.

Killed a slinger in ilum yesterday, her cuck had to login and defend her honor with whispers and general chat taunts and trolling in a PvP instance of 2.

I see a lot of ragequiters, it's the nature of. PvP. People get mad, and they leave.

Who cares, it's just a game. Finish the match and get your Cxp
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olagatonjedi's Avatar


olagatonjedi
08.28.2017 , 04:08 AM | #6
Quote: Originally Posted by betaku View Post
The pvp is made for those who like the challenge. Those who leave in the middle of the fight because they are farmed should go play tetris. And if you take pleasure in winning effortlessly, pvp is not for you.
Wrong viewpoint. PvP is for whatever reason people want to do it. There is no right or wrong reason to PvP.

Lundorff's Avatar


Lundorff
08.28.2017 , 07:26 AM | #7
Quote: Originally Posted by DavidAtkinson View Post
What's with this trash mentality ? I mean what the hell ? PVP is nice only when you are winning and people feel like quitting the second the enemy team might have an advantage ? With this kind of attitude there is no hope that PVP can be improved much.

Solution: If you ragequit, you will no longer receive any CXP,, Components for the next 30 mins. Solved
I have no problem with consequences for ragequits, but first you have to guarantee the following:

1) Both teams starts with the same number of people.
2) Both teams have mirror premades if any.
3) Both teams have the same number of tanks and healers.
4) The servers are stable e.g. not huge lag spikes.
5) All bugs and glitches are gone (roll bug, leap bug etc.)

Sure I will stay then and accept my loss.

Lundorff's Avatar


Lundorff
08.28.2017 , 07:34 AM | #8
Quote: Originally Posted by betaku View Post
Those who leave in the middle of the fight because they are farmed should go play tetris.
Soooo people should stay in the match and allow themselves to be farmed to boost the ego of selfish little premade children? You are everything that is wrong with PVP.

RafaelPeretz's Avatar


RafaelPeretz
08.28.2017 , 08:49 AM | #9
The solution is to make all PvP Ranked.
Problem solved.

Schoock's Avatar


Schoock
08.28.2017 , 09:42 AM | #10
Quote: Originally Posted by Lundorff View Post
Soooo people should stay in the match and allow themselves to be farmed to boost the ego of selfish little premade children? You are everything that is wrong with PVP.
The salt is real.
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