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How to save Galactic Starfighter from the steaming hot pile of garbage it is now.

STAR WARS: The Old Republic > English > Galactic Starfighter
How to save Galactic Starfighter from the steaming hot pile of garbage it is now.

Augsust's Avatar


Augsust
08.06.2017 , 03:58 PM | #11
Quote: Originally Posted by phalczen View Post
Unfortunately that's true about all of the repeatable end game content in the game. Look at the alderaan civil war warzone... however, with Bors Ulgo deposed, and the Star Fortress over Alderaan destroyed, it isn't implausible that the war for the throne heats up again. Consider Novare Coast... that the battle over critical Baradium deposits on Denova with Kephess dead and the Warstalkers part of the Alliance could continue. With the Eternal Empire being defeated, the arms race could certainly ramp up again and Kuat would obviously have strategic value ... I mean KDY stays influential for the next 3000 years. So, it doesn't take a lot of suspension of disbelief to think the space battles could still be going on. And, depending on your choices, both admirals could be very much alive. Assuming you save her, it's not like she physically stays on Odessen. You do run into an issue if your version of the Eternal Alliance sides with the Empire on Iokath. But, that is the pitfall with the evolution of a story based MMO.

EDIT: I mean I guess they could record new voice over for the battles to make them generic Republic or Imperial admirals instead of Zasha Ranken and Bey'wan Aygo. But I would miss Steve Blum telling me to "don't quit, keep fighting!"
I personally run under the assumption that if a character could possibly die, they *probably* did/have. That aside, while I do enjoy GSF, and understand the contextual (and temporal) importance of KDY, it seems a bit absurd that all space battles are in the Kuat System (even if most of them are). Perhaps a few once and again could happen somewhere a bit more unconventional. I wouldn't mind skirmishing over Hoth, with an accuracy debuff, or something.
L E T U S R E A C H
The Augsust Legacy - The Ebon Hawk

FlavivsAetivs's Avatar


FlavivsAetivs
08.07.2017 , 05:36 AM | #12
Well Denon Exosphere isn't at Kuat. AFAIK Lost Shipyards isn't either.
A.K.A. Magister Militum Flavius Aetius
Eudoxia | Constantia Eudoxya | Euander
GSF School
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Verain's Avatar


Verain
08.07.2017 , 10:41 AM | #13
Well, somehow this thread still exists. So I may as well talk a bit.

Quote: Originally Posted by Belthorian View Post
How anyone could come up with the idea of having a space starfighter game and not include Stick/HOTAS/Rudder Peddle is so stupid it is beyond comprehension.
You should probably read my "A word to the joystick botherers" thread:
http://www.swtor.com/community/showthread.php?t=926753

This thread has already brought up the big points- that if you go through all the effort needed technically to add analog joystick support to SWTOR in every version of Windows it runs in, and then the only thing you do with that is have it as an auxiliary control scheme for GSF, you have screwed up badly, PLUS if you do joysticks properly, they will be necessary to do well in GSF (and if you do them IMPROPERLY, you end up with people complaining about how they are treated badly). It's a mile of development for an inch of game value.

We already live in a world where people complain that they can't play GSF. Because of gear (no longer an issue, but people still complain), p2w ships (never an issue at all), and all manner of other objectively wrong things. Why add "I can't afford a $250 HOTAS" to this list?

Quote:
Bioware/EA seems to want to dumb everything down to the lowest common denominator and create products that are hot garbage. If you wan't Galactic Starfighter to succeed implement STICK/HOTAS/RUDDER support ASAP.
You think GSF's issue is that it is "dumbed down"? This is a segment of the game that offers free threespace flight. There are still pilots that spiral into rocks immediately. Preparing the players for something that is a hybrid of MMO combat, arcade space sim, and third person shooter is already a huge challenge for the playerbase. Actually implementing what you ask for would widen an already gaping chasm.

Quote:
Also include Track IR support.
Adding joystick support already ads a new control scheme, now they need to add a new visual output scheme? Good grief. I will say this: this is your second best idea in the thread. It's still a large amount of development and would need a new way to handle freelook just for it, but at least in theory you could add it without changing the design totally or adding huge balance issues. It would also be a minor benefit at best. Still, merely an impractical idea, and it would be fun.


Quote:
Next how about implementing a HUD that ACTUALLY TELLS YOU SOMETHING. The fact that there is no speed indicator or any useful information on the HUD is face palm worthy.
The GUI piece you need is actually distinction from miss/evade. Adding numbers to shields, especially with the colorblind-unfriendly current state, would be your second one. Adding a speed number wouldn't hurt, and is technically your best idea in the thread, because it would add to the GUI something useful, have no balance implications, and not require a mile of development.

Quote:
If you catered to SPACE SIM and FLIGHT SIM enthusiasts, you would have a customer base of people that only played GSF.
To a great degree, they already do. This section of the game has a group of really dedicated players who really like the arcade space sim aspects. But you can't really add or subtract more, and the fact that they have given us what they have is already monumental. Think about how damned derp so much of this game is. How much grinding (and social cost) you have to do to find pve content that is challenging and interesting. How much practice you need to stay on top of pvp and its reasonably harsh balance. GSF offers you an experience similar to that once you have reasonably mastered its control scheme, and you can compete meaningfully on a pretty fresh character. The game has already made several unforgiving choices, such as allowing roll and pitch instead of a 2D playing field with 3D graphics, or any of the other nonsense you find in most pop games. This game really stretches what can be presented to an MMO playerbase, and it does it really well.

Quote:
I know you are going to have some crybabies out there who say whaaa whaaa whaaa it is not fair, I do not have a Stick/HOTAS combo. Well Boo Freaking Hoo.
It's a pretty valid complaint, given that the game's audience is drawn from SWTOR players. GSF doesn't need another arbitrary barrier to entrance, given that it has several legitimate ones drawn from its nature, that can't be avoided without deleting the game. Adding a huge one like this really IS a big deal, and if you can't see that, you are being very selfish.

Quote:
Casual gamers are not who you should be marketing to, they get bored easily and move on to the next shiny toy that comes out.
There's a difference between marketing to casual gamers and making the game very hard for them to approach. GSF is meaningfully f2p. You can make a new account, create a character, play GSF, and get to maximum everything in it. The rest of the game offers you nothing like this.

Quote:
X-Wing VS Tie Fighter was a huge success, it had a huge community that played it for YEARS. If GSF was revamped into a proper sim it would attract players.
I know you guys occasionally come around and poop on the game, but I've never seen any evidence that you would spend any time or money on GSF if it did what you wanted. I've seen plenty of evidence that players would be pushed away by requiring a HOTAS. I already farm super hard, what could I accomplish if I could plug my HOTAS in and get 0-order control to my ship's controls, while mouse guys on strike fighters are chasing a reticule around? If it was done correctly, a HOTAS would be an absolute necessity. If it was done wrong, it would be the subject of massive amounts of threads and complaints.

Quote:
GSF is so bad and not fun to play, I will enter a match and just fly around and shoot at random things.
If it's so easy and casual, why not master it real fast? Why not show everyone how to be super great at the game, and then preach from that pulpit?

Quote:
I do not bother with trying to win, play the objectives, nothing. I am only there for the daily rewards and CXP points to level my toons. If it were actually fun to play I would invest serious time into learning the game.
You are basically bragging about griefing a community because the devs couldn't cater to you on control scheme. Even though the game has three space controls, good physics, a good diversity of ship and component choices, different maps, excellent team play, the power settings and fore/aft-split shielding you love from the X-Wing days, full access to numbers on the paper doll, numerous tweaks possible with crew members and upgrades, variable pitch and yaw by ship type, better pitch than yaw unlike some competitors... even though it has the realistic and unrealistic pieces you DO love from the XvT days, you can't get over not having a joystick to farm foodships, and as a result, screw us all.


Pathetic.
"The most despicable person on the GSF forum."

Augsust's Avatar


Augsust
08.07.2017 , 06:01 PM | #14
Quote: Originally Posted by FlavivsAetivs View Post
Well Denon Exosphere isn't at Kuat. AFAIK Lost Shipyards isn't either.
So, three system rotation?
L E T U S R E A C H
The Augsust Legacy - The Ebon Hawk

SeCKSEgai's Avatar


SeCKSEgai
08.16.2017 , 03:51 AM | #15
Quote: Originally Posted by Belthorian View Post

GSF is so bad and not fun to play, I will enter a match and just fly around and shoot at random things. I do not bother with trying to win, play the objectives, nothing. I am only there for the daily rewards and CXP points to level my toons. If it were actually fun to play I would invest serious time into learning the game.
That's an honest response and based on what I read of the replies, you guys are missing the bottom line.

Even last night I had matches that were not fun to play at all, and a few of those I was on the winning side. If winning matches can lack enjoyment it should not be a stretch to hear when someone expresses their dissatisfaction.

Disclaimer: After being gone about a year to find a bug from 3.0 still persisting and gsf items I had purchased gone from my hangar I'm not inclined to defend GSF in any way.
Réiyn - Maryss - Rölánd - Monéy - Retrocide - Reiyñ

Rélentless - Reíyn - Rölañd - Tàtiana

Greezt's Avatar


Greezt
08.16.2017 , 04:03 AM | #16
Quote: Originally Posted by SeCKSEgai View Post
That's an honest response and based on what I read of the replies, you guys are missing the bottom line.

Even last night I had matches that were not fun to play at all, and a few of those I was on the winning side. If winning matches can lack enjoyment it should not be a stretch to hear when someone expresses their dissatisfaction.

Disclaimer: After being gone about a year to find a bug from 3.0 still persisting and gsf items I had purchased gone from my hangar I'm not inclined to defend GSF in any way.
An honest response does not make it good, or fair. That he is dissatisfied is understandable. That he throws games because of that is not.

No one is forced to play. If he doesn't enjoy GSF, he can stop queueing! He could also present his issues, but throwing matches is, I'm pretty sure, against the SWTOR RoC.

The issues that plague you are not related to most new players. Most of them haven't played since 3.0 and haven't purchased any GSF items.

orangenee's Avatar


orangenee
08.16.2017 , 10:30 AM | #17
You know what? I completely forgot this was even a thing.

The only time I ever knew about GSF was from a keyboard slip up, nobody ever talks about it at all.

Seems a shame if it's as bad as people in this topic make out as the solo on rails space combat has limited appeal.
SWTOR Referral link: http://www.swtor.com/r/Kqsyhb #FreeMalgus #MarrReborn

caederon's Avatar


caederon
08.16.2017 , 10:55 AM | #18
Quote: Originally Posted by orangenee View Post
Seems a shame if it's as bad as people in this topic make out as the solo on rails space combat has limited appeal.
Fun

Good

Bad

What are these? Define them, then ask someone else to define them, then another person. Try a hundred. See if you get a coherent, focused response.

SWTOR is a pretty bad RTS game, right? And it's a terrible example of a Racing Simulator. It has vehicles, so it's a racing sim, right? What a shame. If only they had made it a good RTS and Racing Sim, it would have captured the audience that loves those.

GSF is a PvP arcade space shooter with strong tactical elements. Though there are balance issues (find me a game where there aren't balance issues) it is still 'fun' to a population of gamers that enjoy the sort of challenges that it provides. The underlying game design, if evaluated on its own merits and not in comparison to genres where it clearly is not intended to compete, is well thought out. It's appealing enough to a particular audience to have retained that audience despite the many challenges they have faced.

I don't like the ground game. I grew tired of the story parts of the ground game, and never cared for raiding or other experiences that the typical MMORPG game provides. I don't feel compelled to go into the ground game forums and dump all over it just because it exists. I can recognize that it is not for me, and that other people may find it rewarding and 'fun.' Is this so difficult of an ethos to embrace?

- Despon

orangenee's Avatar


orangenee
08.16.2017 , 11:09 AM | #19
Not entirely sure I deserved that snarky onslaught tbh.

I didn't murder your daughter brah, it was somebody else.
SWTOR Referral link: http://www.swtor.com/r/Kqsyhb #FreeMalgus #MarrReborn

SeCKSEgai's Avatar


SeCKSEgai
08.16.2017 , 04:30 PM | #20
Quote: Originally Posted by Greezt View Post
An honest response does not make it good, or fair. That he is dissatisfied is understandable. That he throws games because of that is not.

No one is forced to play. If he doesn't enjoy GSF, he can stop queueing! He could also present his issues, but throwing matches is, I'm pretty sure, against the SWTOR RoC.

The issues that plague you are not related to most new players. Most of them haven't played since 3.0 and haven't purchased any GSF items.
Now someone's jumping to conclusions - he never stated he intentionally threw matches. Sure not focusing on objectives doesn't help, but when there are only two modes and one is literally flying around and shooting at others he's not throwing matches, as opposed to someone committing suicide repeatedly. In a sat match teams can be so one-sided that the opposing ships can never make it to the sats anyway. Regardless, flying around and attempting to shoot stuff is still participation.


Quote: Originally Posted by orangenee View Post
Not entirely sure I deserved that snarky onslaught tbh.

I didn't murder your daughter brah, it was somebody else.
Sometimes our players can be a tad too passionate. And while those people tend to be the ones that only enjoy just the GSF aspect of swtor, they're very few in number. When a 3.0 bug persists in 5.0, you really know just how far down the list the game mode is. At least GSF is more popular than Space Missions.
Réiyn - Maryss - Rölánd - Monéy - Retrocide - Reiyñ

Rélentless - Reíyn - Rölañd - Tàtiana