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Gear drops in master operations


harrybracey's Avatar


harrybracey
04.18.2017 , 06:25 PM | #1
Upon clearing some bosses in master mode operations today we found that the gear they were dropping was not matching the loot table, leading us to believe that the gear is random due to 246 not being available as token drops. In the case of Nefra master mode (was a test for the loot), a 246 critical implant dropped. This was instantly useless to the tanks.

We also heard that they can drop 244 gear (which is technically worse that 242). Is this intentional? If so, why? Currently this makes veteran mode operations far better for gearing unless you can clear the last bosses in master mode (which currently my raid group is unable to do as we are progressing). It feels like the players doing top tier operations are being punished because of this, it is almost as bad as the previous "chance at a gear drop".

Obviously you don't want people gearing too quickly however those doing top tier content should be rewarded for this. A good fix would be either dropping 242 tokens and the 246 random gear, or just simply giving us a set loot table for 248 gear guaranteed on each boss.

As a side note, glad loot is back to normal for the other difficulty modes and enjoying Tyth.

Kyuuu's Avatar


Kyuuu
04.18.2017 , 08:26 PM | #2
244 Armoring and enhancements are the same as 242 Armoring and enchantments stat wise 244 mod are technically the same as 242 mods IF there was 242 mods of the 244 mods which there isnt..

Exocor's Avatar


Exocor
04.18.2017 , 11:37 PM | #3
Yesterday I already asked myself, where the 246-vendors are. Here's the answer.
So, no real planable Loot from Master Mode, except from last bosses. We have more or less to do Veteran to gear up new Raid members. Seems more like a stealth nerf to Master Mode drops. Luckily we are able to beat 3/5 MM endbosses on a regular basis, but getting up new members and/or old members, who are not as active as others becomes a pain.

Did anyone already made experiences with set-bonus gear? Is it based on the classes, you take with you in your team? Than it would be at least a bit controlable. We have two shadows, some mandos and two sage heals, we have to after-equip. And it should be possible, to form up a raid only with dps-mandos, shadow-tanks and sage-heals to farm the first bosses, so no piece should be wasted.

Quote: Originally Posted by harrybracey View Post
it is almost as bad as the previous "chance at a gear drop".
It is even worse. Before 5.2, we were able to obtain every piece of top gear through random drops (which were very friutful to us) - currently Main-/Offhand, head, chest, bracers and belt are only obtainable through Crates and PvP. We can at least look for left side through Tyth, Dread Masters and Kephess. Whoever ist able to farm TFB, Brontes or Styrak can go for legs, boots and gloves. However, they, who can farm these bosses shouldn't really be in need of better gear.
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merovejec's Avatar


merovejec
04.19.2017 , 12:22 AM | #4
Quote: Originally Posted by Kyuuu View Post
244 Armoring and enhancements are the same as 242 Armoring and enchantments stat wise 244 mod are technically the same as 242 mods IF there was 242 mods of the 244 mods which there isnt..
But the thing is you get 242 (which you say is 244 equivalent) by doing HM EV
Merovejec
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SupaHsuB's Avatar


SupaHsuB
04.19.2017 , 04:32 AM | #5
Was bored so we did Master DP and Master DF today.

Group comp for DP was:
Tanks - PT/PT
Heals - Sorc/Op
DPS - Mara/PT/Merc/Sniper

DP Loot Drops were:
Bestia - 246 Purple Sin Tank Bracers
Tyrans - 246 Purple Sniper Gloves
Calphyus - 244 Blue (Orange Shell) PT Dps Pants
Raptus - 244 Blue (Orange Shell) Sin Tank MainHand
Council - 248 Gold Ear UNASSEMBLED Token x2

Group comp for DF was:
Tanks - Sin/Sin
Heals - Sorc/Op
DPS - Mara/PT/PT/Merc

DF Loot Drops were:
Nefra - 244 Blue (Orange Shell) Jug Tank Belt
Draxus - 246 Purple Jugg Tank Head
Grobby - 246 Purple PT Tank Boots
CZero - 246 Purple Op DPS Pants
Brontes - 248 Gold Gloves UNASSEMBLED Token x2

Did DF Again
Tanks - Sin/PT
Heals - Merc/Sorc
DPS - Mara/Merc/Sniper/Sniper

Nefra - 246 Purple PT Tank Bracers
Draxus - 246 Purple Mara OffHand
Grobby - 244 Blue (Orange Shell) PT Tank Belt
CZero - 246 Purple Sorc/Sin DPS/Healer OffHand
Brontes - 248 Gold Gloves UNASSEMBLED Token x2

It seems better than the nothing we were getting before, but to put RNG Assembled items on bosses seems to be too high on the "Thrill of the Hunt" scale...... Wonder what kinda random relics we gonna get...
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harrybracey's Avatar


harrybracey
04.19.2017 , 05:02 AM | #6
Interesting that you're getting gear for classes that weren't even part of the ops group, sure you can transfer stuff through legacy but it's far from ideal.

harrybracey's Avatar


harrybracey
04.19.2017 , 05:09 AM | #7
I believe the point for bringing gear back to ops (aside from it being a terrible idea of removing it in the first place) was to allow for people to target specific gear drops. Master mode is currently the only place this isn't possible, unless you're clearing the last bosses (although some items are still unobtainable through this).

merovejec's Avatar


merovejec
04.19.2017 , 06:45 AM | #8
Quote: Originally Posted by SupaHsuB View Post
Was bored so we did Master DP and Master DF today.
Wow thats like totaly out of this world.

I mean should Unassembled components drop??
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SupaHsuB's Avatar


SupaHsuB
04.19.2017 , 06:55 AM | #9
Quote: Originally Posted by merovejec View Post
Wow thats like totaly out of this world.

I mean should Unassembled components drop??

FreakyD Sun'nuvvah Rackett
GM of <It's Lit> Harbinger // Founding Officer of <ZORZ>

R.I.P in Pepperoni Progression Raiding


josephxp's Avatar


josephxp
04.19.2017 , 07:41 AM | #10
They should have just made it drop the UA tokens instead that are 248 problem solved -_- allas BW continues to find away to screw up raiders
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