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Slicing = Useless now.


BanjoFett's Avatar


BanjoFett
12.27.2011 , 01:24 PM | #1
so i send out 2 companions, the missons cost like 1500 to send them, and so thats 3000 gone to send two companions out, in total i get returned is, about 2400, what a waste............. Time to change a crew skill..

indygamer's Avatar


indygamer
12.27.2011 , 02:10 PM | #2
Quote: Originally Posted by BanjoFett View Post
so i send out 2 companions, the missons cost like 1500 to send them, and so thats 3000 gone to send two companions out, in total i get returned is, about 2400, what a waste............. Time to change a crew skill..
Since you can't earn easy credits, you give up?

Want someone to play a flashpoint for you as well when its too tough?

There are still ways to make credits with slicing. It just takes effort now and not hit a couple buttons and get a big return. Ever see those slicing nodes out in the game universe? Yeah those are there for slicers to gather. Slicing is a gathering skill.

whhsboy's Avatar


whhsboy
12.27.2011 , 02:14 PM | #3
I will share the results of slicing via google docs:

https://docs.google.com/spreadsheet/...0lSaFJtdDF1bWc

It will be updated as my crew finishes their quests.

Regards,
-Creon

SkyAsh's Avatar


SkyAsh
12.27.2011 , 02:16 PM | #4
Quote: Originally Posted by indygamer View Post
Since you can't earn easy credits, you give up?

Want someone to play a flashpoint for you as well when its too tough?

There are still ways to make credits with slicing. It just takes effort now and not hit a couple buttons and get a big return. Ever see those slicing nodes out in the game universe? Yeah those are there for slicers to gather. Slicing is a gathering skill.
People don't know what they are talking about. What gathering skill in TOR requires you to run around the map with your character? That's WoW buddy. Gathering skills in TOR is about sending your companions.

indygamer's Avatar


indygamer
12.27.2011 , 02:22 PM | #5
Quote: Originally Posted by SkyAsh View Post
People don't know what they are talking about. What gathering skill in TOR requires you to run around the map with your character? That's WoW buddy. Gathering skills in TOR is about sending your companions.
So you want to be even more lazy then those wow players? Wow, I didn't even know that was possible.

Why would BW even put nodes out in the world if gathering skills in TOR was about just sending your Companions out?

deserttfoxx's Avatar


deserttfoxx
12.27.2011 , 02:23 PM | #6
Quote: Originally Posted by SkyAsh View Post
People don't know what they are talking about. What gathering skill in TOR requires you to run around the map with your character? That's WoW buddy. Gathering skills in TOR is about sending your companions.
Um... all of them?

You only pay for the missions because you want a specific mat without wasting the time to get it, but you can level all gathering professions from 1 to 400 by manually gathering them from nodes.

Only slicing turned a profit from missions.
"Soon they will know my name, recognize my face, and understand what it means to be in the presence of true power." - Imitatio Dei Captain Sakari Foxx , Sith Juggernaut (Level 50)

xmirrors's Avatar


xmirrors
12.27.2011 , 02:24 PM | #7
Quote: Originally Posted by indygamer View Post
Since you can't earn easy credits, you give up?

Want someone to play a flashpoint for you as well when its too tough?

There are still ways to make credits with slicing. It just takes effort now and not hit a couple buttons and get a big return. Ever see those slicing nodes out in the game universe? Yeah those are there for slicers to gather. Slicing is a gathering skill.
Credits need to be relatively easy to come across if they're going to have such ludicrous repair costs. You know what? I had underworld trading instead of slicing before hitting 50. I was selling stuff, making my companions happy, and overall having enough to squeeze by comfortably. Then I hit 50, and I hit hard mode flashpoints. Guess what? The repairs ate my credits alive. So I took up slicing.

Now imagine my surprise when I wake up this morning to find out that it's entirely useless. A nerf I can understand, but I should never have to worry about losing credits. Sending a companion out on a 40m mission should not yield a HIGH range of 300 credits. This is a poor design choice.

Phadian_gess's Avatar


Phadian_gess
12.27.2011 , 02:26 PM | #8
Quote: Originally Posted by deserttfoxx View Post
Um... all of them?

You only pay for the missions because you want a specific mat without wasting the time to get it, but you can level all gathering professions from 1 to 400 by manually gathering them from nodes.

Only slicing turned a profit from missions.
^this
Haters, They gonna hate
www.Youtube.com/user/zanove
^---my youtube channel for covers and music

GalenDraconis's Avatar


GalenDraconis
12.27.2011 , 02:29 PM | #9
Quote: Originally Posted by xmirrors View Post
Credits need to be relatively easy to come across if they're going to have such ludicrous repair costs. You know what? I had underworld trading instead of slicing before hitting 50. I was selling stuff, making my companions happy, and overall having enough to squeeze by comfortably. Then I hit 50, and I hit hard mode flashpoints. Guess what? The repairs ate my credits alive. So I took up slicing.

Now imagine my surprise when I wake up this morning to find out that it's entirely useless. A nerf I can understand, but I should never have to worry about losing credits. Sending a companion out on a 40m mission should not yield a HIGH range of 300 credits. This is a poor design choice.


^ This,

I've ran 6 missions Bountiful or Rich missions since the server came up and have come up with the following.

1 340 Diplomacy Mission and a net gain of 3471 credits... in two hours of time... That is not really an acceptable return in my opinion. My thoughts are slicing should net about 5-10k credits per hour., at level 400. Minimum.

Phadian_gess's Avatar


Phadian_gess
12.27.2011 , 02:30 PM | #10
Quote: Originally Posted by xmirrors View Post
Credits need to be relatively easy to come across if they're going to have such ludicrous repair costs. You know what? I had underworld trading instead of slicing before hitting 50. I was selling stuff, making my companions happy, and overall having enough to squeeze by comfortably. Then I hit 50, and I hit hard mode flashpoints. Guess what? The repairs ate my credits alive. So I took up slicing.

Now imagine my surprise when I wake up this morning to find out that it's entirely useless. A nerf I can understand, but I should never have to worry about losing credits. Sending a companion out on a 40m mission should not yield a HIGH range of 300 credits. This is a poor design choice.
could you cry any more dude? how about posting mission rewards from specific missions and giving exact comparisons to your results from yesterday instead of giving outrageous stories and exaggerated views?
Haters, They gonna hate
www.Youtube.com/user/zanove
^---my youtube channel for covers and music