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Slicing - Post Nerf Numbers

DesignRS's Avatar

12.27.2011 , 01:19 PM | #11
Quote: Originally Posted by mogishu View Post
There are many different levels of slicing not everybody coming here to see what you have come up with will be 400 slicing and thus may not know what the cost of the missions is. Also not everybody is going to remember that blah blah mission is 400 to send out.

A proper professional cost comparison and analysis will note both figures down.
Nvm, apparently I get infractions just for posting little comments.

nnyone's Avatar

12.27.2011 , 01:20 PM | #12
Taking Back Control:

cost: 2000 (rounded)

Return: 8500 (Crit - black market large credit case) + 340 TH recipe

I'll keep running, this is obviously not the norm

xianpu's Avatar

12.27.2011 , 01:20 PM | #13
Abundant Level 6 - The Azure Databanks
Cost - 1485
Returned - 1204
Profit - -281 LOSS

Will be updating this as I find out more...

DesignRS's Avatar

12.27.2011 , 01:25 PM | #14
Thread closed, I'll just follow my old chart and make my own analysis. People don't seem appreciative and criticize when they don't even know which missions gave the most credits pre-nerf.

Shivetya's Avatar

12.27.2011 , 01:26 PM | #15
What idiot would put in a system where you go out to get boxes full of money but return less than your investment on average? Do they not apply a value to the time your companion is out working?

So how did other lock box skills do? Did they get whacked?

Trineda's Avatar

12.27.2011 , 01:58 PM | #16
Hello everyone,

The recent changes to Slicing are a hot topic right now. We are closing this thread in order to keep this discussion organized. Please redirect your posts to the current thread on the Slicing changes. We appreciate your understanding, Thank You!