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Damage Meters


Amyiss's Avatar


Amyiss
02.16.2012 , 11:21 AM | #291
Quote: Originally Posted by freekyjason View Post
lazy much? cant help you sorry. the logical fallacies you see are maybe your own inadequacies in life to actually enjoy something that is meant as ENTERTAINMENT, not a job.

(
Can I ask you something? If he plays the game like a job, what exactly does that have to do with you? There are literally thousands of people who would prefer to play at your pace. You never have to speak to him.

Morpholinium's Avatar


Morpholinium
02.16.2012 , 11:21 AM | #292
Quote: Originally Posted by ironix View Post
How? Are they running around in circles going "dur dur dur!" while dancing or something?
***Disclaimer: I don't consider someone genuinely trying, but using a less than ideal build/rotation/priority system as being "carried".***

They're the ones doing nothing half the time, using the same one or two abilities every cool down and nothing else, "healing"*, stealthed in the corner the whole time, etc.

Pay a little attention. It's hard to be carried without being obvious.



*Just kidding, healers. Love you guys. Don't let me die.

Amiracle's Avatar


Amiracle
02.16.2012 , 11:23 AM | #293
Quote: Originally Posted by Trochy View Post
Actually, they did advertise competitive end game content. Not everyone wants to sit around and level 7 alts and watch the entire story for each one. If that's what you're doing, and you're not into endgame content, then dps meters shouldn't matter to you.

If you're not raiding, then you really shouldn't care about dps meters at all because whatever you do isn't going to be hindered by them. If you are raiding, and you don't care about them, then you're more likely to be a liability on the group then an asset.
Hasn't the hardest content already been beat....yes.

Sorry but you lost the competition.......move on.

Amyiss's Avatar


Amyiss
02.16.2012 , 11:24 AM | #294
Quote: Originally Posted by Morpholinium View Post
Pay a little attention. It's hard to be carried without being obvious.

In WoW, they're the ones face down in the fire ^^

Or ice, if you were there during the last expansion.



They get upset when you ask why avoiding a visible, slow moving straight line is hard.

Vydor_HC's Avatar


Vydor_HC
02.16.2012 , 11:26 AM | #295
Quote: Originally Posted by Amiracle View Post
Hasn't the hardest content already been beat....yes.

Sorry but you lost the competition.......move on.
Yup, meters aren't needed to complete content. They are just used to make it easier.

freekyjason's Avatar


freekyjason
02.16.2012 , 11:27 AM | #296
Quote: Originally Posted by Amyiss View Post
Can I ask you something? If he plays the game like a job, what exactly does that have to do with you? There are literally thousands of people who would prefer to play at your pace. You never have to speak to him.
nothing at all, he just decided to call my post a logical fallacy without considering that indeed some people actually prefer to play the game for entertainment and fun value, without all the added pressure of bs meteres, and i responded.

did my post offend? im sorry if so
C.E Squadron 419
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Blamminator's Avatar


Blamminator
02.16.2012 , 11:28 AM | #297
Quote: Originally Posted by Diefenbaker View Post
My personal damage meter:

1) I hit stuff
2)
A) it dies
B) I die

If 2-A, damage good. If 2-B damage bad.

Done.
The Original Damage Meter
Zoran - Bounty Hunter
Wounded man: Please don't kill me. I'm worth more alive.
Zoran: You're worth enough dead.

Morpholinium's Avatar


Morpholinium
02.16.2012 , 11:29 AM | #298
Quote: Originally Posted by Vydor_HC View Post
Yup, meters aren't needed to complete content. They are just used to make it easier.
Why not go whole hog and institutes a gearscore type add on? That way your hard mode op can be even easier by excluding anyone who could actually use a drop from it before you start?

zaea's Avatar


zaea
02.16.2012 , 11:31 AM | #299
I'd personally like to see how I'm doing other than "I can kill x and y in z seconds."

However, I've seen the retardation damage meters can bring out in some people. I don't think I'd be playing with such people anyway, though, so I can't decide whether or not I care.

The endgame is obviously not unplayable due to their absence, though.


edit: oh god no not gear score
please no

Vydor_HC's Avatar


Vydor_HC
02.16.2012 , 11:34 AM | #300
Quote: Originally Posted by Morpholinium View Post
Why not go whole hog and institutes a gearscore type add on? That way your hard mode op can be even easier by excluding anyone who could actually use a drop from it before you start?


I'm not really on the band wagon either way. I simply see no need for them. I equate "damage meters" with cheat codes that are prevalent in single player games. For some people they just can't play the game without them, and I understand that.