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Damage Meters


jettemakaron's Avatar


jettemakaron
01.02.2012 , 06:24 PM | #161
Quote: Originally Posted by choboon View Post
This...

If Bosses hit enrage timer and kill the group you need more damage.
Upgrade, change rotation, try again.

Unless you dont want to really try things, you want a spread chart to tell you what is better so you dont "waste" time.

Sorry, this is subjective, but for me that has nothing to do with gaming anymore.
And in a group of 8 people, they all die because of the boss hits the enrage timer.
With a dps meter we could easily see the the bounty hunter needs to do more dps so we help him achive that.

Without it all 8 people trying to improve even to 7 of them already are doing just fine.

Why should 7 of them suffer because 1 dosent know what hes doing?

WarTornPanda's Avatar


WarTornPanda
01.02.2012 , 06:27 PM | #162
Quote: Originally Posted by Bansheedragon View Post
Go back to wow if you want damage meters.
I guess WoW is the only MMO with damage meters now.
"I like assassinating assassins. They always look so surprised."
Imperial Agent

jettemakaron's Avatar


jettemakaron
01.02.2012 , 06:31 PM | #163
Quote: Originally Posted by WarTornPanda View Post
I guess WoW is the only MMO with damage meters now.
"Go back to wow" is the standard frase from fanboys when they know they are acctually wrong but are asshamed to admit it.

Phorla's Avatar


Phorla
01.03.2012 , 08:49 AM | #164
It cracks me up how the people against dmg meters never have a valid arguement.

You say people will get flamed for being bad? I say dont be bad and you wont get flamed.

Also, just because you would rather spend your time running around killing mobs in an attempt to find the best rotation doesnt mean that those of us who want to see a breakdown of a timed session are wrong. I couldnt give a **** less how you spend your time bettering yourself so why does it bother you so much that I want to see a chart?

mrfrye's Avatar


mrfrye
01.03.2012 , 08:47 PM | #165
There's only one reason someone would not want meters in the game.

I'll give you a hint: TIMMY!!!

crazycantab's Avatar


crazycantab
01.03.2012 , 08:53 PM | #166
Quote: Originally Posted by Appletaz View Post
Let me echo:

To the OP ..... NOOOOOOOOOOOOOOOOOOOOOO

the reasons I am against this have been stated a million times. This is not the game I want to play, where people use meters to determine their group participants and not have to bother using their own social skills or to figure out how to do something on their own. It's for lazy people.
That makes no sense.

Damage meters are for people that don't want to be grouped with lazy people.

icepiick's Avatar


icepiick
01.04.2012 , 09:00 AM | #167
It seems silly to argue against damage meters since no one is forcing you to get an add on.

Damage meters are an important testing tool. They are limited for measuring performance in raid situations, but usually a good indication. At the very least, they help figure out who's asleep at the wheel.

LadyAzurith's Avatar


LadyAzurith
01.04.2012 , 10:36 AM | #168
I use to be in a very competitive guild in wow. And I wasn't the best, every week I looked over the meters and tried to find out where I could improve. the meters are a tool for improvement. I have to agree that the people who don't want them probably got burned at some point because they didn't want to put in the effort to make themselves better at the game.

If you want to play it your way and however you want. Fine , you go right ahead just don't expect the rest of the people in your group or raid to want to play with you. Why should they carry dead weight along when the game would be much more enjoyable for them if they had someone who did their part?

People who expect you to optimize are not ******es for doing so, they are the people who don't want to spend 5 hrs getting nowhere because the game is designed to be hard and is expecting you to know how to play your class right.

I have no problem with people who are new and are willing to learn. Its the people who have no desire/ make no effort at all to learn how to play the class they have chosen, join a group and then get pissed because people don't want them and call them out for it.

You may be paying your 15 a month to play how you want but the other people in your group are paying too. If you didn't want to play right then don't waste their time.

Damage meters are a much needed thing, and can only make this game better.
Everyone makes a mistake sometime, I'll be there when you make yours.

TheHauntingBard's Avatar


TheHauntingBard
01.04.2012 , 10:39 AM | #169
Quote: Originally Posted by WarTornPanda View Post
I guess WoW is the only MMO with damage meters now.
You can see what type of ex WOW players are attracted to this game.
I almost do not dare to say it but eumh ' could you go back to WOW'


Would like damage meters myself, improving my gameplay is fun.
Stephen Reid - 9:02a.m. - January 11th 2012 - because in reality, there was never supposed to be a 'Medium' choice - that was a bug.

Utorian's Avatar


Utorian
01.04.2012 , 10:46 AM | #170
havent read the thread and tobe honest didnt need to as its one of 100's on here about this issue.

I personaly do not like in game damage meters. They draw too much attention away from what matters in the game. However, I did use WWS or similar combat log reading forums. These to me were an invaluable tool when I was selecting a raid team or deciding on a recruits to the guild.

The arguments for both sides of this debate are all very valid and no one will back down on this. Now to me there realy is only 1 compromise to this that may appeal to both. The introduction of a combat log which will record into a readable file. This way we do not have to have dmg meters but people can then develop a forum based report for people to view after the raids.

You all know the kind of forums I am talking about and lets be honest, the information you could get from that was so much more informative than a crummy meter in the corner of your screen.