arunav Posted February 8, 2017 Share Posted February 8, 2017 I haven't seen an acknowledgement of this issue, but it's possible I missed it. Though I still think the older AOE indicators needed no change (separate topic), the new ones don't function properly at all in PVP. Especially if you are in a same-faction "simulation" WZ, there's no way to tell a friendly AOE from a hostile one. Will this be fixed, or are we stuck with it?! Link to comment Share on other sites More sharing options...
Qwurdilu Posted February 8, 2017 Share Posted February 8, 2017 I haven't seen an acknowledgement of this issue, but it's possible I missed it. Though I still think the older AOE indicators needed no change (separate topic), the new ones don't function properly at all in PVP. Especially if you are in a same-faction "simulation" WZ, there's no way to tell a friendly AOE from a hostile one. Will this be fixed, or are we stuck with it?! its going to be fixed soon™ Link to comment Share on other sites More sharing options...
dr_mike Posted February 8, 2017 Share Posted February 8, 2017 (edited) Linkie - http://www.swtor.com/community/showthread.php?t=261552&page=3 Page down once or twice. It may be an attempt at accessibility. Edited February 8, 2017 by dr_mike Link to comment Share on other sites More sharing options...
BlissDivine Posted February 8, 2017 Share Posted February 8, 2017 It needs to be fix or set back to the old ones. Link to comment Share on other sites More sharing options...
AllisonLightning Posted February 8, 2017 Share Posted February 8, 2017 Apparently they are trying to teach us to stand in the pretty green circles contrary to the rules of survival and common sense. Link to comment Share on other sites More sharing options...
JudgeNot Posted February 8, 2017 Share Posted February 8, 2017 I haven't seen an acknowledgement of this issue, but it's possible I missed it. Though I still think the older AOE indicators needed no change (separate topic), the new ones don't function properly at all in PVP. Especially if you are in a same-faction "simulation" WZ, there's no way to tell a friendly AOE from a hostile one. Will this be fixed, or are we stuck with it?! "It will be fixed soon." Translation: "we are not losing any money over it so it will most likely be fixed sometime between 5.1.1 and 7.0." Link to comment Share on other sites More sharing options...
BlissDivine Posted February 13, 2017 Share Posted February 13, 2017 It needs to be fix or set back to the old ones. I want this fixed!!!!!!!!!!!! How was this not tested before implementation? Eric, a Dev., anybody. . . are you guys out there? Link to comment Share on other sites More sharing options...
cylentia Posted February 14, 2017 Share Posted February 14, 2017 Perhaps it's a mini game ...Guess the circles : Friend or Foe. Yes Bioware please fix this. And please do something about the frog eggs in the mini map..they are annoying as well. Link to comment Share on other sites More sharing options...
Groncho Posted February 14, 2017 Share Posted February 14, 2017 Next patch they will be gold in the mini map also Link to comment Share on other sites More sharing options...
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