TrixxieTriss Posted December 17, 2016 Share Posted December 17, 2016 Will unassembled components for medal ruin "Objective" pvp? I know the idea is good for ranked and I applaud the concept to get the farmers out of there But what about objective 8 man pvp? I'm pretty sure the Devs didn't even think how this might affect it because everyone has been focused on ranked. With the unassembled components based on medals, no one is going to want to guard. It will turn into medal farming. Which also means stealths will run around trying to ninja cap three nodes and leave as soon as they cap. Objective pvp is nearly a lost art form, but this will kill it. The only fix is an overhaul of the medal system to stop people from ignoring objective play, but also from exploiting it. ie, how many dps that can heal or tank will just stop dps for part of the game to farm extra medals. Also what about other classes who can't farm those medals. I do like the component idea in principle, especially for ranked. But I think medals will need to be overhauled. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 17, 2016 Author Share Posted December 17, 2016 I started another thread in the gen section to ask Bio to look at the issue and to adjust the medal system. Any positive support from you guys would certainly help, especially if we can keep that thread on the front page for them to see. Here is the thread link http://www.swtor.com/community/showthread.php?t=906937 Merry Christmas or seasons celebrations. Link to comment Share on other sites More sharing options...
tavrinDosa Posted December 17, 2016 Share Posted December 17, 2016 dont think so pretty sure it will work out, my main issue is having to regrind for 230's to upgrade up a tier. would rather be able to start at tier 2 and then go to tier 3 Link to comment Share on other sites More sharing options...
stoopicus Posted December 17, 2016 Share Posted December 17, 2016 commented there, this seems easy to fix by increasing the supportive medal awards around objectives. Link to comment Share on other sites More sharing options...
TehStevo Posted December 17, 2016 Share Posted December 17, 2016 Eh; I'm pretty sure whatever we earn it'll cap out at eight medals. Also; should add that the victory or defeat probably influence the gain. Either way; I doubt much will change as since closed beta people been ignoring objectives to deathmatch in some corner somewhere then cry, complain, and blame others for losing. Either which why I'll focus on the objectives to best my ability when in derpzones. Link to comment Share on other sites More sharing options...
zhezvya Posted December 17, 2016 Share Posted December 17, 2016 If you want to get high number of medals (more than 15), you actually have to kill, off-heal, guard/use taunts and do the objectives, preferably without dying. That requires some hard work. Playing sin/shadow tank will be the easiest way if your goal is the number of medals. Link to comment Share on other sites More sharing options...
Glower Posted December 17, 2016 Share Posted December 17, 2016 (edited) If you want to get high number of medals (more than 15), you actually have to kill, off-heal, guard/use taunts and do the objectives, preferably without dying. That requires some hard work. Playing sin/shadow tank will be the easiest way if your goal is the number of medals. Juggs are permanent kings of medal farming without hard work. Or maybe it's just me... i don't know sorry! Edited December 17, 2016 by Glower Link to comment Share on other sites More sharing options...
Banderal Posted December 17, 2016 Share Posted December 17, 2016 If it caps out at 8, which I would expect, then... er, actually I just realized I don't know why it would make it any different than what we had with warzone comms? I was going to say that it would actually make people MORE likely to go "guard"... do a bit of dps or heals to get a couple medals that way, then just go AFK at the off node to get enough defender medals to get up to 8. But then I realized - wait... what we used to have was "doing pvp got you WZ comms, based on medals, with a cap at 8." Now we might have "doing pvp gets you components, based on medals, up to 8". Isn't that basically the same thing, just with a different label attached to the rewards? Why would people's behavior change at all? Assuming a cap at 8. And yes, what a silly question about "why would people's behavior change", because who can predict what "us gamers" will do. Link to comment Share on other sites More sharing options...
DirtyDiggler Posted December 17, 2016 Share Posted December 17, 2016 Objective PVP should of been the real ranked PVP Link to comment Share on other sites More sharing options...
Soljin Posted December 17, 2016 Share Posted December 17, 2016 (edited) Eh; I'm pretty sure whatever we earn it'll cap out at eight medals. Also; should add that the victory or defeat probably influence the gain. Either way; I doubt much will change as since closed beta people been ignoring objectives to deathmatch in some corner somewhere then cry, complain, and blame others for losing. Either which why I'll focus on the objectives to best my ability when in derpzones. Like the Legendary Pikeman says... If CXP caps with 8 medals it shouldn't be a problem, you will cap regardless of objective or death match habits, hence people will be less inclined to farm. That said I would still like to see some thought go into objective medal changes that would lend to teaching people proper objective play. Edited December 17, 2016 by Soljin Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 18, 2016 Author Share Posted December 18, 2016 If you want to get high number of medals (more than 15), you actually have to kill, off-heal, guard/use taunts and do the objectives, preferably without dying. That requires some hard work. Playing sin/shadow tank will be the easiest way if your goal is the number of medals. My concern is people will be so busy farming medals that they won't guard. And if someone is kind enough to guard, they will get less medals Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 18, 2016 Author Share Posted December 18, 2016 Like the Legendary Pikeman says... If CXP caps with 8 medals it shouldn't be a problem, you will cap regardless of objective or death match habits, hence people will be less inclined to farm. That said I would still like to see some thought go into objective medal changes that would lend to teaching people proper objective play. Oh, did I miss the 8 medal cap or something. <<< so blonde Link to comment Share on other sites More sharing options...
-Bob- Posted December 18, 2016 Share Posted December 18, 2016 My concern is people will be so busy farming medals that they won't guard. And if someone is kind enough to guard, they will get less medals this is a fact, i am always happy to guard when playing my Sin. Link to comment Share on other sites More sharing options...
zhezvya Posted December 18, 2016 Share Posted December 18, 2016 My concern is people will be so busy farming medals that they won't guard. And if someone is kind enough to guard, they will get less medals I guard 70 % of my playtime and I sheeet on medals, because winning is the only thing I care about. Before 5.0 when you had to stand away from the objective not to be spotted getting 0 guard points was a usual thing if there were no visitors. It was rather risky (I'd say dumb) to stand nearby and farm medals. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 18, 2016 Author Share Posted December 18, 2016 this is a fact, i am always happy to guard when playing my Sin. But will you be happy when you end up with say, half the amount of CXP of people running all over the map Link to comment Share on other sites More sharing options...
Zunayson Posted December 18, 2016 Share Posted December 18, 2016 (edited) There's little reason to think that CXP or tokens will be proportional to medals. It could easily be based too off of objective points, victory, or whatever other stat caused variance in comm/valor/credit gains. 8 medals will almost certainly be the cap. Getting 8 medals on any class except for sniper or mara is trivially easy. Even with those two it isn't difficult. Winning decisively in less than like 10 minutes gets the winning team lots of medals anyways, so it is not rare to see as many as 25 medals... If you're not reaching at least 8 medals regularly, then PEBKAC. Edited December 18, 2016 by Zunayson Link to comment Share on other sites More sharing options...
Glower Posted December 19, 2016 Share Posted December 19, 2016 (edited) Ehm, he did not say that we will get components for all our medals... So maybe just for basic 8 medals? Or he did? Edited December 19, 2016 by Glower Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 19, 2016 Author Share Posted December 19, 2016 There's little reason to think that CXP or tokens will be proportional to medals. It could easily be based too off of objective points, victory, or whatever other stat caused variance in comm/valor/credit gains. 8 medals will almost certainly be the cap. Getting 8 medals on any class except for sniper or mara is trivially easy. Even with those two it isn't difficult. Winning decisively in less than like 10 minutes gets the winning team lots of medals anyways, so it is not rare to see as many as 25 medals... If you're not reaching at least 8 medals regularly, then PEBKAC. I'm still intrigued where this 8 medal thing came from and why you are all so certain.? Link to comment Share on other sites More sharing options...
Soljin Posted December 19, 2016 Share Posted December 19, 2016 I'm still intrigued where this 8 medal thing came from and why you are all so certain.? The 8 medal cap is shown by an additional buff/debuff on your character during a WZ once you hit 8 medals....with that said I don't know if this will be applied to unassembled tokens nor does anyone else at this point. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 19, 2016 Author Share Posted December 19, 2016 The 8 medal cap is shown by an additional buff/debuff on your character during a WZ once you hit 8 medals....with that said I don't know if this will be applied to unassembled tokens nor does anyone else at this point. That's the point I've been trying to make. How is everyone so certain that the 8 medal cap for this old antiquated medal system is going to be the cap for the components. People just seem so sure that I thought there must be something official from Bio. Link to comment Share on other sites More sharing options...
Soljin Posted December 19, 2016 Share Posted December 19, 2016 That's the point I've been trying to make. How is everyone so certain that the 8 medal cap for this old antiquated medal system is going to be the cap for the components. People just seem so sure that I thought there must be something official from Bio. Not that I have found....it's straight up assumption from what I can tell. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted December 19, 2016 Author Share Posted December 19, 2016 Not that I have found....it's straight up assumption from what I can tell. Ok, thanks. Link to comment Share on other sites More sharing options...
SHAVEDKILLER Posted December 19, 2016 Share Posted December 19, 2016 Well heres a secret you already know.Cast guard,taunt 24,7 while fighting in any zone to get 15-22 medals in every zone.Its stupid simple if you want to be a medal whore...Cheers all :p Link to comment Share on other sites More sharing options...
kissingaiur Posted December 19, 2016 Share Posted December 19, 2016 (edited) Isn't this new system going to be exactly the same as the cxp medal system they already have in place? 10 medals is cap for reward and anyone who has a brain can get it no matter if they are a tank, healer or dps. At this point I find it really hard for them to do a change that is going to be worse than what they already have going. Edited December 19, 2016 by kissingaiur Link to comment Share on other sites More sharing options...
Soljin Posted December 19, 2016 Share Posted December 19, 2016 Isn't this new system going to be exactly the same as the cxp medal system they already have in place? 10 medals is cap for reward and anyone who has a brain can get it no matter if they are a tank, healer or dps. At this point I find it really hard for them to do a change that is going to be worse than what they already have going. At this point...I'm not so sure. Link to comment Share on other sites More sharing options...
Recommended Posts