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Corruption tree - Fadeout

Ghorsh's Avatar


Ghorsh
12.27.2011 , 03:49 AM | #1
Why is 'Dark Resilience' prerequisite for 'Fadeout'?

It doesn't make sense. 'Dark Resilience' should be replaced with 'Efficacious Currents' or something like that.

Why do we need to upgrade 'Consumption' to be able to improve 'Static Barrier'?
↑2

Dastion's Avatar


Dastion
12.27.2011 , 09:30 AM | #2
Because otherwise no one would spend 2 points on such a crappy talent that's made even worse by later talents that let you skip the health cost all together.

Only somewhat kidding there, I agree it would make more sense.

lockindal's Avatar


lockindal
12.27.2011 , 02:18 PM | #3
Yeah. Fadeout looks pretty good, for huttball anyway.

Probably didn't want everyone taking it.

I think this will be my fadeout build...
http://www.torhead.com/skill-calc#20...dMdGZf00MZ0M.1
everything ive read says revivification pretty much sucks

debating on that one or this for pvp:
http://www.torhead.com/skill-calc#20...0zZbZcMcRsMz.1

second one is obviously the better build all around for pvp, but the fadeout build has an interesting utility in that it offers a stronger shield that also increases movement speed, has stronger/more efficient heals, and better overall survivability --- while sacrificing all DPS.