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Verain's GSF Cosmetic Guide [with unweildy pics!]


Verain

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I'd worked on this guide earlier, but with the Grand Galactic Starfighter pack rereleasing, I figured it was the time to finish it and post it. Note: The imgur links below are all to screenshots of SWTOR. None are edited, so they are pretty large. All are shots of the cosmetics in question in the GSF launcher.

 

1- What are GSF cosmetics?

GSF cosmetic options are options that change the visual of your ship. All players have a base set for their faction, and can unlock some directly from the screen for cartel coins. All, however, can be unlocked with consumable items. While these items were originally distributed in cartel packs (and can still show up there), those and even more are now available from the Grand Galactic Starfighter pack (at the time of writing, available under the "Miscellaneous" section). The item procured is random, but can be sold or bought on the GTN. Usable cartel ships can also rarely be found in these packs: they aren't covered here as they aren't cosmetic, they are usable copies of ships unlockable with fleet requisition.

 

Each unlock is per character. It applies to all the relevant ships for that character. Like all GSF items, they cannot be unlocked via legacy on other characters, or transferred in any way once used. GSF cosmetics are available for editing under the "cosmetics" tab in the GSF launcher.

 

Each GSF cosmetic item is faction-specific.

Paint Jobs each apply to a class of ships (scouts, strike fighters, gunships, bombers). This defines a pattern for the ship in two colors. For instance, a Republic Strike Fighter pattern will unlock the paint job on the Starguard, Pike, and Clarion. It will be a little different on each, because each ship has different numbers of wings and such, but the overall pattern will be the same.

Color Modules contain a primary and secondary color that provide coloring to the selected paint job. The "invert" button switches which color applies to the "primary" portions of the paint job, and which color applies to the "secondary" portion of the paint job. The "secondary" color is normally used as a highlight, and can be almost absent on some paint jobs.

Gas Canisters control the color of your primary weapon (your laser cannon). If not otherwise specified, the "core" of the blaster shot is white. Some options, such as "Black Blue" will have a blue nimbus around a black core. Note: The "red" Republic option and "green" Empire option were originally called "none". This is actually more accurate: when applied specifically to ion cannon (on the Type 1 Strike Fighter), this will result in a naturally blue ion cannon bolt, not a green or red one. You can change it to any other color you have, however.

Engine Reactant change the color of your engine glow and engine trail.

 

There is no option to change the color of the railgun shots, mines, mine explosions, missiles, or missile trails.

 

 

2- Game effect

The items are purely cosmetic. Besides possibly confusing new opponents on maps with background lasers (such as Denon), you won't find any practical use for any of them. That being said, everyone knows that green bombers have better mines than bombers that are not green.

 

Paint Jobs are often visible in the targeting window, and by allies and enemies that fare flying pretty close to you. Some of them are striking and visible, others are subdued and subtle. While your opponents will often see your paint job in the targeting window, you'll normally only see it from the back in combat.

Gas Canisters are visible to you, your allies, and your opponents, and from quite a distance. They are the most visible component to all players.

Engine Reactant is visible to all players as well, but the bright trail is mostly visible only to you. Because your camera is behind the ship, you'll be looking at these a lot!

 

3- Republic Options

 

Paint Jobs

Scout Paint Jobs (large printscreens: http://imgur.com/a/rTw9W ):

Stock, Valiant, SR-01, SR-02, SR-03 (bugged at the time of writing), YR-02

 

Strike Paint Jobs (large printscreens: http://imgur.com/a/HLRIG ):

Stock, Valiant, FR-01, FR-02, FR-03, FR-05

 

Gunship Paint Jobs(large printscreens: http://imgur.com/a/PTJPg ):

Stock, Daring, GR-01, GR-02, GR-03, GR-04, GR-05, GR-07

 

Bomber Paint Jobs (large printscreens: http://imgur.com/a/Feedf ):

Stock, BR-01, BR-03, BR-04, BR-06 (bugged at the time of writing)

 

 

Color Modules

Republic has a lot of great color options. I grouped them broadly by shade, rather arbitrarily:

 

Blue-based (large printscreens: http://imgur.com/a/OEhC6 ):

Dark Blue-Dark Turquoise

Dark Blue-Light Tan

Dark Blue-Light Blue

Dark Turquoise-Light Blue

Light Blue-Mid Gray

 

Hot colors (large printscreens: http://imgur.com/a/3VMC7 ):

Medium Red-Light Tan

Red-Orange

Red Brown-Orange

Light Orange-Yellow

Red-Yellow

Orange-White

 

Brown tone (large printscreens: http://imgur.com/a/Jrhs2 )

Light Tan-Burnt Orange

Brown-Light Tan

Red Brown-Light Tan

 

Contrasting Colors (large printscreens: http://imgur.com/a/xut8A )

Light Blue-Orange

Orange-Blue

Yellow-Gray

Dark Turquoise-Red

 

Green-based (large printscreens: http://imgur.com/a/gdbVs )

Bright Green-Light Tan

Medium Green-Light Tan

Medium Green-Green

 

 

 

Gas Canisters and Reactants

Republic tends towards hot colored blasters, but has a lot of options. Republic also tends very strongly towards hot colors with their engine colors as well.

This album combines them to show off all of them: http://imgur.com/a/ag77v

 

Engines:

Light Red

Red

Red-Orange

Hot Orange

Orange

Yellow-Orange

Yellow

Mint Green

Purple

Pink-Purple

White

 

Blasters:

Red

Black-Red

Orange

Black-Orange

Yellow

Black-Yellow

Blue

Black-Light Blue

Black-Blue

Purple

Black-Purple

Pink-Purple

 

 

 

4- Empire Options

 

Paint Jobs

Scout Paint Jobs (large printscreens: http://imgur.com/a/Gwqaj ):

Stock, Valiant, SI-01, SI-02, SI-03, YR-02

 

Strike Paint Jobs (large printscreens: http://imgur.com/a/FK1cV ):

Stock, Valiant, FI-01, FI-02, FI-03, FI-04, FI-05

 

Gunship Paint Jobs(large printscreens: http://imgur.com/a/tZc7n ):

Stock, Daring, GI-01, GI-02, GI-03, GI-04, GI-05, GI-07

 

Bomber Paint Jobs (large printscreens: http://imgur.com/a/wmlc6 ):

Stock, BI-01, BI-02, BI-03, BI-05

 

 

Color Modules

Empire has a great deal of repetition, and colors advertised as one thing end up being much more faded and low contrast on the ships. While I'm sure this is to preserve the tone of the Empire, it can make the collecting of these items a great deal less satisfying than on Republic side. There are still exceptions to this rule, of course.

 

 

Red-and-gray (large printscreens of like the same thing a million times: http://imgur.com/a/JIAcH )

Crimson-Gray

Crimson-Light Gray

Crimson-Black

Gray-Dark Red

Dark Gray-Red

 

Blue-and-gray (large printscreens: http://imgur.com/a/QW8wf )

Turquoise-Dark Gray

Dark Blue-Gray

Turquoise-Pale Slate

Blue-Light Purple

Dark Blue-Cream

 

Gray-and-gray (large printscreens of gray on gray on gray ships with gray borders: http://imgur.com/a/SA05f )

Dark Gray-Gray (Honest, at least!)

Dark Slate-Pale Slate (Wait, what?)

White-Gray (hint: the white is actually a gray)

Gray-Light Mint (bonus: mint is also gray)

 

 

Colorful: (large printscreens: http://imgur.com/a/ICzRY )

Yellow Green-Dark Green

Crimson-Red

Brown-Orange

Dark Green-Green

Crimson-Orange

Purple-Black

Dark Purple-Purple

 

Gas Canisters and Reactants

Empire tends towards cool colored blasters, but does have some diversity in this choice, especially with the black cores. There's also a tendency towards cool engine colors, with an emphasis on a bunch of pretty amazing blue engines.

This album combines them to show off all of them: http://imgur.com/a/iaVt3

 

Engines:

Light Red

Red

Green

Mint Green

Cyan

Blue Core

Light Blue

Blue

Purple

Pink-Purple

White

 

Blasters:

Orange

Black-Orange

Black-Yellow

Green

Black-Green

Mint Green

Black-Light Blue

Blue

Black-Blue

Purple

Black-Purple

Pink-Purple

Edited by Verain
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Thanks for all the work you put into this. - I had no idea how many colours and combinations there were.

 

-Tho' TBH most of the choices are for one's own enjoyment only. - If you can see your opponent's paint, you're probably too close to shoot them!

 

With the pack still around, it's probably a great time to pick up some bargains off the GTN for reactants, paintjobs and the rest.

 

Red gunships and purple blasters do more damage. Green ships put out more healing.... :rak_03:

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I don't think the game even implies which ones exist at any point, and when I've looked through the database sites they tend to have mined data more than stuff that really exists, and usually no screenshots. When you do find screenshots, it is hard to find multiple ones with similar assumptions, so it makes it harder to do a visual comparison. I know that the pink-purple stuff has been in the game since launch, but wasn't turned on until the Grand Galactic Starfighter pack first existed (a couple months ago).

 

The unposted version of this guide had a bunch of data like, the mint green imperial blaster comes from Space Jockey's Starfighter Pack. That was dubiously helpful at the time, with some of the packs available and some not, and really unhelpful when they were all out of rotation. The Grand Galactic Starfighter pack at least makes everything available in some measure, and includes items that were never a thing before.

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If you can see your opponent's paint, you're probably too close to shoot them!

 

Paint jobs and colors are very visible in the targeting window, which is why I brought that up. Basically, I assume you choose cosmetics for some mix of "looks nice to you" and "your opponents will recognize you". Not every player gives a care about cosmetics, of course, but they probably don't want to spend time reading a cosmetic guide!

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Paint jobs and colors are very visible in the targeting window, which is why I brought that up. Basically, I assume you choose cosmetics for some mix of "looks nice to you" and "your opponents will recognize you". Not every player gives a care about cosmetics, of course, but they probably don't want to spend time reading a cosmetic guide!

 

Or, some guilds roleplaying a fighter squadron.

 

Slightly off topic, does SRW/SRW-i have an official paint job/color module?

 

On-topic, thanks for this Verain!

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The items are purely cosmetic. Besides possibly confusing new opponents on maps with background lasers (such as Denon), you won't find any practical use for any of them. That being said, everyone knows that green bombers have better mines than bombers that are not green.

 

Dang it! Now I want the pink purple blasters to go along with my engines even more! Great post :D

 

Green bombers go best with pink-purple (which is really like magenta) gas canisters and engine reactant, since they are complementary colors on the RGB color wheel. Both factions can have green color modules and the "magenta" canisters and reactants, restoring balance in the Force. /discuss

Edited by phalczen
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Dang it! Now I want the pink purple blasters to go along with my engines even more! Great post :D

 

Your odds are very good if you are opening a lot of packs, but I definitely see these on the GTN. I opened a reasonable amount of pink-purple blasters for both factions, so I don't think you will be unable to find them in general.

 

Green bombers go best with pink-purple (which is really like magenta)

 

I wouldn't call it really magenta, because it is made of two colors- the purple aura outside of both is purple (a mix of red and blue that isn't super bright), going to a pink on the inside (more red than blue). Magenta would be a lot of red and blue evenly. Still, pretty close, and definitely complements green. But when recommending this, remember that the mint green engines are super amazing!

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Paint Jobs are often visible in the targeting window, and by allies and enemies that fare flying pretty close to you. Some of them are striking and visible, others are subdued and subtle. While your opponents will often see your paint job in the targeting window, you'll normally only see it from the back in combat.

 

If enemies can see me they try to shoot me. - That makes me sad. ;)

Here's hoping for a background colour paint job, reactant and blasters sos I can sneak up on them and make them sad.:)

 

EDIT: or I could climb into my gunsheep (sic) and blast away from waaaay-out across the map.....

Edited by Storm-Cutter
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Wow this is insane Verain, good job sir!

 

How the hell long did it take you to do all those Blaster color screenshots!? That must have taken forever.

 

This really makes me miss my Bastion main though, I miss having all those paint jobs, blaster and engine color options.

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  • 8 months later...
I'm shamelessly bumping this because there's a renewed interest in cosmetic components and I've seen some questions in general chat and such. As a note, remember that the grand galactic starfighter pack is still available under misc, and assuming it will be there for quite awhile longer is a pretty good bet. When cosmetic options were available in packs, there was a reasonable amount of tears from the crate openers (some of whom don't GSF), and a large amount of them on the GTN (making them less desirable). As a pack in the cartel market, those buying it are mostly those interested in GSF, and the items still make their way to the AH.
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