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Player Review: Now That "The Shiny" has Worn Off

STAR WARS: The Old Republic > English > General Discussion
Player Review: Now That "The Shiny" has Worn Off

Herdsnerfs's Avatar


Herdsnerfs
12.26.2011 , 12:26 PM | #11
That's not a review. That's a bashing of the game, like so many other angsty, whiny posts. I feel there are many issues with the game, but also many bright spots. A good review looks at the good and bad. And you are nuts and obviously biased against the game, if you state there is NOTHING good about the game at all. How ludicrous.

Boesmith's Avatar


Boesmith
12.26.2011 , 12:29 PM | #12
Quote: Originally Posted by Herdsnerfs View Post
That's not a review. That's a bashing of the game, like so many other angsty, whiny posts. I feel there are many issues with the game, but also many bright spots. A good review looks at the good and bad. And you are nuts and obviously biased against the game, if you state there is NOTHING good about the game at all. How ludicrous.
Not really; it's some things that are really wrong. Just because you don't agree with it doesn't mean it's "bashing".
SW:ToR needs so much fixes that they can make an expansion out of it. <Jedi guardian - chuundar>

Naekyr's Avatar


Naekyr
12.26.2011 , 12:31 PM | #13
Quote: Originally Posted by Proto View Post
I'm saying that for $100,000,000+ dollars that has been spent on this game it does not come close to the graphics of AOC, the gameplay of WOW, the UI of RIFT, the customization of WOWs UI, the innovation of EVE, the PVP of Shadowbane or DAOC, and the story of LOTRO.


Best graphics in an MMO yet? Guild Wars 2

Good (hopefully excellent on release) gameplay and extremely innovative combat (can block, dodge, combine with other classes for additional affect or even enviroment elements)? Guild Wars 2

Decent UI on release? Guild Wars 2

Comlete innovation in PvE enviroment (voice acted, no text AND no collect 5 quests, 1500+ quests of full player interaction with enviroment and other players)? Guild Wars 2

Epic WvWvW PvP and a real competitive arena PvP too? Guild Wars 2



What's the problem, OP?

Barracudastr's Avatar


Barracudastr
12.26.2011 , 12:31 PM | #14
Quote: Originally Posted by JoxerNL View Post
I always find it funny how people compare **** to WoW, while WoW is a amalgamation of every single other MMO that was out there.
Rogue mechanics? stolen from DaoC
Questing Mechanics? AC
Mage Mechanics etc etc EQ.

I can go on and on and on, but this kinda debunks least one of your points about the tiredsome same ol same ol MMO gameplay.
This has been tested and tried since 1994 for MMO's (Neverwinter Nights, no not the Bioware one), that your own experience doesn't go back that far means that a little research would have done your review alot of extra good.
No one really cares that wow copied other mmo's what is important is that they copied them then made major improvements to them.

Swtor is what many professional reviewers are calling a wow clone.... and it really is aside from one thing.... story thats the only thing thats different. Everything else is from wow basically..... but they didn't even do it up to wow's standard despite all of wow's short commings and them dumbing the game down to a 10 year old level. They have a tight setup that allows for fast gameplay, lots of players, and people being able to play the game in general.

swtor copied many wow features and went backwards with them lol. And we call them wow features because while wow may have taken them from other mmo's before them they reworked many of the copied features and made them better. Thus it is a wow feature.

Varghjerta's Avatar


Varghjerta
12.26.2011 , 12:33 PM | #15
Actually i dont see any MMO that could please the OP basicly seems more burned out on MMO then the game itself

Packersfan's Avatar


Packersfan
12.26.2011 , 12:33 PM | #16
Quote: Originally Posted by JoxerNL View Post
I always find it funny how people compare **** to WoW, while WoW is a amalgamation of every single other MMO that was out there.
Rogue mechanics? stolen from DaoC
Questing Mechanics? AC
Mage Mechanics etc etc EQ.

I can go on and on and on, but this kinda debunks least one of your points about the tiredsome same ol same ol MMO gameplay.
This has been tested and tried since 1994 for MMO's (Neverwinter Nights, no not the Bioware one), that your own experience doesn't go back that far means that a little research would have done your review alot of extra good.
Yea after he started comparing it to WoW, his credibility went down the drain...
"Look at the size of that thing!"
"Hey Luke, thanks for coming after me. Now I owe you one."
"Wedge! Pull out! You're not doing any good back there!"
"And I thought they smelled bad on the outside!

Boesmith's Avatar


Boesmith
12.26.2011 , 12:34 PM | #17
Quote: Originally Posted by Naekyr View Post
Best graphics in an MMO yet? Guild Wars 2

Good (hopefully excellent on release) gameplay and extremely innovative combat (can block, dodge, combine with other classes for additional affect or even enviroment elements)? Guild Wars 2

Decent UI on release? Guild Wars 2

Comlete innovation in PvE enviroment (voice acted, no text AND no collect 5 quests, 1500+ quests of full player interaction with enviroment and other players)? Guild Wars 2

Epic WvWvW PvP and a real competitive arena PvP too? Guild Wars 2



What's the problem, OP?
Welfare MMO, sub-par pvp, patch always far behind, community that doesn't interact other then to spam you with stuff for sale, a dodge system like the blocking system of AoC that was fail, high system requirements aside from what you may have read, GW2! 99% of the skills you can use are useless.
SW:ToR needs so much fixes that they can make an expansion out of it. <Jedi guardian - chuundar>

RoleplayerSid's Avatar


RoleplayerSid
12.26.2011 , 12:37 PM | #18
The fanboys on this thread are as annoying as the trolls that hate on this game.

I love the game so far, don't expect to stop playing for atleast a year or so.

But have to agree with a lot in the review, the main thing for me is the auction house, it is so poorly done, it is hard to understand why it is so poorly done too.

Eldren's Avatar


Eldren
12.26.2011 , 12:38 PM | #19
Quote: Originally Posted by Proto View Post
I understand that many will not like this review but you need to look at this without being subjective. I'm saying that for $100,000,000+ dollars that has been spent on this game it does not come close to the graphics of AOC, the gameplay of WOW, the UI of RIFT, the customization of WOWs UI, the innovation of EVE, the PVP of Shadowbane or DAOC, and the story of LOTRO.
Thanks for giving your input, but you unfortunately invalidated it all with this statement. You're expecting a brand new MMO (not even actually a week old yet as far as official release is concerned) from people who are doing an MMO for the first time to have the gameplay or UI customization of games that have been out for years. It's sort of like getting upset at a kindergartner's first drawing because it wasn't of the same quality as comic book artist Stjepan Sejic.

The goal here was to get a playable game out, not hold on to it for so long that it becomes vaporware just because they wanted to be competitive with the masters of the genre right out of the box. The key to an MMO is longevity, not a huge initial flash followed by apathy. From BioWare's perspective, they want people continuing to come into this game, they don't just want it to dwindle to the crowd who are playing because it's the only Star Wars MMO available right now.

With their press release on the front page, I'd say they're well on their way to that goal.

I have every confidence that a lot of things people are asking for will eventually be implemented, but development resources for any game design studio are limited, and have to be prioritized. Right now I'd rather see their priorities going to regularly updating content, fixing a few graphical glitches (I'm tired of seeing the back of my Marauder glow green long after Quinn is done healing me), and adjusting some classes (casters are quite powerful, but Jedi Sentinels/Sith Marauders are leaving a lot to be desired in output even for just baseline questing once you're approaching 30).

Once those things are taken care of, I have no personal issue if they want to give us a customizable UI (within reason; keep in mind that LucasArts gets a say in this game, and aesthetics are really important to George to maintain that "Star Wars feel") or even a group finding tool (though I hope it stays same-realm and doesn't go cross-realm, so people at least attempt to behave to avoid getting blacklisted on their server).

I've got a fairly powerful machine that can handle much more detailed graphics than this game presents, but it doesn't mean I want a graphical upgrade. For those who prioritize graphics, there are plenty of games out there: Aion or Age of Conan if you want MMOs, or Skyrim if you want single player. But I recognize that you can sidestep having cutting-edge graphics by having stylized graphics, and you then let more people play your game, which results in more revenue, which results in more resources for improving the game. I realize the people running with 32 GB of RAM, a quad-core processor with a fan large enough to propel an airplane and bridged 2 GB video cards want a lot from their games. It doesn't mean that every game coming out has to cater to them. If it did, the video game industry would collapse under the weight of no sales to justify high costs: they'd be a niche industry for the people who chose to spend $3,000 on the kinds of computers that Pixar uses to render their movies.

Great if you can afford those machines, but the players who can't also want to play The Old Republic, and BioWare was smart to think of those people too. At the end of the day, for all the people complaining that TOR "wasn't ready for launch" or that BioWare should have "done <insert thing here> to be competitive", I say this: found your own game design studio, design your own game (if you can get the funding), and make the game the way you think it can be made.

For those who are able, I congratulate them. The majority of players posting complaints on these forums and sounding like petulant 12 year-olds, however, aren't capable of that. We're end users, and there's nothing wrong with that until we start thinking that designing from the end user perspective instead of designing to define the end user perspective is a valid design process.

DMuehlhausen's Avatar


DMuehlhausen
12.26.2011 , 12:40 PM | #20
Quote: Originally Posted by Boesmith View Post
Not really; it's some things that are really wrong. Just because you don't agree with it doesn't mean it's "bashing".
But it does mean it's bashing the game. He even explained why it's not a review. Go onto G4TV.com and watch some of their reviews. Even games like Aquaman, or one called something like Drakes 99 Dragons or something like that they talk about the good points of the game. BTW both of those games are the two most loathed games by X-Play ever. They even use to run a gold mullet award to make fun of Aquaman and bad games.

Reviews go over both sides of the game. Like he said to say there is nothing good about the game is absolutely ludicrous and doesn't constitute a review.