Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Hook us up with some dual spec.


SBite's Avatar


SBite
12.30.2011 , 03:22 AM | #181
Quote: Originally Posted by ValarM View Post
And exactly is gained by making people fly halfway across the galaxy to respec? All it adds is tedium. At least, I can't imagine thinking to myself "Boy am I glad I had to go through 3 loading screens to respec at my trainer- sooo much more fun than just clicking a button on my UI".

I can live without dual spec if I have to, and I understand it takes time to implement this kind of stuff, but the arguments against it are just silly. Why would you choose to add more hassle to your game (that you play for fun?)
Silly could be a person that can't understand (luckily we all do) that now we have 20 "classes"/specs - cos you can meet ppl with 20 different specs. If dual spec is enabled we will have 8 classes. It is so 'cos every person will cover virtually his whole AC, while now every person covers only 1/3 of it. It ruins the diversity and uniqueness of characters.

By your logic why hard mode raid bosses don't die when they see us only approach them 'cos we all play this game for fun and don't want more hassle? I can't understand why some ppl that want change in MMO always say that this is what makes it fun and the opposite is not fun for anyone. Fun is subjective - ever imagined that there are ppl that find fun in completely different things in an MMO and your fun is not THE FUN.

moomoojimmy's Avatar


moomoojimmy
12.30.2011 , 05:34 PM | #182
I believe the arguments for dual speccing far outweigh reasons not to have it.

Advantages of not having it:

'Diversification'. People have argued that having ppl with just one specialty makes for better social environment. I cannot see how this would enhance the social environment in itself apart from the next reason.

'Interaction'. Because of the lack of tanks and healers that are likely to be created it is believed that people are forced to become more social there creating a better community.

Advantages of having it.

Flexibility
A player can find what kind of play style they would like to do through trial and error.

Gaming quality of life
A player can reduces queue times through switching roles
A player would not have to spend alot of time levelling a character in a role they may not enjoy

In summary
I believe that they amount that it adds to the social environment is minimal as this social interaction is only for the purpose of finding a group and is not often socialising for its own sake. I believe joining or creating a guild is much more suited for this purpose.

If you compare this minimal addition of social benefits with the increase in available content and quality of life for the average gamer I believe the argument for dual speccing becomes very strong. Games companies are now reflecting this in there mechanisms, presumably because they believe that a system that enables flexibility proves more successful:

Rift - Many different role specialisation options
WOW - Dual Spec together with incentivising Tanks due to known dungeon queueing issues for dps classes
Guilds Wars 2 - No role specialisations (everyone can tanks and heal)

I believe that once this is added I will enjoy Star Wars more as will the community as a whole.

Apples

SBite's Avatar


SBite
12.31.2011 , 02:46 AM | #183
You contradict your self - are long wait time good or bad for stimulating more ppl to become tanks/healers? You say that waiting as dps with dual-spec makes more tanks/healers? But what for the same without dual-spec?

And btw no one is forcing you to level in spec you don't like- healers and tanks can dps perfectly fine for leveling purposes - I'm tank with healers comp. They even made for you all kind of companions that are strong almost as players.

You don't realize is what you want to happen after few years (and a lot of other changes) is to have Flashpoints that are made for 5mins with 3 other Bots. And then you will start looking for another game that will have the soul this one had in the beginning - Same thing you do now!

Pirate-Fish's Avatar


Pirate-Fish
01.02.2012 , 02:52 AM | #184
Only took 3 posts for the first "10 year old troll" to show up.

I am all for dual spec, the ability to switch to a 2nd spec to fulfill a needed role can only benefit the community.

As the OP already stated, sooner or later you are going to have to give in and make it happen.

Varghjerta's Avatar


Varghjerta
01.02.2012 , 03:53 AM | #185
I have still yet to see any good reason to implement dual specc for Pve in this game.

Because basicly now when Tanks and Healers experience no problem at all while Lvling, soloing or doing quests Dual Specc for Pve is an non issue.

Or are people just complaining that they need to spend theire credits ?
or are they just trying to sound like a martyr when some say but i do just heal for the better of the server therefor i need dual specc

ademnus's Avatar


ademnus
01.02.2012 , 04:10 AM | #186
I couldnt disagree with the OP more.

this threads reads as: please change this game into way.

read my response as : go play wow if you prefer wow, this is tor.
translation
Will the owner of a gray Death Star please move your non-moon planet-killing spacestation? You're blocking a fire hydrant.

SlickDevlan's Avatar


SlickDevlan
01.02.2012 , 04:11 AM | #187
Quote: Originally Posted by Die_Scream View Post
Dual spec and a reasonable macro system are definitely required. So many small, but important QoL touches are needed.
"Required" and "needed"...I don't think those mean what you think they mean...

Tamanous's Avatar


Tamanous
01.02.2012 , 04:13 AM | #188
Hmm another thread (19 pages lol) debating dual spec ...

... something the devs have already stated is coming post launch. Stated months ago.

Whole lot of effort for nothing going on here.

Varghjerta's Avatar


Varghjerta
01.02.2012 , 04:16 AM | #189
Quote: Originally Posted by Tamanous View Post
Hmm another thread (19 pages lol) debating dual spec ...

... something the devs have already stated is coming post launch. Stated months ago.

Whole lot of effort for nothing going on here.
Actually no .
You do take something that the only thing they stated is that it have been being discused and wish add as a certainty.

The Q/A with Reid for a few days ago he just stated that they have ofcourse discussed it nothing more.

People must stop this saying that Bioware have stated something and promised something they havent
It is just going to could get real ugly later down the line.

Aiace's Avatar


Aiace
01.02.2012 , 04:52 AM | #190
UP, a needed feature