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What is your basis for opposing a group-searching system in SWTOR?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
What is your basis for opposing a group-searching system in SWTOR?

TheDarthHalo's Avatar


TheDarthHalo
12.26.2011 , 07:04 AM | #11
Quote: Originally Posted by darkov View Post
I don't think a dungeon finder is the solution but they need to have some better LFG tools. I would like something a lot more obvious and varied.

Ideally, the LFG tag should come with a set of filters, that when you set yourself as LFG you can then highlight any of the quests you have in your log that you are LFG for, rather than just write a comment (though that option should remain).

Then those looking for people to join their group should be able to search the LFG list server-wide (not just by planet) and sort it according to the quests people have selected. This would making finding people for specific heroics and flashpoints a lot of easier when they are spread out.

We should also have a role option, when you set LFG it should allow you to pick one of the three roles and show this as well, which again would make finding each other a lot easier.

A system like this would be a vast improvement over the current one and maintain the social element of actually having to talk to people to form a group. People would also contain to spam the chat channels on the Republic Fleet, so it wouldn't hurt that "social" element either.

But it needs to be obvious, like a HUGE button next your character portrait on the main UI. Otherwise no one will use it.
I couldn't agree more.

Karzi's Avatar


Karzi
12.26.2011 , 07:06 AM | #12
Quote: Originally Posted by drbeat View Post
In a game with a good sense of community, you will very rarely ever group with anyone you don't regularly group with, and dislike it when you do.
This is disturbing to me. It seems that these people don't want to group with anyone outside of their guild but don't want anyone else grouping either.

Is this some form of guild blocking where you are trying to make the gear in instances more exclusive?

Community in an mmo is the interaction you have with people outside of your clique. Everquest had a much better community than modern instanced games and i loved grouping with new people.

marlomarlo's Avatar


marlomarlo
12.26.2011 , 07:38 AM | #13
Opposing an LFG tool on the grounds that it will destroy the community and ruin the game is like opposing gay marriage because you think it'll destroy civilization and ruin heterosexual marriage. You can still run with your clique; no one's stopping you from doing that. I've only done flashpoints with random people so far and no one that runs only with a select group of people has ever complained that the fact that I've been grouping with random people has had a detrimental impact on their ability to be more discerning. And the first person that does will will be wrong because there's no basis for such an absurd argument.

Andrewie's Avatar


Andrewie
12.26.2011 , 08:08 AM | #14
I'm not against having more/better tools for finding groups. But I am very much against a cross server queue/lobby function.

My reason if that I fear such a system would bring preassure to subsequently make the flashpoints trivial in difficulty. And if that happens, there will be no challenging content for casual players.

What you see in wow is that the new dungeons released are easy enough to one-shot almost all bosses in a group of complete strangers with little to no communication. Doing the same content with a group of friends is.... just not fun. No challenge whatsoever. Not the least bit interesting.

So IF a cross server "dungeon finder" system also means trivial difficulty; then YES such a system affects the people who prefers not using it as well. And for me, it's definately worth "robbing" people of that feature if that feature essentially takes away my fun. Rob them before they rob me

Satans_Chosen's Avatar


Satans_Chosen
12.26.2011 , 07:30 PM | #15
Both darkov and Neverknowenuff listed some pretty specific details about the kind of grouping tool they would like to see. Several others have also expressed support for such a system as long as it's not cross-server. The issue of ninja looting that Empire_of_Dirt specifically mentioned is also on my mind, and I've only played SWTOR for ten days without any looting concern from my previous Guild Wars experience. Andrewie's concern about the pressure to reduce FP difficulty also sounds quite valid. Certainly any grouping tool that reduces the quality of group content will do more harm than good.

A couple of responders, on the other hand, seem to simply reject the tool on principle. As others have pointed out, these few not only reject such a system themselves, they don't want others to have it either. I do not feel such selfish objections contribute to the cause against a grouping tool. Perhaps a separate thread of simply voting for or against the tool is more appropriate for it...

In any case, this thread has generated some great responses from people with material concerns about the grouping tool. I have learned some new things. It has also shown me that people who reject such a tool due to purely personal distaste are few (or at least, only a few has decided to speak up), and many want a better system, though the exact nature of that is still in debate. I hope more people who have objective concerns will bring it up in this thread. Perhaps even here a compromise can be reached.
Precise, Complete, Succinct

Kelticfury's Avatar


Kelticfury
12.26.2011 , 08:22 PM | #16
Quote: Originally Posted by Fall_Star View Post
It also encourages good behaviour because without a LFG system, you will be accountable for your reputation with your peers. Meaning, if you ninja and need, you'll grow notorious for that **** and be left forever alone eventually.
Which is why LFG/Ds should NEVER be cross server.

In total agreement.

Graburr's Avatar


Graburr
12.26.2011 , 10:24 PM | #17
Quote: Originally Posted by Riavan View Post
At the moment, the abnoxious sith sorcerer who has been there for 5mins spamming "LFG" 5 lines every 30 seconds, can get into a group before someone who has been waiting for like 30min and not being a moron about it.
I doubt that. If he was looking for over 5 minutes, this either means a) there were no groups during that time, b) no one wanted to group with him or c) a lot of people already have him on ignore.

be a jerk and play alone. be a valuable player and a nice person, and people will ask you directly if you want to group with them. and yes, this works for DDs too.

Quote: Originally Posted by marlomarlo View Post
Opposing an LFG tool on the grounds that it will destroy the community and ruin the game is like opposing gay marriage because you think it'll destroy civilization and ruin heterosexual marriage.
seriously, I've read a lot of arguments pro/con dungeon finder with a lot of comparisons, but yours won the top spot for being the most rubbish.
so rubbish actually you're a hot contender for the lifetime award....

Quote: Originally Posted by AzKnc View Post

Everyone should be able to do any fp at any time of the day/night imo. Having content/entertainment denied just cause the server is dead at weird hours or there doesn't happen to be people caring about what you want to farm is just terrible.
yeah, because you can always get a group for every level 24/7 in wow

protip: being one of the rare lvl50 on a server means the pool is equally low in numbers. your math skills should help you figure out the rest.

Hairyzac's Avatar


Hairyzac
12.26.2011 , 10:37 PM | #18
What they need is just a way to put your name out there saying, "this is my role, and I am looking for this type of group." You should be able to access this window and see who on your server is looking for what. You can message them and see if they wish to join you. This is the proper way to do it in this game. If they released a dungeon finder like wow has, it would really hurt this game in many ways, the most major being (imo) it would lose one of those special somethings that set it apart from current wow implementation.

Raynn's Avatar


Raynn
12.27.2011 , 02:50 AM | #19
I have no issues with a server LFG tool being added to the game. I don't believe that it would destroy the community aspect of SWTOR at all as long as it was in server. I am very much against the addition of cross-server LFG. Main reasons are because it breeds self entitled a-holes. How polite do you really think people are when there is a damn fine chance the 3 'random' people they are suddenly grouped with will never see them again?

This type of freedom is what killed the close knit community in WoW. BEfore cross-server lfg we all knew who the ******es were on our server. You knew who didnt care to understand their characters mechanics. And those were the people who were rightfully ostracized by the community. You were an *** to work with, well you didn't get to run stuff. Ninja looter? Well good luck ever getting anyone to trust you on a run again. With the addition of cross-server LFG it was a crap shoot.

It was mostly a safety feature to help ensure that people were somewhat civilized. Because there were consquences to being a douche.

JediSuave's Avatar


JediSuave
12.27.2011 , 03:04 AM | #20
on a short post i enjoyed playimg with random people....i dun see how an auto que would hurt i think they will do it eventually they are just letting everybody enjoy the story of the game first...