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Communication and Bioware...why this continues to be a problem

STAR WARS: The Old Republic > English > General Discussion
Communication and Bioware...why this continues to be a problem

ZionHalcyon's Avatar


ZionHalcyon
11.03.2015 , 04:15 PM | #161
Quote: Originally Posted by Reno_Tarshil View Post
Cute story.

It still wouldn't make a difference, if someone wants to troll, they will find a way to troll. It's been seen here many times. You're better off just ignoring them if they bother you that much.

There will always be forum trolls, no matter what level of moderation you do.
I thought you were bowing out? Bachannal already responded to you.


Although it speaks volumes that you seemed more focused on the moderation side of things while Bachannal and I were more referring to the Community relations side.

VERY telling indeed.

Bachannal's Avatar


Bachannal
11.03.2015 , 04:15 PM | #162
Quote: Originally Posted by Reno_Tarshil View Post
Cute story.

It still wouldn't make a difference, if someone wants to troll, they will find a way to troll. It's been seen here many times. You're better off just ignoring them if they bother you that much.

There will always be forum trolls, no matter what level of moderation you do.
I think the word "moderation" has derailed what myself and the other cat were discussing, which is just more transparency from the Community team at EAWare. Will that still come with trolls? Absolutely - because as I noted previously, trolls exists everywhere. They are part and parcel with being alive and breathing. So rather than do everything to either avoid trolls or appease them, it'd be nice to see EAWare just ignore them and stick with a plan to remain consistent in the transparency/communications dept.

If the only reason for not communicating is because they get trolled or deal with a-holes, then god forbid any of these community snowflakes ever step out into the real world, or have to support an Enterprise level product. They'd get eaten alive.

ZionHalcyon's Avatar


ZionHalcyon
11.03.2015 , 04:41 PM | #163
Quote: Originally Posted by Bachannal View Post
I think the word "moderation" has derailed what myself and the other cat were discussing, which is just more transparency from the Community team at EAWare. Will that still come with trolls? Absolutely - because as I noted previously, trolls exists everywhere. They are part and parcel with being alive and breathing. So rather than do everything to either avoid trolls or appease them, it'd be nice to see EAWare just ignore them and stick with a plan to remain consistent in the transparency/communications dept.

If the only reason for not communicating is because they get trolled or deal with a-holes, then god forbid any of these community snowflakes ever step out into the real world, or have to support an Enterprise level product. They'd get eaten alive.
Indeed.

Reno_Tarshil's Avatar


Reno_Tarshil
11.03.2015 , 05:02 PM | #164
Quote: Originally Posted by ZionHalcyon View Post
I thought you were bowing out? Bachannal already responded to you.

Although it speaks volumes that you seemed more focused on the moderation side of things while Bachannal and I were more referring to the Community relations side.

VERY telling indeed.
I was bowing out of a previous discussion because I already cleared up the misinformation that you had about the previous discussion. I have moved onto a new discussion which is moderation, which is part of the current discussion.

Quote: Originally Posted by Bachannal View Post
I think the word "moderation" has derailed what myself and the other cat were discussing, which is just more transparency from the Community team at EAWare. Will that still come with trolls? Absolutely - because as I noted previously, trolls exists everywhere. They are part and parcel with being alive and breathing. So rather than do everything to either avoid trolls or appease them, it'd be nice to see EAWare just ignore them and stick with a plan to remain consistent in the transparency/communications dept.

If the only reason for not communicating is because they get trolled or deal with a-holes, then god forbid any of these community snowflakes ever step out into the real world, or have to support an Enterprise level product. They'd get eaten alive.
I disagree, Moderation is still a valuable part of the discussion. Because someone could have a legit point and it would end up being abused by trolls just report spamming in numbers because they can't handle someone's opinion that's different from their own. Increased stricter moderation would lead to a higher amount of report spam activity that would clog up the report drain. I'd love for the forums to be a friendly place where anyone could freely speak their mind and those who are disruptive to be gone but that's a pointless dream and there are better things to do with a moderator's time.

Do I think Bioware should post more often? Absolutely. But I understand why they don't. All one has to do is look at the Marauder incident from earlier this year. Also, I'd rather them not become like Blizzard and post that they have this awesome new world zone coming with release and then to drop it and act like it doesn't exist. (Yes I know about Better than cross server but unlike Blizz they still acknowledge it as in development and one only needs to remember that GSF was teased a lot before it was released as the SSSP).
Back in Black (and redder)!
The Sith Lord of Butterfly Catching has returned.

http://www.swtor.com/r/kpq6FY for free stuff and thangs.

Anaesha's Avatar


Anaesha
11.03.2015 , 05:07 PM | #165
Mass Effect 3 is a prime example of what happens when you let people be they the community team or the PR team run at the mouth giving out information about a product before it is in the final stages of completion.

Sometimes less information is better then more as the ME3 backlash proved.

ZionHalcyon's Avatar


ZionHalcyon
11.03.2015 , 05:13 PM | #166
Quote: Originally Posted by Reno_Tarshil View Post
I was bowing out of a previous discussion because I already cleared up the misinformation that you had about the previous discussion. I have moved onto a new discussion which is moderation, which is part of the current discussion.



I disagree, Moderation is still a valuable part of the discussion. Because someone could have a legit point and it would end up being abused by trolls just report spamming in numbers because they can't handle someone's opinion that's different from their own. Increased stricter moderation would lead to a higher amount of report spam activity that would clog up the report drain. I'd love for the forums to be a friendly place where anyone could freely speak their mind and those who are disruptive to be gone but that's a pointless dream and there are better things to do with a moderator's time.

Do I think Bioware should post more often? Absolutely. But I understand why they don't. All one has to do is look at the Marauder incident from earlier this year. Also, I'd rather them not become like Blizzard and post that they have this awesome new world zone coming with release and then to drop it and act like it doesn't exist. (Yes I know about Better than cross server but unlike Blizz they still acknowledge it as in development and one only needs to remember that GSF was teased a lot before it was released as the SSSP).


The marauder incident was a classic example of the difference between handling things the wrong way, and handling them the right way.

For starters, Eric should have posted that feedback from the developer, which was indeed an attempt to do it right, after going over it himself and cleaning it up a bit so that it didn't read as insulting in parts. On top of it, he never should have put the dev's name out there - the people who make the game should be kept anon other than the highest paid managers and perhaps team leaders.

And when the fiasco did happen, and I am NOT justifying the behavior of the jerks who took it too far, what ended up happening was a chastisement from Eric which read as blaming the whole community for the actions of a few lunatics.

DDO would have handled that whole mess differently top to bottom, which would have muted the outrage somewhat and allowed them to weather that storm much better, without giving ammo to the crazies.

You don't think there hasn't been a major nerf like Mara in DDO, or in any MMO for that matter? Come on. I've seen disasters on that level and worse handled far better, and the community ends up a better place for it.

Reno_Tarshil's Avatar


Reno_Tarshil
11.03.2015 , 05:20 PM | #167
Quote: Originally Posted by ZionHalcyon View Post
The marauder incident was a classic example of the difference between handling things the wrong way, and handling them the right way.

For starters, Eric should have posted that feedback from the developer, which was indeed an attempt to do it right, after going over it himself and cleaning it up a bit so that it didn't read as insulting in parts. On top of it, he never should have put the dev's name out there - the people who make the game should be kept anon other than the highest paid managers and perhaps team leaders.

And when the fiasco did happen, and I am NOT justifying the behavior of the jerks who took it too far, what ended up happening was a chastisement from Eric which read as blaming the whole community for the actions of a few lunatics.

DDO would have handled that whole mess differently top to bottom, which would have muted the outrage somewhat and allowed them to weather that storm much better, without giving ammo to the crazies.

You don't think there hasn't been a major nerf like Mara in DDO, or in any MMO for that matter? Come on. I've seen disasters on that level and worse handled far better, and the community ends up a better place for it.
My MMO Forum Community experience comes from this forum and the WoW Forums and I consider the WoW Forums to be 10x as worse as the forums here and they are better funded that SWTOR is.

I don't blame Eric for his response, we are all human beings. I don't agree that the whole community should have been blamed but this was an extreme situation where emotions were running high.

It could have been handled better but I don't blame him for how he responded in regards to that situation. Now had it been something not so extreme and he responded like that then it would have been the wrong way to go.

EDIT: I'm leaving the house for a while so my response to any of your responses will be delayed till later. Toodles till then.
Back in Black (and redder)!
The Sith Lord of Butterfly Catching has returned.

http://www.swtor.com/r/kpq6FY for free stuff and thangs.

Thunderstriken's Avatar


Thunderstriken
11.03.2015 , 05:21 PM | #168
I absolutely do NOT want more communication with Bioware. I don't want the players running the show. Backseat driving isn't a recipe for success. They make the game the want to make, and we decide if that's the game we want to play. Sure, give them feedback about what you like and don't like, but they have no obligation to justify the direction they choose to take the game nor any obligation to defend their actions.
The biggest problem with MMO's is that while they provide tools to /ignore the worst of the bad, there are no tools to /prefer the best of the good, or even /+1 would play again the perfectly average.

ZionHalcyon's Avatar


ZionHalcyon
11.03.2015 , 05:35 PM | #169
Quote: Originally Posted by Thunderstriken View Post
I absolutely do NOT want more communication with Bioware. I don't want the players running the show. Backseat driving isn't a recipe for success. They make the game the want to make, and we decide if that's the game we want to play. Sure, give them feedback about what you like and don't like, but they have no obligation to justify the direction they choose to take the game nor any obligation to defend their actions.
That's the problem. You fear that more communication automatically means giving power to the players.

That is not the case, and that mentality is very narrow-minded.

Good community management is no different than a good PR firm paid to manage the image of a client. In this case, SWTOR is the client and the Community Team is the PR firm. So far in terms of managing the image, they have been an unmitigated disaster.

Anaesha's Avatar


Anaesha
11.03.2015 , 05:38 PM | #170
Quote: Originally Posted by ZionHalcyon View Post
That's the problem. You fear that more communication automatically means giving power to the players.

That is not the case, and that mentality is very narrow-minded.

Good community management is no different than a good PR firm paid to manage the image of a client. In this case, SWTOR is the client and the Community Team is the PR firm. So far in terms of managing the image, they have been an unmitigated disaster.
You think you can do better? Why don't you go apply for the job down there in Austin TX. Show Eric and them how it's done!!