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Star Wars Galaxies

DarianeKamutsovy's Avatar

12.19.2011 , 10:41 PM | #201
To chip in my 2cts on this one...

Began playing SWG back in 2004 and it was a thrill to have made a character and find myself in Mos Eisley at the starport entrance with an R2 coming to me as my guide.
Very cute.

I met up with very mature and friendly people while learning and it made me see the wonders of the sandbox. For those complaining about having to see entertainers and having to wait in line: the same was for doc buffs, or when you missed the shuttle. But those were the moments to socialize (after all, it's an mmo). Sometimes nothing happened, but in occasion while waiting for a shuttle a fight broke loose because some bounty hunter (player) came for another player. And then, because people were watching the fight, many missed the shuttle again

Seeing docs, entertainers for healing and buffing gave the very needed interaction.
The CU drastically destroyed that part, but it did set straight a few wrong things like the double stacking of skills which caused problems with 'uber' and FTM toons while SOE tried to fix those. The CU was a good thing but it caused a bunch of mayhem and personally I regret it not having seen it following through because in 6 months it was replaced with the dreaded NGE.

About the NGE I can be short: that basically killed the game for a lot of the people I'd like to hang out with in favour of a crowd I couldnt care less about. Especially rendering some classes completely moot was a not-done (which SOE really learned the hard way).

I returned when those were reintroduced (in some way): beastmaster specialisation.
However, the whole NGE was more like a grindfest for me. Levelling, getting components for BM, getting components for re-introduced attachments - anything to just take lots of time so subscriptions would have to be payed over and over to finally get what you want.
In the original I never payed attention: just played and enjoyed living in that world.

Personally I look back at the NGE with dislike - it turned over the game again (2nd time in 1 year), removed classes people have been playing for 2-3 years, and on top sort of changed the whole galaxy rules wise. Over time, things were re-added trying to give it the flair back it had, but it could never match the original or CU.

The closure of SWG didnt come as a shock or surprise. It was dying already and just a matter of time. The ability to fly your ships not just in space but over planets as well should have been there years ago, not the last month - it was requested since before the CU (2005).

The biggest plus on SWG was and still is (because I do not know of any other mmo that has implemented it) the decoration of housing. With NGE finally came the almost full free 3d rotation and placement of objects within any structure you had administration rights to. Some amazing pieces of work were created by people over the years and I have yet to find another game that give that level of customization.

Now I'm here in TOR. And I'm still not sure what to think of it. Sure, some parts are fun. But what when I'm finished doing the whole quest line. Then waht? Is PVP end-game (not my idea of fun, no offense). Will there be cities or house to own which can be decorated?

Will there be opportunity to 'switch' sides? Like as a dark jedi seeing the light again? Or is it once you're affiliation is chosen (either empire or republic) it sticks unless you delete character and start over?

So in the long run I dont see myself yet keeping swtor...

Wolfninjajedi's Avatar

12.19.2011 , 10:44 PM | #202
I'm still wondering whats gonna happen with canon events, like is HK-47 gonna still be on mustafar or are they gonna scrap that story and have him stay in the TOR era? Or any other events like that like NK, that is what I am curious about really.
"There is one lesson you've yet to learn. How to become one with the Force!"
―Cin Drallig to Darth Vader

Maucs the Tauntaun King, former SWG player.

Clinical's Avatar

12.20.2011 , 03:09 AM | #203
So I was looking for something else today and came across this, decided to put it all together for a little picture.

My original Collectors Edition that I pre-ordered in March of 2003 while I was still playing the beta. The art book I have but it's in a tub full of books in my shed.
Also next to it is just a regular copy of the game I bought for my alt account in summer of 04.

Felt cool to see this stuff again!

Beatrixkiddo's Avatar

12.20.2011 , 03:42 PM | #204
goodbye swg....and goodbye to all my people who i played with on Bria Server....and also to the Ghost Guild...

man i remember hologrinding out 20some odd professions to get my jedi...and taking on 5 Bounty hunters at one time....

i also remember sitting in the Dantooine mining outpost with my Teria Kasi/Doctor giving out buffs for tips.....Beyonceknowls will always live on...and swg you will be missed greatly...

I hope SOE employees burn in the fiery pits below for what they did to that game...j/k

SentinelThain's Avatar

12.20.2011 , 03:59 PM | #205
Was a great game.Unlocking jedi was the best gaming moment ever......then they epic failed with the NGE.Mass exodus after that,server closures/transfers and a slow death followed.
After the closure announcement SOE brought out loads of cool stuff,just a pity 90% of people had quit the game for good.I could'nt be bothered logging in for the end events,was no point.7 years of gaming gone like leaves in the wind.
Great memories.Time to make new ones now.

XcSDeadDeer's Avatar

12.20.2011 , 06:03 PM | #206
I do miss the beast mastery and the piloting system in galaxies. I loved my Firespray. I also loved having multi-person ships that required a crew and teamwork to operate. That was just simply great

Zethcas's Avatar

12.20.2011 , 08:28 PM | #207
Started a month after launch, met a creature handler who gave me a Wrix I named Kha and he followed me until the last day I played (with a paus during the first part of the NGE). Different incarnations of course. Wrix - Gurreck - Bio-Engineered 60pt gurreck.

Wierdly enough, knowing it's only code, I'll miss him.

But the best part of SWG and what kept it going was the social aspects of the game and space. Without those the game would've cancelled 6 months after the NGE I bet.

Personally, I don't feel the NGE was the worst thing that happened to SWG even though it removed Kha and all my other pets, the absolute worst part was the CU. Here is why:

It added levels and (IMO) that killed the game. Nothing could recover SWG after that. I was so very tired of the game and what they'd done to it before the Mustafar expansion that when they announced the NGE I felt a bit of hope. Of course, it was crushed. Still, the CU had already killed it for me.

But I have to say though, the combat and beast mastery at the end of SWG's life was better than the Pre-CU and CU. Combat in Pre-CU was mashing two buttons as a rifleman, hoping it would not kill you (the drain from skill use could kill you).

So, if they've kept the non-level skill-trees from Pre-CU, updated to the Creature Handlers to what Beast Mastery became and added a similar combat system to NGE, it would've been a perfect Star Wars game where Tusken Raiders in Fort Tusken actually were dangerous.

Meriki's Avatar

12.21.2011 , 12:54 AM | #208
RIP Master Ranger/Creature Handler. I will miss you.
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Muloc's Avatar

12.21.2011 , 05:08 AM | #209

Jeffor's Avatar

12.21.2011 , 01:21 PM | #210
Quote: Originally Posted by Zethcas View Post
...Wierdly enough, knowing it's only code, I'll miss him...
You know I felt the same way. I hadn't been a regular for some time but once I learned it was closing I was very sad. Even if it is all code you get used to it. I used to have a droid or pet following me everywhere (I loved the R2s best). Even being NPCs they still spend a lot of time with you so I think it's reasonable for us to miss them.

In fact, I was searching for a SWG pic or vid to link in my sig as a tribute and the one I liked most was a video that was nothing more than a simple collage screenshots of a little boy and his various pets. I thought it was very touching and decided it was my favorite tribute (Click the SWG link in my sig to watch it ).

Once I saw that I went to the BM forum out of curiosity and was not surprised to see many beast masters paying tribute to their fallen companions. I think that kind of thing illustrates the kind of impact SWG had. Whether you played at launch, CU or NGE (I played in all of them) you could always find stuff that no other game had so no matter what you had a unique experience (even if it drove you bonkers )

Anyway, I loved Star Wars: Galaxies and here's hoping that TOR can create a whole new world of adventures and memories.

RIP SWG My old favorite game.
LotRO: Jeffaman/Lilnooblet/Jeffrandir/Cephus-Brandywine Server
SWG: Cephus/Herodotus Tchuck'Tchuck'aachoo-Ahazi Server (At one with the force)
SWTOR: Cephus TchukTchukAchoo-Jedi Sentinel-The Swiftsure Server
Farewell SWG Gone but not forgotten S238