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Too much XP is too much - OP Companions - Badly tuned level sync

STAR WARS: The Old Republic > English > General Discussion
Too much XP is too much - OP Companions - Badly tuned level sync

crossclaytonwow's Avatar


crossclaytonwow
10.26.2015 , 08:13 AM | #191
Quote: Originally Posted by Mikahrone View Post
Maybe in WoW. Im here for story and fun. Oh yea, i did NiM raids a launch, but, as everyone else, it was just same ol' thing like in any other MMO, geargrind raids till next one comes out, rince, repeat.

Character progression is MUCH more larget term than stats. Stats are just missused RPG element.
I do not disagree...but it is too easy. bottom line. way to easy. you cant die. maybe right at the end in some ops or something, but for all those who want to play through the story, from the start, it is boring as hell since the combat is stupid easy. Im just running from cut scene to cut scene, spamming "E" key to kill everything, comp owning everything, both never dropping below 98% health...come on.

crossclaytonwow's Avatar


crossclaytonwow
10.26.2015 , 08:17 AM | #192
Quote: Originally Posted by Mikahrone View Post
You have your "balance" where it belongs - HMs and NiMs

And there are many ways to make game challenging for yourself. Its just a matter that you DONT WANT to.
have you not read any of my previous posts? I have dismissed comp, it comes back after every cutscene and scene transition. I have sent it crafting, it comes back half way through fights, i have put it on passive, just to have this retard npc follow behind me by 2 steps, totally destroying immersion.

Its stupid that you have to handicap yourself to get the slightest challenge. It still doesn't make the game challenging cos mobs are weaker too now.

Plus i enoyed having my comp with me while i played before 4.0, it was cool to have a character you got attached to HELPING in fights.

Nerfington's Avatar


Nerfington
10.26.2015 , 08:17 AM | #193
Quote: Originally Posted by raverbane View Post
Why nerf the companions?
Because currently they play the game for you and suck all sense of fun out of it, see the video.

Quote: Originally Posted by raverbane View Post
Since influence rank improves their combat ability. If you don't want your companion to be powerful. Don't raise their influence.
They already do it at rank 12, people who've played through the regular story have said companions are something like rank 15 by the end of chapter 1 from regular conversations. Just going through their companion conversations would probably raise them higher.

Quote: Originally Posted by Mikahrone View Post
Maybe in WoW. Im here for story and fun.
I'm here for the story and fun too. Currently there's story, but no fun, a game which plays itself isn't fun. Boring is worse than just not playing. Why not just turn chess into a game where it's an empty board and you just slide the pieces across, is that really what anybody anywhere considers fun?

crossclaytonwow's Avatar


crossclaytonwow
10.26.2015 , 08:18 AM | #194
Quote: Originally Posted by Draqsko View Post
It was never work to gear a companion, they wound up in my old gear or my off set. So when I PvP'd I put my PvP gear on and put my companion in PvE gear or old PvP gear. Vice versa for PvE.

I had to grind those mods and such for my own gear, then I'd rip the old ones and pass them along to companions. The only difference now is that I don't have to grind credits to pay for ripping mods twice to pass them on. But they already nerfed the credit reward drops so you can't just grind credits anymore. You are gated by quests now.

If they start rolling back these changes, there's a whole host of changes they would need to roll back to bring everything back into balance. Nerfing companions, making people have to gear them again, etc has a domino effect on the whole game from a variety of different aspects.

Credit rewards would have to go up for one otherwise you'll get deflation since companion gear was a credit sink ultimately. Bringing back comp gear means those credit nerfs they put in with 4.0 would have to be removed. All the heroics would have to get rescaled since now with gear, I can min max companions and make them more powerful than they are now. Now I'm locked into their stat itemization, so melee companions have stuff like alacrity and accuracy where they don't really need it. They are also high endurance, low mastery right now which is again sub-optimal.
jeez, no one wants a full blown roll back or nerf, i just want it so my level 16 comp cant stand in the middle of 10 level 21 mobs and never lose health.

ZionHalcyon's Avatar


ZionHalcyon
10.26.2015 , 08:20 AM | #195
Quote: Originally Posted by Sarfux View Post
That's the biggest best thing about this game now. Every single thing you do will now continue to progress you. Everything counts!
Yup, and I love it.

Draqsko's Avatar


Draqsko
10.26.2015 , 08:20 AM | #196
Quote: Originally Posted by crossclaytonwow View Post
jeez, no one wants a full blown roll back or nerf, i just want it so my level 16 comp cant stand in the middle of 10 level 21 mobs and never lose health.
Your level 16 comp isn't standing in a pack of mobs that are level 21. They would be level 22 or 23 on Nar Shaddaa. Please stop using extreme hyperbole to support your argument, show me a parse.

crossclaytonwow's Avatar


crossclaytonwow
10.26.2015 , 08:22 AM | #197
Quote: Originally Posted by Draqsko View Post
Your level 16 comp isn't standing in a pack of mobs that are level 21. They would be level 22 or 23 on Nar Shaddaa. Please stop using extreme hyperbole to support your argument, show me a parse.
actually no, they are level 21, trandoshan and human dudes, first story mission for warrior on nar shadda. I went their instead of balmora after DK.

hold on i will get a screen shot

Nerfington's Avatar


Nerfington
10.26.2015 , 08:32 AM | #198
I don't know where any champions are on Ilum, but I tried an elite, no damage to companion at all.

https://www.youtube.com/watch?v=Bz12eViJsnY

crossclaytonwow's Avatar


crossclaytonwow
10.26.2015 , 08:33 AM | #199
Quote: Originally Posted by Draqsko View Post
Your level 16 comp isn't standing in a pack of mobs that are level 21. They would be level 22 or 23 on Nar Shaddaa. Please stop using extreme hyperbole to support your argument, show me a parse.
oh wait..you mean my comp would be lvl 21.

i went to nar shadda instead of balmora after DK, i only realised when i noticed that my attacks were missing heaps and then noticed that the enemies were lvl 21. Thats when i checked my mission thingy and saw that i was meant to go to balmora first.

Mikahrone's Avatar


Mikahrone
10.26.2015 , 08:33 AM | #200
Quote: Originally Posted by crossclaytonwow View Post
have you not read any of my previous posts? I have dismissed comp, it comes back after every cutscene and scene transition. I have sent it crafting, it comes back half way through fights, i have put it on passive, just to have this retard npc follow behind me by 2 steps, totally destroying immersion.

Its stupid that you have to handicap yourself to get the slightest challenge. It still doesn't make the game challenging cos mobs are weaker too now.

Plus i enoyed having my comp with me while i played before 4.0, it was cool to have a character you got attached to HELPING in fights.
Stupid? Ive handicapped myself in every single MMO in 14 years ive played them to get challenge out of it.

What i DIDNT do was going on forums whining to nerf stuff.

As i said, if you WANT challenege theres plenty of it ot be had.

How about this: HM story content that buffs all mobs by 300%? Everything else is same, reward is the same, juts buffed mobs.