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Nerf Inquisitor damage+cc

STAR WARS: The Old Republic > English > PvP
Nerf Inquisitor damage+cc

SeloDaoC's Avatar


SeloDaoC
12.25.2011 , 10:02 AM | #1
Not only do you get chaincc to death, but you also get hit for 1k+ per tick of it, and you just stand there taking it in the face. The cc has a huge duration aswell compared to other classes.

And even if you use your only cc break skill with long cooldown, another inq will just step up and do exactly the same

Inq cc and lightning damage and incredible cc abilities are in need of adjustment

Kricys's Avatar


Kricys
12.25.2011 , 10:03 AM | #2
Lol, so many threads on that poor class and mine stays under the radar ^_^ epic.
Kricys. Marauder. Vulkar Highway

Aidank's Avatar


Aidank
12.25.2011 , 10:06 AM | #3
Damage maybe but as for cc I have electrocute which is like 4 seconds, and Cyclone that breaks on any damage.

Lerdoc's Avatar


Lerdoc
12.25.2011 , 10:10 AM | #4
I love how people don't realize that not damage of sorc/sage is a problem but its survivability and bubble...

Snyckers's Avatar


Snyckers
12.25.2011 , 10:17 AM | #5
What chain cc's? I have electrocute and that is it at the moment (lvl 37 sin). I'm also squishy, very very squishy.

Kugalojan's Avatar


Kugalojan
12.25.2011 , 10:18 AM | #6
Quote: Originally Posted by SeloDaoC View Post
Not only do you get chaincc to death, but you also get hit for 1k+ per tick of it, and you just stand there taking it in the face. The cc has a huge duration aswell compared to other classes.

And even if you use your only cc break skill with long cooldown, another inq will just step up and do exactly the same

Inq cc and lightning damage and incredible cc abilities are in need of adjustment
i haven't met a sage.sorcerer who can do 1k dot damages. They have an ability that allows critical damage, but can only be used twice till global cool down. But even with that, ive only seen them do up to 800 per tick, otherwise they do around 400-600
I can haz creditzzz?

Aghar's Avatar


Aghar
12.25.2011 , 10:18 AM | #7
Op does not realize hes getting hit with multiple cc's cause hes running into groups of players, if you get chain cc'd to death you were most likely going to die anyway.

He is only seeing the lightning, cause well it stands out, and inquisitors are everywhere.

Valperion's Avatar


Valperion
12.25.2011 , 10:19 AM | #8
Quote: Originally Posted by Lerdoc View Post
I love how people don't realize that not damage of sorc/sage is a problem but its survivability and bubble...
You also forget that they ONLY have light armor.

So no change in needed.

The counter to the SI is the Sniper / Gunslinger.
* Since they have best dps in the game.

But I've yet to see a single gunslinger on the republic side, and the general population of imp snipers are still noobs.
* But there are some decent imp snipers and my SI is taken down in secs.
* All I need to be is focused and boom I'll die in a sec.
iŻi▀▀ V. A. L. ▀▀▀▀iŻi‾°δ‾‾Pך██████████▓▒░Loyal Servant of the Sith Empire░▒▓██████████ị

sefirus's Avatar


sefirus
12.25.2011 , 10:23 AM | #9
We only have electrocuter 4 second and wir 1 second, stupid cryer post.

Rainu's Avatar


Rainu
12.25.2011 , 10:23 AM | #10
I call BS on this. The long time CC of a sage/sorc breaks on damage and instantly fills the resolve bar so you can't be CC'd again for a while. If the "chain CC" is from stuns then they're cast by several enemies (and two stuns will fill up the resolve bar).

How about instead of whining about CC people would take the time to learn how resolve works and how easily you can combine it with your escape ability to gain CC immunity for those times you need it (e.g. when you're carrying the ball)
Those who forget the pasta are doomed to reheat it.