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Bioware, please don't keep secrets. We Don't want an NGE

STAR WARS: The Old Republic > English > General Discussion
Bioware, please don't keep secrets. We Don't want an NGE

The-Kaitou-Kid's Avatar


The-Kaitou-Kid
06.29.2015 , 05:47 PM | #211
Quote: Originally Posted by Conundrum-NSA View Post
Since they have not really elaborated on either of these fairly naive of many in this thread to just say they have nothing in common.
It's been announced for two weeks. I understand the desire to know more about the expansion, I want to know more too, but can we please not pretend that they said "We're gonna do a new expansion!" and then left it at that? There's a plethora of information already and they've clearly said on multiple occasions that there will be MORE information as the days go by.

The fact that you're jumping to this comparison anyway is just as naive (if not more) as the people who are saying they have nothing in common because there isn't enough information out in the two weeks that's it's been announced to make any fair comparisons. There's a Cantina on the 11th and the odds are we'll get at least some information from that. There's supposed to be some blog posts coming Soon™ that will give us some information as well. Why not wait and see what those bring us instead of jumping straight to this conclusion before they've even had a chance to release that information?

TL;DR: Have some patience please.
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azudelphi's Avatar


azudelphi
06.29.2015 , 05:49 PM | #212
Quote: Originally Posted by Conundrum-NSA View Post
Blind faith is a powerful thing I guess.
So is blind fear and rampant / pessimistic speculation...
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Conundrum-NSA's Avatar


Conundrum-NSA
06.29.2015 , 05:50 PM | #213
Quote: Originally Posted by Holocron View Post
Baiting trolls does not exist in these forums.
I see along with being an in game griefer he doesn't know what baiting or trolling actually mean.

They do not mean "topics I personally dislike".

Conundrum-NSA's Avatar


Conundrum-NSA
06.29.2015 , 05:52 PM | #214
Quote: Originally Posted by azudelphi View Post
So is blind fear and rampant / pessimistic speculation...
Can you link to where I displayed either of those?

I think it's time to give up on this thread, too many people replying to the voices in their heads and not what is actually on the screen.

azudelphi's Avatar


azudelphi
06.29.2015 , 06:04 PM | #215
Quote: Originally Posted by Conundrum-NSA View Post
Can you link to where I displayed either of those?

I think it's time to give up on this thread, too many people replying to the voices in their heads and not what is actually on the screen.
The exact same post I quoted (bolded your own text):
Quote: Originally Posted by Conundrum-NSA View Post
KotFE isn't just adding story, it's changing mechanics to speed up or create more mobile combat (sound like any NGE's you know?) and it is also changing the companion mechanics to some degree.
The only way to possibly call them the same is to say, "Change of any kind is the same as any other change". Such is intellectually dishonest. You are assuming what more mobile means as the worst case; you are speculating it is a combat re-write. It probably just means more instant casts or more casts on the run.
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Grayseven's Avatar


Grayseven
06.29.2015 , 06:33 PM | #216
Quote: Originally Posted by Conundrum-NSA View Post
Can you quote where I said it IS going to be one?

I'm really trying not to question some people's intelligence in this thread, but it seems like about 95% of the replies didn't read anything but the title of the thread.
And you didn't bother to read what was written and instead of discussion you've decided to use insults and personal attacks against anyone that you believe is disagreeing with you.

There is no comparison...none, zero, nada...between the upcoming expansion and the NGE. You tried to equate BW's slow release of information to the complete secrecy behind the NGE and it doesn't compute to anyone who lived through the NGE. And the NGE secrecy was such a small part of what made the NGE the worst decision in MMO history that using it in an attempt to troll these forums is like using a Tac-nuke to swat a fly.
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TravelersWay's Avatar


TravelersWay
06.29.2015 , 07:39 PM | #217
Quote: Originally Posted by Grayseven View Post
The NGE was a change in the fundamental game play of SWG, something not done in an MMO before or since, and not simply a growth of the story of the game world.
Not that I am nitpicking or anything, but End of Nations, Defiance, and FFXIV are three that come to mind that might qualify to some extent or another. True EoN was still in Alpha when it happened, and in the case of XIV it was actually a positive thing, but it still goes to show that devs are not adverse to making significant game-changing changes to their games.
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Anaesha's Avatar


Anaesha
06.29.2015 , 07:48 PM | #218
Quote: Originally Posted by TravelersWay View Post
Not that I am nitpicking or anything, but End of Nations, Defiance, and FFXIV are three that come to mind that might qualify to some extent or another. True EoN was still in Alpha when it happened, and in the case of XIV it was actually a positive thing, but it still goes to show that devs are not adverse to making significant game-changing changes to their games.
FFXIV doesn't count. It was so badly flawed that it needed to be redesigned from the ground up.

Holocron's Avatar


Holocron
06.29.2015 , 07:50 PM | #219
Quote: Originally Posted by Conundrum-NSA View Post
I see along with being an in game griefer he doesn't know what baiting or trolling actually mean.

They do not mean "topics I personally dislike".
i agree

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ekwalizer's Avatar


ekwalizer
06.29.2015 , 10:59 PM | #220
Quote: Originally Posted by branmakmuffin View Post
Source? There was obviously a business reason for shutting it down.
I provided a source already, but here it is again:

Quote:
http://www.engadget.com/2011/06/24/e...wars-galaxies/
-I started off by asking John about the reason behind the cancellation and whether or not it was a matter of LucasArts choosing not to renew the contract with SOE.

John Smedley: The decision to shut down SWG is first and foremost a business decision mutually agreed upon between SOE and LucasArts. LucasArts has a new game coming out, and the contract would be running out in 2012 anyway, so we feel like it's the right time for the game to end.

-What about the player population? Some readers will choose to believe that the game is being canceled because it's "dying."

John Smedley: Populations have stayed pretty steady for a long time now. In fact, we recently merged a bunch of servers to help the prime-time population. But gosh, the game's been running for a long time now, and it's been a great run. We're glad to have done it.
If the game was dying, there is no reason for JS not to say that. But instead he makes the point that populations were "pretty steady for a long time". I'll grant you that that is not growth, but it also doesn't mean that they were in the red on the game. They would not have been pushing content every six weeks if money was an issue. Just like the CM here, they were making tons of money from the TCG. Not sure how well versed you are in the corporate world but "mutually agreed upon" between a license holder and a licensee, seldom is. But I will concede that the cost of renewing the license was probably more than SOE determined that the game would be worth in the long run.

As to the remark about merging servers, that happens and has already happened in this game. We had two forced mergers by this game's 8 month mark. All that means is that more resources than necessary have been dedicated than the player-base can justify. And I have news for some of you out there, there will be more mergers here in the near future. These voluntary character transfers are just a way to determine which servers to shutter. At least in this model players are given a choice on where to move and when to move there (for the most part).

Quote: Originally Posted by branmakmuffin View Post
The fact that you apparently did play it and apparently did like it makes your opinion about why it shut down even more suspect.
As I have pointed out in this very thread, yes I enjoyed that game. I enjoy this game too. What I don't do is try to compare the two. This is a Themepark, that was a Sandbox. Apples =/= Orangutans.

You will never find a post where I am pining for the return of SWG. I'm simply pointing out to forumites such as yourself with "no skin in that game" that it was not shut down due to lack of money. *If* SWG only had 20,000 subscribers, that is still 3.6 million dollars per annum. That does not count the TCG revenue. Granted, not the $90 million Bioware seems to generate from subs, but keep in mind, MMOs didn't really hit until WoW and WoW siphoned most of the market for much of SWGs life.
Let this sink in, this game is Free to Play, boasts one of the most popular IPs on the planet and yet 76.47% of the servers are empty.