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Force barrier ruins pvp completely.

STAR WARS: The Old Republic > English > PvP
Force barrier ruins pvp completely.

xilc's Avatar


xilc
03.05.2015 , 08:57 PM | #21
Quote: Originally Posted by Djiini View Post
I bet you think that was a good comeback.

It was not.
It wasn't a comeback, it was an actual appeal to logic. What is your brilliant solution to this arena situation in which the sage/sorc healer is nearly dead (because it's always optimal to kill the healer first) and then they just go godmode and get healed to full health? That's not even logical to have that as a possibility in pvp. Maybe if he ran away, LOS'ed us or hid, MAYBE, but a button to avoid all damage is just lazy.

Anaesha's Avatar


Anaesha
03.05.2015 , 08:58 PM | #22
PVP rule one. Find and kill healers.

xilc's Avatar


xilc
03.05.2015 , 08:59 PM | #23
Quote: Originally Posted by Anaesha View Post
PVP rule one. Find and kill healers.
...And if they're a sage, you kill them to 1% health, they use god mode, and then their dps with heal abilities just heal them to full, and you lose.

Jrr_hypernova's Avatar


Jrr_hypernova
03.05.2015 , 08:59 PM | #24
is this the right place to say

lrn2ply noob?

MrGoldsilver's Avatar


MrGoldsilver
03.05.2015 , 08:59 PM | #25
/popcorn

This is a fun thread to read... continue.
If war is peace, but peace is a lie, does that make war a lie also?

Engineering Sniper is quite fun now, thank you
Also, nerf operatives

Djiini's Avatar


Djiini
03.05.2015 , 08:59 PM | #26
Quote: Originally Posted by Jrr_hypernova View Post
is this the right place to say

lrn2ply noob?
Yes. Well placed.

xilc's Avatar


xilc
03.05.2015 , 09:04 PM | #27
Ever since conquest and strongholds, pvp has been going downhill, and this just adds insult to injury. I have to waste precious time and losses just because sorcs didn't know how to play their classes and stay alive. If they REALLY had survivability concerns, why couldn't they LOS the enemies around walls until their cd's (force armor etc) went off CD? It must really be a sad day in sorc-ville if they need godmode just to pvp.

Djiini's Avatar


Djiini
03.05.2015 , 09:07 PM | #28
It's not like other classes didn't get a funky new ability at Lv.51 too, bro.

Isaacone's Avatar


Isaacone
03.05.2015 , 09:07 PM | #29
Quote: Originally Posted by xilc View Post
2% max health every 3 seconds is no big deal compared to a bubble that reduces 100% damage from all sources and allows the user to be healed from 1% to 100% health in seconds.
its not really 100% health. its more like 50-60. like i already said before. if you played sage/sorc in pvp. you wouldnt have made this post

Isaacone's Avatar


Isaacone
03.05.2015 , 09:11 PM | #30
Quote: Originally Posted by xilc View Post
Ever since conquest and strongholds, pvp has been going downhill, and this just adds insult to injury. I have to waste precious time and losses just because sorcs didn't know how to play their classes and stay alive. If they REALLY had survivability concerns, why couldn't they LOS the enemies around walls until their cd's (force armor etc) went off CD? It must really be a sad day in sorc-ville if they need godmode just to pvp.
Because they know how to survive by popping this ability when they need to. And Losing wastes time.