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Lord Modo in KDY takes WAY too long


Halinalle's Avatar


Halinalle
03.05.2015 , 04:52 AM | #11
Quote: Originally Posted by Khevar View Post
Over 9 minutes with 4 toons, that comes out to about 360 dps per player. A low-level toon bolstered in KDY can do more than that with their free basic attacks.
Easily. Any class, any spec.

They most likely ignored mechanics and got stunned over and over again.

icednerves's Avatar


icednerves
03.05.2015 , 06:23 AM | #12
I don't know about the actual length, but Lord Modo does take ridiculously long compared to the other 2 end bosses.

LJ_Gibbs's Avatar


LJ_Gibbs
03.05.2015 , 09:37 AM | #13
You guys are right. I (and the other 3 guys) suck at this game ... I will unsub today. Thanks.

FerkWork's Avatar


FerkWork
03.05.2015 , 09:50 AM | #14
Can't tell if sarcasm above but if you enjoy this game there always ways to improve, also remember we all sucked at one point (I wore tank armor on my mara cause I thought some shield would be nice before I got an explanation ) for class guides and guides in general Dulfy.com is the best.

I've never done the pub side and never fought this guy and assume it's pub. Since I know nothing of this fight and don't want to make some presumptions and pub players please correct me if im wrong (Only got 1 pub toon) but is this a mirror fight of the Jedi on Imp side. If so either the group wasn't burning fast enough or Pub side might be imbalanced. I say that not knowing the fight and hearing complaints of certain fp bosses for pub side being much harder than the Imp ones.

I do have a LV 15 shadow so I will queue her for KDY and try to get this boss. Will report back once done to see if it does take 9 minutes as the OP states.
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Ryuku-sama's Avatar


Ryuku-sama
03.05.2015 , 09:54 AM | #15
Quote: Originally Posted by LJ_Gibbs View Post
In all seriousness, no TACTICAL FP with 3 DPS and 1 tank should EVER..... EVER take 9 minutes and one second to kill.

This needs fixed ... like YESTERDAY!
This fight took me 11min once. Modo has 700k HP. My log's saying I did 550k. On a level 25 Rage Jugg!!! And I had no support at all... So I had to use the healing station by myself....
"If it wasn't broken, we shall break it. If it is balanced, we shall beat it until slow and painful death follows. If it is overpowered, it is working as intended." - Bioware 2015

Saregon's Avatar


Saregon
03.05.2015 , 09:59 AM | #16
Exaggerations aside, it is pointlessly long. It's not like it's hard at all to kill him or his Jedi counterpart (imp version of KDY), it's just a boring, time consuming fight.
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Khevar's Avatar


Khevar
03.05.2015 , 12:01 PM | #17
Quote: Originally Posted by LJ_Gibbs View Post
You guys are right. I (and the other 3 guys) suck at this game ... I will unsub today. Thanks.
Genuine curiosity about something, here.

Why not come to the forums and ask for tips or advice?

People have done this, you know. "I'm having troubles with bladibla boss, etc what's a good strat?"

But you immediately assume that the problem is with the design of the fight and complain instead of asking for help. Why?

lightSaberAddiCt's Avatar


lightSaberAddiCt
03.05.2015 , 12:04 PM | #18
Quote: Originally Posted by Fidelicatessen View Post
*facepalm*

So, you were in a group of windowlickers and mouthbreathers who had no idea how to play their class, and you're demanding BW/EA dumb it down so that morons who refuse to learn how to play can complete it more quickly?

Just wanted to make sure I'm hearing what you're saying.
Whats even worse, now they are complaining about tacticals...you must really be a scrub to have a problem with a tactical KDY.

Halinalle's Avatar


Halinalle
03.05.2015 , 01:06 PM | #19
Quote: Originally Posted by LJ_Gibbs View Post
You guys are right. I (and the other 3 guys) suck at this game ... I will unsub today. Thanks.
If the fight actually took 9 minutes then reason has to be one of these:
- Only one character did rotation correctly or most of the players only attacked boss rarely
- Most of the group members spent most of their time stunned (circles, avoid them)
- Characters kept dying during the fight and had to run all the way back from elevator (takes time, your dps is 0)

This fight isn't difficult:
- Avoid circles on ground
- Avoid cleave damage (clearly visible telegraph) if boss is targeting you with it turn it away from rest of the group
- Try not to spam speed abilities like Force Speed, Hydraulic Overrides, use them after knockback.
- Easiest way to do this is to let someone in the group "tank" the boss near the windows (either side) to minimize movement and have one ranged class running between kolto stations when needed

Saregon's Avatar


Saregon
03.05.2015 , 01:15 PM | #20
Quote: Originally Posted by Halinalle View Post
- Try not to spam speed abilities like Force Speed, Hydraulic Overrides, use them after knockback.
Use HO as he's casting his knockback ability and avoid it entirely!

AND it comes off cooldown right before he does the knockback, every single time like they have the same cooldown. So you can avoid the knockback every time!
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