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Hatred Sins most OP spec in HISTORY of SWTOR

STAR WARS: The Old Republic > English > PvP
Hatred Sins most OP spec in HISTORY of SWTOR

DrWeebs's Avatar


DrWeebs
01.28.2015 , 10:08 AM | #321
Quote: Originally Posted by Qwurdilu View Post
Make dotspread pve only

hatred dmg fixed
Just give players, and more importantly healers a way to purge dots (Maybe an AOE purge on long cooldown, and/or individual purges on a medium cd) . In WoW, warlocks can eat you alive with dots, but if you have good healers that are paying attention they will purge teammates of dots periodically. Healing in swtor is too ez mode, this would also add a level of sophistication to healing in this game.
Prïapism - Assassin
Humpherie - Sorc
Bärtleby - Jugg
Bastion Server

DrWeebs's Avatar


DrWeebs
01.28.2015 , 03:03 PM | #322
Btw, level 53 and counting. Should be 60 by Thursday, will be reporting my findings.
Prïapism - Assassin
Humpherie - Sorc
Bärtleby - Jugg
Bastion Server

MotorCityMan's Avatar


MotorCityMan
01.28.2015 , 04:25 PM | #323
Quote: Originally Posted by DaFet View Post
BW/Devs take years (traditionally) to rebalance classes...."if you can't beat em, join em".

If I had the time/energy/want...i would simply retire all my toons and reroll Sin as this will not change for a long time.
I took advantage of the 12x to round out a stable of toons. I don't care much for pvp in the game either anymore to gear up more than one toon so I just go with whatever the OP class is, and the rest become crafting dummies for that year.

Joesixxpack's Avatar


Joesixxpack
01.28.2015 , 09:35 PM | #324
Quote: Originally Posted by DrWeebs View Post
I have played PVP in every form since release
You're either bull******** or played with blinders on.

Is Hatred currently kinda stupid? Yeah, but when has BW ever been less than extreme about balancing? Hatred can't 1 v 7, but some old ACs could. They get the These-Devs-Are-A-Joke ATM title.

magnashear's Avatar


magnashear
01.29.2015 , 09:41 AM | #325
Quote: Originally Posted by AdamLKvist View Post
I've no idea why people keep thinking the dotspread is the primary issue... Clueless people.

What bioware did with 3.0 was rework the specs attempting to fit the specs into respective class archetypes. After said rework madness/balance sorc/sage lost all their burst and pretty much all their single target dps. They gained life steal and great team pressure instead - alas the swtor warlock was born. There have always been tendencies towards such a design decision but really the specs were poorly designed and their execution sucked. Now, however, the game is trying to provide a distinct difference between the different specs. Solo pressure? Team pressure? Burst? Sustained?

Things have since 3.0 changed.

EXCEPT...

Serenity/Hatred assassins got to keep their assassinate proc? LOL WHAT?
Serenity/Hatred assassins got to keep all their surge bonuses in their skill tree? LOL WHAT?

Meanwhile there were nerfs across the board to sorc/sage in order to make them less bursty. Either bioware forgot about the serenity/hatred or they wanted them to be op because there's no way to design a melee spec with sustained group pressure in mind thats supposed to be running around with 7-11k crits on a relatively low CD.

The spec is broken.
The ulities, meanwhile above, are also broken. Someone had one too many to drink before finalising these.

Edit: And before someone disputes this, do explain how you can possibly defend a AoE-pressure sustained spec having almost the same burst as the class' dedicated burst spec?
Balance sorc/sage and sins/shadows are not supposed to mirror each other. Yes shadows got to keep their burst but sages have way way way way way more group pressure. Have you seen how hard storm hits now? If your Melle focuses anybody on the other team the sage can dot spread all of u and throw a force storm on top of his team mate. They also have way more self heals and arguably better defensive cds, since super bubble only takes u out of the fight for 8 seconds while vanish hide and heal takes u out for close to a minute depending on circumstances. Sage burst isn't as good as shadows but shadows aoe pressure is not even in the same ballpark as sage

DrWeebs's Avatar


DrWeebs
01.29.2015 , 10:17 AM | #326
Quote: Originally Posted by Joesixxpack View Post
You're either bull******** or played with blinders on.

Is Hatred currently kinda stupid? Yeah, but when has BW ever been less than extreme about balancing? Hatred can't 1 v 7, but some old ACs could. They get the These-Devs-Are-A-Joke ATM title.
Check the date of my first post on the forum.
Like I said 3000 elo player in 8v8 ranked before it was pulled. If that's how well I play with blinders on, I guess I'm a God.
I haven't been serious about PVP since they removed 8v8 ranked, I think the arenas in this game are far less interesting/sophisticated from a competitive standpoint. However, I have continued to play/enjoy PVP FWIW, and have rolled multiple classes .

This is the most OP DPS spec I've ever seen, other than very early 1.x concealment. Not even 2.x smash, or 1.x pyro PT, old hybrid sorcs/sins can compete with the level of damage output, self-heals, dcd's, stealth, etc. Lethality sniper in 2.x was very strong with similar dot/burst power combo except the assassin takes that same dot/burst power and adds stealth, far superior dcd's, self heals, and the best aoe/dot spread in the game with a low skill-cap to be proficient.

The only spec I can think of that might have been more OP in its ability to really turn a fight, was op healer back in late 1.x+-2.x when essentially after a while you never even saw a merc/sorc healer playing in anything because op heals were SO much stronger than the other two classes. They were virtually unkillable with the ability to off-dps a few hundred k.

I have powerleveled my assassin from 1-57 in a week, going to hit 60 tonight. I've never re-rolled simply for fotm until now, because it's just too strong not to at least try it out.
Prïapism - Assassin
Humpherie - Sorc
Bärtleby - Jugg
Bastion Server

AdamLKvist's Avatar


AdamLKvist
01.29.2015 , 10:22 AM | #327
Quote: Originally Posted by magnashear View Post
Balance sorc/sage and sins/shadows are not supposed to mirror each other. Yes shadows got to keep their burst but sages have way way way way way more group pressure. Have you seen how hard storm hits now? If your Melle focuses anybody on the other team the sage can dot spread all of u and throw a force storm on top of his team mate. They also have way more self heals and arguably better defensive cds, since super bubble only takes u out of the fight for 8 seconds while vanish hide and heal takes u out for close to a minute depending on circumstances. Sage burst isn't as good as shadows but shadows aoe pressure is not even in the same ballpark as sage
To begin with obviously they're not mirrors, thats sage and sorc. But it is a shared tree so yes they are supposed to resemble each other. Its also so very appearent that they're supposed to be sustained specs (as of late, AoE sustained pressure specs).

- Shadows have by far better CDs. I'm not sure how you could possibly try to sell me the opposite.
- Sages have better group pressure in normals, yes. And if thats what you're talking about I would advise you to realise that when talking about balance we need to consider the trinity (present DPS, tank and heal) and equal skill, pressure and players on each side. A madness sorcerer will NEVER have as much AoE pressure as a sin because if you think you can facetank forcestorm in madness (btw you'll run out of force fast in that spec) then you're grossly mistaken.
-Shadows AoE pressure is splendid. Not sure what you're talking about, the famous 36/36/36 sorc build?
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DrWeebs's Avatar


DrWeebs
01.29.2015 , 10:23 AM | #328
Quote: Originally Posted by magnashear View Post
Balance sorc/sage and sins/shadows are not supposed to mirror each other. Yes shadows got to keep their burst but sages have way way way way way more group pressure. Have you seen how hard storm hits now? If your Melle focuses anybody on the other team the sage can dot spread all of u and throw a force storm on top of his team mate. They also have way more self heals and arguably better defensive cds, since super bubble only takes u out of the fight for 8 seconds while vanish hide and heal takes u out for close to a minute depending on circumstances. Sage burst isn't as good as shadows but shadows aoe pressure is not even in the same ballpark as sage
Did you really just try to say that force barrier is better than being able to completely vanish from a fight and reset, returning back to the fight invis with a 2s stun on a target of your choice? Cannot tell if srs.
Prïapism - Assassin
Humpherie - Sorc
Bärtleby - Jugg
Bastion Server

Haystak's Avatar


Haystak
01.29.2015 , 10:31 AM | #329
Quote: Originally Posted by Joesixxpack View Post
Hatred can't 1 v 7, but some old ACs could.
What ac could 1 v 7?
60s Scoundrel,Sage
55s Everything else

Zoom_VI's Avatar


Zoom_VI
01.29.2015 , 10:33 AM | #330
Quote: Originally Posted by Haystak View Post
What ac could 1 v 7?
A good anni marauder could back in vanilla when the majority of pugs just spammed autoattack and missile blast.
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