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Are you guys fixing nightmare mode Scum and villainy - Olok?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Are you guys fixing nightmare mode Scum and villainy - Olok?

SBR_QuorTek's Avatar


SBR_QuorTek
02.05.2015 , 09:41 AM | #21
For very late information, we did kill it in NiM... and for some of the posts here, then I am like ***... quit the stupid egos and work for the better and be constructive, instead of going this or that rather launch alternatives in how to beat it while it is bugged, I am or was merely just putting down that there is an issue, the other bosses is easy as cake in my point of view, but still been working on styrak.

Aesthesis & Zorz, be constructive please, it is not like it is rocket science killing this nightmare content -_-
Support the Iconic Starwars way is all I can say, support Planet side stuff as well as Serious space content posibilities, don't be a one way person... go after perfection.

vdbswong's Avatar


vdbswong
02.05.2015 , 10:41 AM | #22
Quote: Originally Posted by SBR_QuorTek View Post
For very late information, we did kill it in NiM... and for some of the posts here, then I am like ***... quit the stupid egos and work for the better and be constructive, instead of going this or that rather launch alternatives in how to beat it while it is bugged, I am or was merely just putting down that there is an issue, the other bosses is easy as cake in my point of view, but still been working on styrak.

Aesthesis & Zorz, be constructive please, it is not like it is rocket science killing this nightmare content -_-
TBH even though you're the OP, your post was about as constructive as the Zorz/Aisthesis posts you're calling out.

It amounts to nothing more than "Hey guys, stop complaining about those people who are complaining... oh... and try to be more helpful... btw, we managed to down it, it's not really that hard".

Either way, we managed to do 16m last night, Olok took ~3 attempts so we could see what people were complaining about and stop people derping.

In terms of being "constructive", it all basically amounted to:

- Wave 6 - mDPS killed the summoned add and ignored the bodyguards (because Flame Sweep thing OP).
- Obfuscate/Pacify, Saber Reflect , Diversion and Tank Def. CD rotation on Artillery and Assault Droids... the latter usually died about halfway through the 2nd Obfuscate (when cast back-to-back).

SBR_QuorTek's Avatar


SBR_QuorTek
02.05.2015 , 12:22 PM | #23
Quote: Originally Posted by vdbswong View Post
TBH even though you're the OP, your post was about as constructive as the Zorz/Aisthesis posts you're calling out.

It amounts to nothing more than "Hey guys, stop complaining about those people who are complaining... oh... and try to be more helpful... btw, we managed to down it, it's not really that hard".

Either way, we managed to do 16m last night, Olok took ~3 attempts so we could see what people were complaining about and stop people derping.

In terms of being "constructive", it all basically amounted to:

- Wave 6 - mDPS killed the summoned add and ignored the bodyguards (because Flame Sweep thing OP).
- Obfuscate/Pacify, Saber Reflect , Diversion and Tank Def. CD rotation on Artillery and Assault Droids... the latter usually died about halfway through the 2nd Obfuscate (when cast back-to-back).
Yes but it merely seem like a giant dick contest though, sorry for speaking my mind -_- and yes these moves you mentioned is helpfull, but it still is a pain in the rear somewhat, but goes with the content of course... I just wish the devs would start concerning themself on the game they create instead of breaking it all the time
Support the Iconic Starwars way is all I can say, support Planet side stuff as well as Serious space content posibilities, don't be a one way person... go after perfection.

Alucardess's Avatar


Alucardess
02.06.2015 , 07:29 PM | #24
Quote: Originally Posted by Sunzizwei View Post
In your opinion complaining about bugs is useless?
And if you don't find away around the bugs, then it's your own fault?

Please take into account that propably 99% of all players aren't hardcore raiders, but they want to complete bugged operations too, and don't forget they are paying for the game.
Complaining about a bug isn't useless. Complaining about a bug 15 times is. You let them know once, and then remind them again in a few days/a weeks time. And do it in a manner that doesn't sound like you're whining or demanding anything. That just comes off wrong.

This is SnV NIM. NIM. This is the actually NIM difficulty before they implemented NiM Power. I don't do 16m content so I can't talk about the DtPS in there, but when I passed Olok NiM 2 weeks ago, I cleared it in a pug with people still in 55 gear. And we cleared it with people who had never set foot in it before/never cleared it.

For the record, I did post help. You HAVE to roll DCDs for this fight as a tank or you WILL die. If you're on the Artillery Droid, it's pretty much taunt on CD and run around the room and hope to god you don't have too much latency and get hit by the red circle. For Assault, roll DCDs and hope your healers can keep you up. Oh, and drop aggro on CD. Because they will one-shot you as a DPS.
If you're having trouble in the top level, don't stand in circles, and always have the Wealthy Buyer hitting a tank and not a DPS. Even in 2.X, the Wealthy Buyer would 2-shot or 3-shot people in 8m, nevermind the circles that would actually 1-shot you if you stood in them.
That's how we cleared it with Vanguard/Shadow Tank combo, 2 Sage/2 Shadow DPS. Didn't have Pacify else that would've helped a tonnnnnn.
Aethil the Retired Eternal Warrior
Wuqi, Gatecrashing Sage
Aisthesis

ExarKunxx's Avatar


ExarKunxx
02.07.2015 , 04:07 PM | #25
As one of the first 10 guilds in the world to clear it, no the damage going out is much higher relative to how it was when it came out.
Taero

sir_bert's Avatar


sir_bert
03.09.2015 , 04:30 AM | #26
We tryed it last night on 8m NIM.
When we where down, the droids where hitting us with 65-70k hits.

We tryed different ways , leave all the big down, get as many big as possible up,... but no use.

Something is wrong here, or its bugged or we do something wrong.

Can someone of bioware say something about this pls.

Torvai's Avatar


Torvai
03.09.2015 , 05:30 AM | #27
Did a timerun on 8man on Saturday, no Problem whatsoever, only one dead in the whole run at Titan 6 due to my co-tank being new to NiM and kicked me out of my stone

So I'd say Olok is fine.

sir_bert's Avatar


sir_bert
03.09.2015 , 05:51 AM | #28
can you enlighten us on the tactics you are doing at olok?

How do you avoid the big damage at second phase?
Witch droids are you deleting?

Torvai's Avatar


Torvai
03.09.2015 , 07:34 AM | #29
Same as always. No more than 1 assault OR frontline droid per row, otherwise they get buffed by Packaged Deal. Try to remove all frontline droids(the two legged), since they have random aggro and hit like trucks even without the buff. Other than that, we killed assault droids first. Spider droids hit like trucks, but nothing that can be healed in my experience(I'm a tank). Tanks may want to use cooldowns for this phase. Tank the artillery and assault droids and no one else should take any damage at all(kill any recon droids you might have first) so each healer can overheal one tank. And while tanking the artillery droids make sure to not stand in the electro bubbles they throw out.
And make sure to get a melee droid last in P1, so you won't need to kill him. Just summon him, kill the buyer, go through the elevator. If you have a ranged droid standing there, he will kill your Healers at some point into P2.

As soon as I'm home I see if I can find the logs for it to see how much damage they did.

Edit:
Alright, here are a few numbers, on my 192 Tokengear equipped Guardian tank:
Assault Droids:
20:37:04.193 P-2B Assault Droid hits you with Ranged Attack for 5.997 energy damage
20:37:04.193 P-2B Assault Droid hits you with Ranged Attack for 5.997 energy damage
20:37:05.820 P-2B Assault Droid hits you with Ranged Attack for 5.817 energy damage
This is one completely unmitigated attack of the assault droids. Each attack is split in 3 individual hits, with each doing ~6k damage, what amounts to ~18k unmitigated per attack, or every 1.5 secs.
With proper use of cooldowns it should look like this:
20:37:10.569 P-2B Assault Droid hits you with Ranged Attack for 0 (deflect) damage
20:37:10.569 P-2B Assault Droid hits you with Ranged Attack for 3.416 energy (shield) damage
20:37:10.570 P-2B Assault Droid hits you with Ranged Attack for 3.416 energy (shield) damage
Or even that:
20:37:08.966 P-2B Assault Droid hits you with Ranged Attack for 0 (deflect) damage
20:37:08.966 P-2B Assault Droid hits you with Ranged Attack for 0 (deflect) damage
20:37:08.966 P-2B Assault Droid hits you with Ranged Attack for 0 (deflect) damage

Artillery droids also attack every 1.5sec with three hits:
20:38:02.158 IA-82 Artillery Droid hits you with Ranged Attack for 3.426 energy (shield) (absorbed 1.620) damage
20:38:02.749 IA-82 Artillery Droid hits you with Ranged Attack for 8.206 energy damage
20:38:02.765 IA-82 Artillery Droid hits you with Ranged Attack for 8.134 energy damage
Three hits unmitigated with ~8k would amount to ~24k every 1.5secs.
With cooldown use it should look like this:
20:38:04.924 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:04.956 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:05.039 IA-82 Artillery Droid hits you with Ranged Attack for 0 (shield) damage
20:38:08.345 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:08.363 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:08.454 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:09.664 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:09.681 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:09.791 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:11.250 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage
20:38:11.351 IA-82 Artillery Droid hits you with Ranged Attack for 0 (deflect) damage


So yeah, they're hitting like trucks, but seriously, this is nothing that isn't healable since no dps should take any damage at all, or, if you have a recon droid up, not enough to get himself killed. And tanks have cooldowns. You need to use them wisely. If you're having only one droid per row, don't use them, since healers should be able to keep up with it the few seconds the dps need to kill it. If you're having one artillery and one assault droid, the tank whose droid gets focussed probably doesn't need a cooldown aswell, so the other should use them. And so on.

But seriously, I don't know if this is more damage than it used to be. But even if it is: It's freaking Nightmare Mode, so deal with it

FerkWork's Avatar


FerkWork
03.09.2015 , 11:12 AM | #30
Quote: Originally Posted by Alucardess View Post
Complaining about a bug isn't useless. Complaining about a bug 15 times is. You let them know once, and then remind them again in a few days/a weeks time. And do it in a manner that doesn't sound like you're whining or demanding anything. That just comes off wrong.

This is SnV NIM. NIM. This is the actually NIM difficulty before they implemented NiM Power. I don't do 16m content so I can't talk about the DtPS in there, but when I passed Olok NiM 2 weeks ago, I cleared it in a pug with people still in 55 gear. And we cleared it with people who had never set foot in it before/never cleared it.

For the record, I did post help. You HAVE to roll DCDs for this fight as a tank or you WILL die. If you're on the Artillery Droid, it's pretty much taunt on CD and run around the room and hope to god you don't have too much latency and get hit by the red circle. For Assault, roll DCDs and hope your healers can keep you up. Oh, and drop aggro on CD. Because they will one-shot you as a DPS.
If you're having trouble in the top level, don't stand in circles, and always have the Wealthy Buyer hitting a tank and not a DPS. Even in 2.X, the Wealthy Buyer would 2-shot or 3-shot people in 8m, nevermind the circles that would actually 1-shot you if you stood in them.
That's how we cleared it with Vanguard/Shadow Tank combo, 2 Sage/2 Shadow DPS. Didn't have Pacify else that would've helped a tonnnnnn.
Dang WTT my server pugs for yours. I think most the pugs on JC forgot to stack common sense in their build. I'm looking at you healers who think standing next to a tank is a good idea on Bulo. Never again.
Side note: I would love to run these someday as I wasn't around for them. For these old NiM would pure mitigation or Milas hybrid model work better? Sorry if its a stupid question but I've was wondering how these fights compare in the type of damage to other fights.
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