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Are you guys fixing nightmare mode Scum and villainy - Olok?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Are you guys fixing nightmare mode Scum and villainy - Olok?

Brittaany_Banks's Avatar


Brittaany_Banks
01.20.2015 , 02:46 PM | #11
Quote: Originally Posted by Eternalnight View Post
Even if there was some bug in Scum and Villainy, don't even think about fixing it.

Just fix the bugs in current operations.

Seriously, what is wrong with people?

They have not even started fixing the far more urgent bugs in current operations and people are still asking them to waste time on tinkering with some old ops that nearly everyone is outleveled by now.

Dear Bioware, I beg of you. Please don't fix any bugs in Scum and Villainy even if there are some. All the time it would take to do that is better spent on fixing Temple of Sacrifice.
My progression like your progression is on the new ops. However, asking the developers to only focus on YOUR content is elitist. There are yes people who aren't as hardcore of raiders yet who are still on older content trying to clear it before they attempt the new content. They as paying customers deserve to have the operations working as intended. Your content is not more or less important as theirs is.

The developers will fix what they can fix when they find the solutions to the problems.
I don't care who you are. I don't care if you are male, or female, black, or white, gay, or straight, religious, or non-religious, old or young. I care about 3 things. Can you tank properly? Can you DPS properly? Can you heal properly?

jade_de_aguilera's Avatar


jade_de_aguilera
02.03.2015 , 03:02 AM | #12
Quote: Originally Posted by darkdestroya View Post
Requires tanks to hold aggro on buyer stage ect, but otherwise quite simple.
How exactly. Looks like Wealthy Buyer is doing a lot of dmg, so he 1-2 shot people (i cannot say if some of them were not standing in aoe, but still not all) and he randomly swaps target, so just taunting was not working
I know he will be targeting the person that will receive a token.
So tank 1 receives one token then tank 2 and then we start to drop people ...
So I feel i lack understanding on this, any ideas ?

Radka's Avatar


Radka
02.03.2015 , 04:15 AM | #13
After very long time we returned to snv nim and Olok is broken. Before when we tried to kill him with level cap 55 adds there didnt do so much damage and we were in worse gear tier, now in mix of 192/198 our dps were one shotted and me and my tanking partner got smashed pretty was too. Healers did their best but if you loose half of your hp in single shot there isnt much to do.

Oh, and Underlurker seems ok for a now. Dont touch him BW or you break the fight again.

PS: justinplainview please keep you elitistic opinions to yourself, not all guilds cleared old nim content and I want it to be fixed in order to progress those old ops. We are not hardcore raiding guild, sure we focus on newest content but we still need to clear lvl 55 nims. If you know that fight well, you can use other ways, but if you are there for the first time after very long time, working with bugs can be tricky.
Merris, guardian ... Spark of Insanity
Red Eclipse

Torvai's Avatar


Torvai
02.03.2015 , 09:08 AM | #14
Quote: Originally Posted by Radka View Post
PS: justinplainview please keep you elitistic opinions to yourself, not all guilds cleared old nim content and I want it to be fixed in order to progress those old ops. We are not hardcore raiding guild, sure we focus on newest content but we still need to clear lvl 55 nims. If you know that fight well, you can use other ways, but if you are there for the first time after very long time, working with bugs can be tricky.
Theres nothing elitist about his posts in this thread. He just shared his experience since 3.0 and he specially stated that he doesn't say that there aren't any bugs.
Of course it can be taken with a grain of salt if a member of one of the, if not THE, top progression guilds in swtor tells us that there isn't any problem, sure. But my guild for example isn't anywhere near top progression and we also didn't have a problem with olok. Brontes was hard with one hand on 100%, but it was fixed in the patch that was supposed to fix raptus heal challenge. At least I haven't seen a 100% hand since then. And even Raptus heal challenge is doable with a bit of outside of the box thinking, at least in 8man
Question is, is it maybe intended that it is harder? To keep the old content at least a bit challenging?
But the big problem is, this is 55 content. If it can't be done on 55, or is significantly harder than it was pre 3.0 on that level, something's not right, simple as that.

DieGhostDie's Avatar


DieGhostDie
02.04.2015 , 01:31 PM | #15
Quote: Originally Posted by Radka View Post
PS: justinplainview please keep you elitistic opinions to yourself, not all guilds cleared old nim content and I want it to be fixed in order to progress those old ops. We are not hardcore raiding guild, sure we focus on newest content but we still need to clear lvl 55 nims. If you know that fight well, you can use other ways, but if you are there for the first time after very long time, working with bugs can be tricky.
I would be very careful to where you're calling someone "elitist". It's understandable that we are a hardcore raiding guild, but he isn't posting to flex his e-peen or bragging about overcoming a bug. He's simply stating it's possible to beat the boss. Honestly, people need to quit complaining about bugs being a wall to their ops progression in open public, and start being creative. Work your way around bugs, and if it works, it works. Yes, it's saddening that BioWare hasn't fixed some fights, mostly ToS/Rav and also some old content, but take your complaints to the bug report forums and PMs to devs instead of crying over a broken toy.
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Alucardess's Avatar


Alucardess
02.04.2015 , 01:37 PM | #16
Just coz Justin's in Zorz doesn't mean he has an elitist attitude. And Shulk's post, you gonna call him elitist too?

Fact of the matter is, Olok the Shadow may be bugged. It may not be. But people have cleared it. It's no longer a walk in the park. Thank god. That dude was literally the easiest boss in the instance pre 3.0 to the point where I healed it in ****** Arkanian/Underworld gear.

Oh, and have your tanks roll CDs. They hit hard yeah, but it's NiM. NiM is supposed to be hard.
Aethil the Retired Eternal Warrior
Wuqi, Gatecrashing Sage
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ML_DoubleTap's Avatar


ML_DoubleTap
02.04.2015 , 03:23 PM | #17
Telling people to simply work around bugs seems odd. If i remember correctly the last boss in NiM tfb was not passable without a bug when it was first released and it would die at like 60% or something... I could have details wrong it was a while ago. Should BW not have fixed it because it was still beatable? Plenty of groups beat underlurker before fixes, was that reason not to fix it? From our experience Olok is harder on the tanks/heals than anything in NiM DF and it was never like that before the patch so I can only assume it's a bug. If a non tank pulls aggro at all its a one shot which I never remember in the past.

I agree that throwing your hands up and quitting only to swiftly hit the forums and qq isn't the right attitude, but neither is suggesting things not be fixed simply because some people can work around the bugs.
Bonkurz

Alucardess's Avatar


Alucardess
02.04.2015 , 08:51 PM | #18
I wasn't implying that they shouldn't fix it. What I was saying is that while it's maybe bugged, you can still clear it. Just complaining on the forums "OMG BIOOWAR FIX DIS BUGGG" is useless in the main scheme of things when, if you put time into, you can actually pass the check. It's just a much tighter check then it used to be/should be.
Aethil the Retired Eternal Warrior
Wuqi, Gatecrashing Sage
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ExarKunxx's Avatar


ExarKunxx
02.05.2015 , 02:45 AM | #19
Quote: Originally Posted by justinplainview View Post
NiM brontes is easily killable, we one shot multiple sale runs (basically seven manned it) last lockout, so there's that. NiM Raptus is also killable, since we sold 2 Rancor runs as well last lockout, though the healing challenge is not tuned correctly, so you have to get creative.



Olok is also killable, and the healers reported that they didn't even notice a difference.

As for NiM TFB I honestly haven't been in there since 3.0 so I can't speak to it.
Did you try it recently on 16m? The outgoing damage is greater than the new operations. Both Olok droids that cost 2 tokens hit like trucks and require all cool downs to survive with spiked healing, we did make it past the second phase once with a few casualties but it would take multiple tanks to alternate blowing cool downs (3+) to handle the spiky damage. Not to mention the wealth buyer can now 2-3 dps were when the content was current I could tank 6 hits at least from him as a dps. It definitely bugged in a way that makes it harder than it was at release and current content on 16m
Taero

Sunzizwei's Avatar


Sunzizwei
02.05.2015 , 07:07 AM | #20
Quote: Originally Posted by Alucardess View Post
Just complaining on the forums "OMG BIOOWAR FIX DIS BUGGG" is useless in the main scheme of things when, if you put time into, you can actually pass the check.
In your opinion complaining about bugs is useless?
And if you don't find away around the bugs, then it's your own fault?

Please take into account that propably 99% of all players aren't hardcore raiders, but they want to complete bugged operations too, and don't forget they are paying for the game.