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Easy and useful fixes


Linuxizer's Avatar


Linuxizer
11.05.2014 , 09:34 PM | #11
Here are my Mercenery's battle records:

....................... Rycer.......Mangler..Bbolt.......Sting.......Rzrwi re...Legion
Req.................46349.......30459.......58828. .....56578.....31524......43482
Matches..........62.............29.............77. ...........58...........39.............52
Avg. Req..........748...........1050........764........ ..975.........808...........836
Win%..............51.61%....58.62%....44.15%....63 .79%...66.66%....82.69%
Avg. Kills.........5.37..........9.20.........3.33..... ....7.51........5.61.........3.23
Avg. Assists.....5.14..........8.93.........4.27....... ..5.81........5.66.........6.50
Avg. Damage...25884.......43537......21613......34345.. ...23724......19581

They mostly confirm my impressions. Gunships earn way more req than bombers. Sting is also getting a bit more than the others. Rycer and Blackbolt numbers are weighed down a bit as they were the only ships I had when I was total noob.

tunewalker's Avatar


tunewalker
11.05.2014 , 09:37 PM | #12
Quote: Originally Posted by Linuxizer View Post
Here are my Mercenery's battle records:

....................... Rycer.......Mangler..Bbolt.......Sting.......Rzrwi re...Legion
Req.................46349.......30459.......58828. .....56578.....31524......43482
Matches..........62.............29.............77. ...........58...........39.............52
Avg. Req..........748...........1050........764........ ..975.........808...........836
Win%..............51.61%....58.62%....44.15%....63 .79%...66.66%....82.69%
Avg. Kills.........5.37..........9.20.........3.33..... ....7.51........5.61.........3.23
Avg. Assists.....5.14..........8.93.........4.27....... ..5.81........5.66.........6.50
Avg. Damage...25884.......43537......21613......34345.. ...23724......19581

They mostly confirm my impressions. Gunships earn way more req than bombers. Sting is also getting a bit more than the others. Rycer and Blackbolt numbers are weighed down a bit as they were the only ships I had when I was total noob.

looking at the win% and Average Kills/ Assists/ Damage, You think your PREFORMANCE with those ships MIGHT have a larger impact ..... I do.

Linuxizer's Avatar


Linuxizer
11.08.2014 , 05:36 PM | #13
Quote: Originally Posted by tunewalker View Post
looking at the win% and Average Kills/ Assists/ Damage, You think your PREFORMANCE with those ships MIGHT have a larger impact ..... I do.
Bombers help win domination matches without having to do a lot of damage. Why not add a req bonus for repairing and resupplying?

Verain's Avatar


Verain
11.09.2014 , 11:16 PM | #14
Quote: Originally Posted by Linuxizer View Post
Bombers help win domination matches without having to do a lot of damage. Why not add a req bonus for repairing and resupplying?
I SADLY cannot support this. The game has a meaningless repair medal, and a meaningless cheeve for getting some, and I've seen MANY chase this by deliberately taking damage on a node and having it repaired. No, they aren't hurting anything, but it would be bad if this was incentivized.

BUT- there absolutely should be some kind of bonus req for bombers. If gunships get a bonus for railgun kills/assists (something everyone gets req for doing, but gunships get more to compensate them for time off node), then bombers should actually get more for being on node. A bomber is often glued to a node to defend it even when no enemies are there, as he would be unable to switch in time to save it, and needs to spot and call anyway. A boost to the req ticks for defending a node is a very good idea for a bomber.


I'd love a bonus for heals if they can make it not exploitative- I just can't think of that off the top of my head.
"The most despicable person on the GSF forum."