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SWTOR Fastest growing MMO in history

STAR WARS: The Old Republic > English > General Discussion
SWTOR Fastest growing MMO in history

Brandontu's Avatar


Brandontu
12.24.2011 , 12:24 AM | #71
How is it possible that whoever wrote the article linked by the OP doesn't know that the ticker for EA is EA and not ERTS as it was once referenced?
Representing the Hardcore PvP scene.
http://www.swtor.com/guilds/12293/insomniacs

ColonelColt's Avatar


ColonelColt
12.24.2011 , 12:24 AM | #72
Quote: Originally Posted by Jediwran View Post
Yeah, 2 operations, and every flashpoint is do-able again at 50, plus they plan on adding more shortly. You're severely over-exaggerating the end game situation.
A whopping two operations. Wow. I'll certainly play those nonstop for the next six months. And flashpoints I've already played and are geared towards low levels, amazingly fun.

Like I said, AS IT STANDS NOW, this game has no endgame content and endgame content is what holds subs. They can patch some more stuff in, sure, and if they do that may very well do the trick. But until such a time, this game holds no draws. And considering a LOT of people are planning to drop this game after the first month, they need to move fast to give them a reason not to. Because the stories are not that long, they can all be played even at a leisurely pace in the span of a month. After that, what then? They'll need some serious content updates before the end of janurary.

Jediwran's Avatar


Jediwran
12.24.2011 , 12:26 AM | #73
Quote: Originally Posted by ColonelColt View Post
A whopping two operations. Wow. I'll certainly play those nonstop for the next six months. And flashpoints I've already played and are geared towards low levels, amazingly fun.

Like I said, AS IT STANDS NOW, this game has no endgame content and endgame content is what holds subs. They can patch some more stuff in, sure, and if they do that may very well do the trick. But until such a time, this game holds no draws. And considering a LOT of people are planning to drop this game after the first month, they need to move fast to give them a reason not to. Because the stories are not that long, they can all be played even at a leisurely pace in the span of a month. After that, what then? They'll need some serious content updates before the end of janurary.
Like I said, you're way exaggerating the situation, whatever floats your boat.

SWGVet's Avatar


SWGVet
12.24.2011 , 12:27 AM | #74
The irony of fanboys is revolting.
Dhath
The Bastion
Sith Marauder

ColonelColt's Avatar


ColonelColt
12.24.2011 , 12:28 AM | #75
Quote: Originally Posted by Jediwran View Post
Like I said, you're way exaggerating the situation, whatever floats your boat.
Except it's not exaggeration, you're just being intentionally delusional. What reason would anyone have to keep playing? There's not enough variety in the endgame content to keep anyone hooked. Whether you like it or not, the facts are the facts. MMOs don't survive on one-shot singleplayer campaigns, they survive on endgame content. TOR has none. Now, if they add in a lot of new content, then awesome. But unless they do there will be problems. I do not see how this is exaggerating. I mean what, do you expect everyone to keep playing despite having nothing to do beyond spam the same two raids and the same flashpoints they've already beaten?

ninjashadowdark's Avatar


ninjashadowdark
12.24.2011 , 12:28 AM | #76
Quote: Originally Posted by Boesmith View Post
Bet it will be the fastest that dies too.
nope it wont :P. Hey its almost Christmas and you have to ruin it :P. Merry xmas to you any way

Apax's Avatar


Apax
12.24.2011 , 12:29 AM | #77
Quote: Originally Posted by Jett-Rinn View Post
So when will you consider it impressive?

Like I always said most so called gamers will scream fail unless TOR gets 12.5 million players

And most so called gamers who use this line will claim to be unimpressed with WoW's 12+ million subs.

Jediwran's Avatar


Jediwran
12.24.2011 , 12:31 AM | #78
Quote: Originally Posted by ColonelColt View Post
Except it's not exaggeration, you're just being intentionally delusional. What reason would anyone have to keep playing? There's not enough variety in the endgame content to keep anyone hooked. Whether you like it or not, the facts are the facts. MMOs don't survive on one-shot singleplayer campaigns, they survive on endgame content. TOR has none. Now, if they add in a lot of new content, then awesome. But unless they do there will be problems. I do not see how this is exaggerating. I mean what, do you expect everyone to keep playing despite having nothing to do beyond spam the same two raids and the same flashpoints they've already beaten?
Their end game content is fine for launch, like I said you're over-exaggerating. They will be releasing more soon, and not everyone will hate doing the flashpoints, and operations at 50. That is plenty to hold people for several months.

ninjashadowdark's Avatar


ninjashadowdark
12.24.2011 , 12:32 AM | #79
Quote: Originally Posted by Jett-Rinn View Post
Well by their own admission they are limiting supplies ..what that means is right now in many Brick and Mortar stores you can't find TOR My local Gamestops manger is hiding under the counter in a fetal position because folks have been beating him up about it all day.

They may even suspend digital sales until they beef up their infrastructure so next month you will probably see 1.2-1.5 million playing and we will see the game growing from their.

I would not be surprised if we had 2.5 to 3 million by Q4 2012.

But yeah yeah I know F2P by march.....
what is it with you and your free to play games O_O. Cant afford the sub. i mean come on i don't mind sub games. Free to play is never free to play you pay more for the sub fee then the game self. Its only 14 bucks lol

Jediwran's Avatar


Jediwran
12.24.2011 , 12:32 AM | #80
Quote: Originally Posted by Apax View Post
And most so called gamers who use this line will claim to be unimpressed with WoW's 12+ million subs.

WoW no longer has 12 million subs, they lost 2 million this year, probably more now.