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SW:TOR will experience the first ever overnight ecomonic crash of an MMO.

STAR WARS: The Old Republic > English > General Discussion
SW:TOR will experience the first ever overnight ecomonic crash of an MMO.

azudelphi's Avatar


azudelphi
08.12.2014 , 11:27 AM | #181
Quote: Originally Posted by Shevaresh View Post
A very constructive and useful approach to debating, thanks for your input.
I would say there has definitely been a lull in end game content or sustainable alternate advancement.

That's not to say the items added aren't welcome, but the pace of stories, planetary quests, etc has been slow. Dread Fortress and Dread Palace coming up on a year old, no new operations since (Nightmare modes don't really count)...

That being said, I agree with the rest. 50 mil is a lot to an individual, to a small group of determined individuals it is entirely reasonable.
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MSchuyler's Avatar


MSchuyler
08.12.2014 , 11:36 AM | #182
NONE of this makes any sense at all unless you back it up with cold, hard facts.MANY guilds already have the money. I say "many" based on the threads on the server forums. Harbinger, just as one example, has 4 pages full of guilds reporting they already have the money and will have a ship on the first day. Other guilds are reporting it took a week to raise the funds. Other guilds are reporting they have enough for two ships or have enough for a fully decked-out ship.

Now maybe all these guys are lying through their teeth. You can certainly claim such and continue on your merry way. We won't know until the 19th, and even then there are unlikely to be specific stats available. But this idea that no one will be able to participate because they are so poor and the goal unattainable appears to be abject unsubstantiated speculation by the usual flock of Eeyore players.

This is a GUILD issue, not a personal one, designed, one would think, to promote guild participation. For those of you who roll their eyes about players who prefer solo play "in a MMO!!!" well, here's an example of BW agreeing with you. And when you have guilds with 15 players reporting, "We're good to go!" that pretty well puts the lie to the idea that the issue will flop. It also kills the idea that the GTN will crash. The 'incentive to crash' is past. The cash is already earmarked.

1. Guild ships will succeed.
2. The GTN will not crash.
3. Eeyores will always be with us.

Shevaresh's Avatar


Shevaresh
08.12.2014 , 11:41 AM | #183
Quote: Originally Posted by azudelphi View Post
I would say there has definitely been a lull in end game content or sustainable alternate advancement.

That's not to say the items added aren't welcome, but the pace of stories, planetary quests, etc has been slow. Dread Fortress and Dread Palace coming up on a year old, no new operations since (Nightmare modes don't really count)...

That being said, I agree with the rest. 50 mil is a lot to an individual, to a small group of determined individuals it is entirely reasonable.
When it comes to story content, I'd agree. If you consider that this was the main "selling point" for this MMO back when it was release, the fact that they aren't going to introduce new class stories (anytime soon), is disappointing to me aswell. And yes, if all you do is raid, getting two operations in one year doesn't seem as much.

But looking at the entire spectrum of endgame content that has been released over the last year in SWTOR (whether the individual content is something you like or not) and comparing this to other high-end MMOs on the market currently, there really isn't a basis for claiming that SWTOR is "content starved" by a long shot. We're more likely placed in one of the top spots, when it comes to have gained new features over the last year. You might not like the content that they have released and that's is an entirely fair point to make. But we're not "content-starved" by any means.

This subject is derailing the thread though, as the topic is not really about content-updates, so I'll stop posting about this further in this thread.

Elminster_cs's Avatar


Elminster_cs
08.12.2014 , 11:45 AM | #184
Quote: Originally Posted by MSchuyler View Post
1. Guild ships will succeed.
2. The GTN will not crash.
3. Eeyores will always be with us.
1. Yeah like the GFS that is no more supported and no one care mores. Well conquest is NOW something like: "Ehy guys please do all the things you have done 16 times again and again!! But be afraid just those with 200+ active will win, for the others the ship is just something to show... nothing more.!"

2. We will not know. But for sure now price are dropping. Isotope was 100k one week ago now are under 79k. Lot of stuff of CM are solded really cheap, you can just do a quick search on the forum. Wealthy player actually control the market, a good example is that last time I have take 2 chrystal (there was only that two) at 600k each and sold them back at 1.2m each. So for me this sink is GOOD. I know people with 200m or even more, so finally they will throw away lot of credits.

3.
Member of Dread Master. The Red Eclipse Italian Guild.

Rafaman's Avatar


Rafaman
08.12.2014 , 11:50 AM | #185
Quote: Originally Posted by MSchuyler View Post
NONE of this makes any sense at all unless you back it up with cold, hard facts.MANY guilds already have the money. I say "many" based on the threads on the server forums. Harbinger, just as one example, has 4 pages full of guilds reporting they already have the money and will have a ship on the first day. Other guilds are reporting it took a week to raise the funds. Other guilds are reporting they have enough for two ships or have enough for a fully decked-out ship.

Now maybe all these guys are lying through their teeth. You can certainly claim such and continue on your merry way. We won't know until the 19th, and even then there are unlikely to be specific stats available. But this idea that no one will be able to participate because they are so poor and the goal unattainable appears to be abject unsubstantiated speculation by the usual flock of Eeyore players.

This is a GUILD issue, not a personal one, designed, one would think, to promote guild participation. For those of you who roll their eyes about players who prefer solo play "in a MMO!!!" well, here's an example of BW agreeing with you. And when you have guilds with 15 players reporting, "We're good to go!" that pretty well puts the lie to the idea that the issue will flop. It also kills the idea that the GTN will crash. The 'incentive to crash' is past. The cash is already earmarked.

1. Guild ships will succeed.
2. The GTN will not crash.
3. Eeyores will always be with us.
Very well stated. The fact is that for many guilds that want the capital ship, the expenditure has already happened. They have the creds in bank saved and ready. There will not be a void in cred supply to individuals.

For others guilds there will be a mad rush to make creds, but again this will be a group activity and creds can be made in many different ways.

As for Strongholds, the market place will fluctuate as it does anytime new packs are introduced. You will see an increased focus on Stronghold items for a while, some price wars, and in a couple of weeks everything will go back to supply/demand equilibrium.

branmakmuffin's Avatar


branmakmuffin
08.12.2014 , 12:28 PM | #186
Quote: Originally Posted by Kalfear View Post
I think its a grossly over rated sense of self worth personally.
Well, there is that possibility.

Arkerus's Avatar


Arkerus
08.12.2014 , 12:32 PM | #187
I don't think the economy is going to crash. It might fluctuate a bit but there is a reason MMO economies are usually extremely flexible to change.

--> The influx of money INTO the economy is, for all intents and purposes, limitless. You can try and take money out of the system (repairs, gold sinks, guild ships) but it can always be replenished. Add in the fact that people can generate credits from cartel packs (bought with REAL MONEY) sold on the GTN and you have a credit limit generation that isn't limited except by anything except how much people want to grind. If you need credits you can always grind them out with dailies. The NPC will never stop paying you.

Now on the other hand...

If we did not get credits from grinding dailies (killing mobs, etc) then yes, the economy could crash. But that isn't the case so I am not worried about it.
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Svarthrafn's Avatar


Svarthrafn
08.12.2014 , 12:38 PM | #188
I have a question:

Who cares? It is a fricking video game.

branmakmuffin's Avatar


branmakmuffin
08.12.2014 , 12:41 PM | #189
Quote: Originally Posted by Svarthrafn View Post
I have a question:

Who cares? It is a fricking video game.
Say it ain't so!

TUXs's Avatar


TUXs
08.12.2014 , 12:48 PM | #190
Quote: Originally Posted by Svarthrafn View Post
I have a question:

Who cares? It is a fricking video game.
Luke cares...
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