Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Pre-Mitigation DtPS for Nightmare Dread Palace

STAR WARS: The Old Republic > English > Classes
Pre-Mitigation DtPS for Nightmare Dread Palace

KeyboardNinja's Avatar


KeyboardNinja
08.06.2014 , 10:16 AM | #11
Quote: Originally Posted by Methoxa View Post
Methoxa : 3986 Average dmg per hit
Tam : 2079 Average dmg per hit

I am full absorb/shield mostly 186 with fr+rw
I'm full 186 in all mod/armoring/enhancement slots. Missing one implant (currently dread touched) and both relics. Still, the minor gear difference between us doesn't even come close to accounting for a 2k damage per hit difference. I think that is probably stemming from how absurdly lucky I got on dodge for that pull.

When I have time, I will most definitely snag your logs as well as those of my cotank. For the sake of completeness, could you describe your role in your guild's strat on Raptus? Do you main tank him? Off tank? Do you have real lasting tank swaps? Do you stand forward in the challenge? Do you trade off? What cooldowns do you use and when?
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

Methoxa's Avatar


Methoxa
08.06.2014 , 11:43 AM | #12
I am missing 1 Enhancement, 1 earpiece 1 mainhand for Bis 186

Raptus I use Reflective ward right at the beginning, then the other tank taunts him after force execution.

When we are ported, the other tank takes him until the first pushback attack (Deadly slash), then i taunt him and tank him for approx 25seconds until challenges start.

Challenge : We switch att nearly 50% of challenge time. First i go in front using invincible + enrage defense.

After the challenge i take the boss and kite him until he goes on his throne, when he comes back down i take him, for his force execution i use saber reflect. After its attack i use saber ward. The other tank taunt him after raptus used deadly slash.

Challenge 2 : the same than above

After he goes down i take the boss again, using saber reflect again for his force execution, when raptus drops to approx 35% the other tank taunts to make sure he is the last who is targeted in the whirlwind phase.

After the first whirlwind phase i taunt the boss to position him and to make sure his driving thrust doesnt hit others than me. Here i use invincible. After 10 seconds the other tank taunts him back for the second whirlwind.

After the second whirlwind its the same than above, i taunt to get driving thrust and after a while the other tank taunts.

Offtank is an assasin, healers are operative + merc
Revanchist

Muert's Avatar


Muert
08.06.2014 , 06:06 PM | #13
For the sake of completeness. I am Tam/KBN's VG cotank.

This is the parse that goes along with the one he posted.

For individual fights:
Bestia- I tank the two monsters on the right in the beginning. I pop riot gas after the tentacle spawns and my position is stable away from them. Reactive shield gets popped when there is about 35s left on the cooldown of riot gas. Riot gas again after second tentacle. Adrenal and medpack as needed for the rest of the fight.

Tyrans- riot gas after 3rd simple goes out/inferno is applied. All other cooldowns as needed.

Calphayus- Left portal first. Final phase Tam guards me and I stall attacking boss until last second. Drag him to get exploded. Kite him while waiting for next seed.

Raptus- Taunt if Tam gets punted or drops below %40 health. Drop riot gas after the execution that follows cursing. Drop guard on way to challenge and get guarded by Tam. Stand in front for entire challenge, use reactive shield and shoulder cannon during challenge. Repeat as necessary and hope Tam doesn't decide to "accidentally" let me keep Raptus to find out if spinning attack actually is an AE attack. After second challenge pop riot gas after every execution when it is up.

HBCentaurion's Avatar


HBCentaurion
08.07.2014 , 04:46 AM | #14
It's interesting to see logs from DP NiM. Does anyone have a log for a juggernaut that they might want to upload?

Methoxa's Avatar


Methoxa
08.07.2014 , 06:12 AM | #15
My log is a juggernaut's one.

It has all dp bossfights ( even a 7min council fight) in it + brontes, what more could one ask for^^
Revanchist

HBCentaurion's Avatar


HBCentaurion
08.07.2014 , 07:13 AM | #16
Quote: Originally Posted by Methoxa View Post
My log is a juggernaut's one.

It has all dp bossfights ( even a 7min council fight) in it + brontes, what more could one ask for^^
Heh, didn't see yours. Thanks!

Methoxa's Avatar


Methoxa
08.13.2014 , 01:31 AM | #17
there is a small comment i want to make on bestia:

The most crucial part in this fight is the beginning, when you have 4 adds on the field. This requires one tank taking 3 of the adds and the other tank taking 1 add. Usually in our raid the tank who takes the 3 adds was a sin with a hybrid build. Now i had to take them bc our offtank was a pt.

Hybrid sins take approx. 700-1000 dtps less than any other tank in that phase.

The skill prioritization of kbn shows :

Swipe (Dread Monster) - 4454 x 48 (m/r+k/e)
Squash (Dread Monster) - 12147 x 38 (m/r+k/e)
Dread Strike (Dread Master Bestia) - 3510 x 36 (m/r+k/e)
Assault (Dread Master Bestia) - 7662 x 77 (m/r+k/e)
Swat (Dread Larva) - 5395 x 15 (m/r+k/e)
Pulverize (Dread Monster) - 20248 x 17 (f/t+k/e)
Dread Charge (Dread Master Bestia) - 19536 x 1 (f/t+k/e)
Dread Scream (Dread Master Bestia) - 12771 x 26 (f/t+k/e)
Swelling Despair (Dread Master Bestia) - 27291 x 6 (f/t+k/e)
Expectorate (Dread Larva) - 7413 x 8 (f/t+i/e)

This is for hybrid sins, they take less aoe dmg

for a jugger/pt tank it is :

Pulverize - 11899 x 39
Squash - 6956 x 67
Swipe - 2499 x 159
Dread Scream - 10404 x 26
Assault - 6873 x 48
Swelling Despair - 12789 x 8
Dread Charge - 11098 x 10
Dread Strike - 4619 x 25
Expectorate - 6447 x 3
Swat - 2408 x 24
Burrow - 225 x 5

Now the main difference is the damage of pulverize. Its is quite spike damage and the adds seem to nearly do it synchron. Meaning : Taking three adds = Getting a 3x 10k in a second. The most brutal for this attack is, that this attack can only be shielded, not defended. So there are 2 things the addtank can do :

First equipping defense gear to get less dmg from those attacks that can be defended
Equipping Absorb gear to make the dmg of pulverize lower.

Our sin tank always had defense gear on bc pulverize is not a skill to worry for him.
Tried both things yesterday

Absorb gear seemed to give healers some more time before they really have to heal me, also i was less spiky. In defense gear i didnt receive much dmg but when pulverize hit, i was instantly on 10-20 %.

Noteable that kbn did some bosses with the hybrid spec which means that non hybrid sins/juggers/pts would get other dmg ratios and therefore the ideal tank distribution for them is differently.

In his Dtps calcs kbn did not seem to have taken 2-3 adds. Meaning that either his offtank took 2-3 or they had an tauntdd taking one add. For the calculation of the ideal tank distribution however it seems neccessary to also calculate the bis for the tank who takes 2-3 adds bc as i said in the opening, it is the most crucial part of the fight and not every raid has a tauntdd.

Only equipping for the dmg of Bestia isn't a solution for the 2-3 addtank because :

Dread Monster Percent of total dmg : 57,3 wheras 27,5 % by Pulverize F/T+ K/E
Bestia Percent of total dmg : 39,0 whereas 12,% by Dread Scream F/T + K/E

Those both attacks can only be shielded.

There is another attack by bestia that can only be shielded : Swelling Despair : 5,8

Edit : % are now % of total dmg taken, not anymore % done by the particular mob.

So 45,3% of damage can not be defended.

Kbn :

Quote:
Bestia
DtPS = 4797.96
M/R+K/E = 58.92%
F/T+K/E = 38.75%
F/T+I/E = 2.33%
Mine :
DtPs = 4797,96
M/R+K/E = 53,25
F/T + K/E = 45,34%
F/T + K/E = 1,41%

Meaning the damage of non defendable attack is atleast as tank with 2-3 adds higher than for a tank with only 1 add. This leads to the conclusion that absorb/shield is very recommended for this fight however kbn results might seem to favour a mixed gear set for Bestia.
Revanchist

Methoxa's Avatar


Methoxa
08.13.2014 , 03:52 AM | #18
So here for Council :

Spoiler


A little weird on the Mass Force Storm, actually all 4 cast it therefore its dmg has to be multiplied with x4. Also a little correction of numbers was needed, as i was hit by raptus a few times on transition to phase 3. I neglected this dmg here as in a good try you wouldnt be hit by raptus.

MR+KE : 57,50%
FT +KE : 40,85%
FT+IE : 3,65%

Another uncertainty is Bestia's force push. It doesnt seem to be defendable and shieldable, but unless i get clarification if that i will thread it as an FT+KE Attack.
Revanchist

KeyboardNinja's Avatar


KeyboardNinja
08.13.2014 , 09:12 AM | #19
Force Push is definitely FT/KE.

Regarding Bestia, my cotank takes the two adds. However, we just burn the adds fast enough that we don't really have four on the field except for a very brief moment between adds 2 and 3. I stealth out of add 2 (by which point it's in the 20s) and pick up 3 while 2 goes to one of the Gunslingers by design. It's generally dead before it finishes walking over to them. This strategy makes the doubled-add tank take a lot less damage than he would otherwise, and puts less emphasis on AoE DR. In fact, we found that a hybrid shadow in 180s took more damage than a full-spec vanguard in 186s.
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

xxSHOONYxx's Avatar


xxSHOONYxx
08.13.2014 , 09:23 AM | #20
Quote: Originally Posted by Methoxa View Post
for a jugger/pt tank it is :

Pulverize - 11899 x 39
Squash - 6956 x 67
Swipe - 2499 x 159
Dread Scream - 10404 x 26
Assault - 6873 x 48
Swelling Despair - 12789 x 8
Dread Charge - 11098 x 10
Dread Strike - 4619 x 25
Expectorate - 6447 x 3
Swat - 2408 x 24
Burrow - 225 x 5
So how many of these are classified as AoE? I assume swipe and Expectorate, but are there others? With my recent exploits into AP-ion tanking I'm curious to see how it would hold up with 30% AoE DR, 40sec CD on energy shield, and energy rebounder instead of taking heat blast/oil slick.
Taunted for her pleasure
I have like 28 dps characters