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An anecdote regarding Distortion Field's missile break

STAR WARS: The Old Republic > English > Galactic Starfighter
An anecdote regarding Distortion Field's missile break

Hanak's Avatar


Hanak
07.31.2014 , 04:40 AM | #21
Nemarus - could you tell how were these ships specialized?

Ions and heavies should have killed you fairly quick if you were caught between even just two strikes.
Ukvayat Hanak
Saberwing on The Ebon Hawk
Operations Leader and Recruitment Officer
"Return with Honor"

Verain's Avatar


Verain
07.31.2014 , 09:38 AM | #22
Hitting a scout on node with heavies is not exactly trivial.
"The most despicable person on the GSF forum."

Kuciwalker's Avatar


Kuciwalker
07.31.2014 , 09:57 AM | #23
With ion, however, it is. And ion's dps to hull is low but nonzero. I've actually killed scouts on nodes purely with ion before.

Nemarus's Avatar


Nemarus
07.31.2014 , 09:58 AM | #24
Quote: Originally Posted by Hanak View Post
Nemarus - could you tell how were these ships specialized?

Ions and heavies should have killed you fairly quick if you were caught between even just two strikes.
Heavies were definitely used. I didn't hear any Ions.

I do agree that Ions + Clusters on very skilled pilots would've probably removed me sooner than 5 minutes. How much sooner is hard to say.
Shayd / Callem / RK-4X / "Trynt" - Leader of <Eclipse Squadron>, The Ebon Hawk
http://EclipseSquadron.enjin.com Imperial GSF-focused guild

"Serve the Emperor above all others."

Hanak's Avatar


Hanak
07.31.2014 , 10:16 AM | #25
Quote: Originally Posted by Verain View Post
Hitting a scout on node with heavies is not exactly trivial.
If someone was above and below sitting and waiting, then it should have been.
Ukvayat Hanak
Saberwing on The Ebon Hawk
Operations Leader and Recruitment Officer
"Return with Honor"

Nemarus's Avatar


Nemarus
07.31.2014 , 10:39 AM | #26
Quote: Originally Posted by Hanak View Post
If someone was above and below sitting and waiting, then it should have been.
No. I'm not some newb Bomber circling at a fixed speed and predictable course. I'm a Scout with Tensor Field up for half the time. I am constantly changing throttle speed and bearing. My lead indicator is dancing all over the place. Even if you manage to line up a shot, you then have my Evasion to contend with. My base Evasion is 33%. When Tensor Field is up (24/60 seconds), it's 39%.

An errant shot might get through, but at worst it's going to do a minor bit of shield-piercing damage, just like the occasional Cluster Missile that gets through. And the moment I started taking any sustained damage, I flipped sides.

This is why missiles need to a viable anti-Scout, anti-Evasion weapon. But the fact that Distortion Field gives you not only great defense against lasers, but also a second missile break (which no other non-engine component but EMP Field does) points toward DF just being too good. It really needs to be good at one thing or the other, or else a lot worse at both, in my opinion.
Shayd / Callem / RK-4X / "Trynt" - Leader of <Eclipse Squadron>, The Ebon Hawk
http://EclipseSquadron.enjin.com Imperial GSF-focused guild

"Serve the Emperor above all others."

Hanak's Avatar


Hanak
07.31.2014 , 03:34 PM | #27
I agree with your statement in regards to distortion field and that it could use some tweaking - Verain's suggestion is nice of upping the lock-on time while it is active.

My apologies if you feel I was degrading your abilities. That was not, and never will be, my intention. What I am trying demonstrate is that you should have been dead much quicker than 5 minutes. I've done the very same thing before - hold a node from cap for quite a few minutes, even a whole match once or twice. But when someone is in an optimal position - you can juke just as fast as someone can move a targeting reticle.

Let's consider some numbers - it's what I'm more comfortable with.

I'm taking these things as given:
Distortion field will last you a full revolution around the satellite.
A strike build with ions that drain engine power, heavies or quads, and clusters.
None of the strikes chose the accuracy buff companion (assuming the worst here).
It take approximately 3-5 seconds to traverse the diameter of a satellite while still working to maintain some line of sight. This would include the time in which you would be on the side of the satellite prior to where you would LOS with the top or the bottom.
There are optimal points both above and below a satellite where there are no LOS issues for that hemisphere. The closest you can get to this is weaving the tips.
Ion cannons at parking range have about 100% accuracy and 150 RPMS.
Heavy laser cannon at the same range would have about 105% accuracy and 120 RPMS.
For the sake of averages we will say that your evasion is 36%.

Maths time:
In 4 seconds a strike should have fired close to 10 ion shots - only one of which is require to completely deplete an entire shield arc. Considering that the chance to hit is 100 - 36 = 64% so at least 6 of those shots should hit you. If we say the pilot has a 50% hit/miss ratio then only 3 of those shots hit. If one hits you during the first 2 seconds and the other one in the last two seconds, all your shields will be stripped.
In the next 4 seconds as you transpire across the other side of the satellite a strike should have fired close to 8 heavy laser shots - only two of which are required to send you into the void. Chance to hit here would be 105 - 36 = 69% so at least 5 of those shots hit you. Again, taking into account the 50% hit/miss ratio, let's say two of those shots hit you. This means you are dead.
All of this is neglecting the harassment of cluster missile locks.

With these considerations - you should last 4-6 times around a satellite. And I'm just counting 2 pilots in this scenario. They will have to give up the cap, but they do so to kill you and retake it.
Ukvayat Hanak
Saberwing on The Ebon Hawk
Operations Leader and Recruitment Officer
"Return with Honor"

Altheran's Avatar


Altheran
07.31.2014 , 05:40 PM | #28
Far from me the idea to contradict you, Nemarus, but I think a ship with Quick-charge may have outlasted your build in this situation.

That aside, I completely agree it is quite ridiculous to be able to last that long against four Strikes.

In my opinion, more than showing the strength of Distortion Field -while it has undeniably a role-, it shows how ridiculously easy it is to stall time around a satellite. Or to be more accurate, how easy it has always been, as long as foes can only rely on dogfighting.
You basically more or less revived how it was before bombers were added... Pretty much anyone could hold a satellite almost indefinitely unless the enemy team was grossly outnumbering or brought Gunships.

The amount of "LOS cutters" provided by satellite is unholy, if you ask me. Maybe that removing/reducing a few of them...

Ryuku-sama's Avatar


Ryuku-sama
07.31.2014 , 06:36 PM | #29
Quote: Originally Posted by Hanak View Post
blablabla
Just to give you an idea.. I see very few pilots hitting consistently 50% accuracy in any ship beside a gunship. I can say that I'm one of those.. And even I wouldn't get 2 shots off on a scout hugging a node. Your napkin maths don't stand the reality. The tracking pen you let out of your maths would keep someone with HLC to hit anything that would be more than 5 off center.
"If it wasn't broken, we shall break it. If it is balanced, we shall beat it until slow and painful death follows. If it is overpowered, it is working as intended." - Bioware 2015

Hanak's Avatar


Hanak
07.31.2014 , 06:38 PM | #30
I see most strike fighters with the build I mention have 40% or higher, personally I usually am around 65% with it.

Recall the stated given of, "There are optimal points both above and below a satellite where there are no LOS issues for that hemisphere. The closest you can get to this is weaving the tips."

With fully spec'd turn rate, moving the ship while aiming shouldn't be an issue for your 5 at 4-5k away from the ship. The distance traversed by the scout will easily be within the kill zone. If my napkin maths aren't enough, I could break into some trig - it's a Law of Sines problem of the ambiguous case.

Just some numbers to back up what I'm saying - he should have been dead much much sooner.
Ukvayat Hanak
Saberwing on The Ebon Hawk
Operations Leader and Recruitment Officer
"Return with Honor"