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Bioware Strikes Again! Stupid Flashpoint Changes that were never needed!

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Bioware Strikes Again! Stupid Flashpoint Changes that were never needed!

Fazaani's Avatar


Fazaani
07.22.2014 , 11:54 AM | #21
Don't see the problem, all the bosses are easy to fight with any grp that have slightest idea what they should be doing. If not... problem aint in the fp that is made to work as intended

(pls nightmare lost island lvl 55 and we get these whines into a new level! )
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Kryand's Avatar


Kryand
07.22.2014 , 11:57 AM | #22
Quote: Originally Posted by Fazaani View Post
(pls nightmare lost island lvl 55 and we get these whines into a new level! )
Agree! They need to bring back the original pre-nerf Lost Island and Kaon, bonus bosses included, and scale them up for 55. And also any other HMFPs that were nerfed that I may have forgotten about (I think Directive 7 had some nerfs, maybe others).
entering swtor afterlife aka other games aka heaven

DataBeaver's Avatar


DataBeaver
07.22.2014 , 12:39 PM | #23
Quote: Originally Posted by Kaos_KidSWTOR View Post
The point of the cave/pond stratagey is to make the boss less difficult. those adds if not dealt with quickly can kill a group even with a really good healer.
Found your problem. The adds are normal mobs with less than 10k HP each, if they are not dealt with in short order after spawning your DPS are incompetent.

DalekTheCat's Avatar


DalekTheCat
07.22.2014 , 12:39 PM | #24
Quote: Originally Posted by wainot-keel View Post
As for the shuttle thing, it's an annoying tactic too, and more often than not, you end up with a bunch of remarkably tough little ****** hassling the group after the wookie is dead.

While annoying, the cave thing was effective. The shuttle thing on Cademimu, is not. I really don't know how it became popular being so unreliable.
The shuttle thing is completely effective as long as the tank knows to save their aoe taunt for Explosive Fuel instead of panicking and blowing it at the first sign of pigmen.

Benirons's Avatar


Benirons
07.22.2014 , 12:52 PM | #25
Quote: Originally Posted by Kaos_KidSWTOR View Post
Used to the adds in Corp Labs wouldnt aggro unless you AOE'd them. now, they will aggro at ANY range, and their laser attack has an infinite range too.

The point of the cave/pond stratagey is to make the boss less difficult. those adds if not dealt with quickly can kill a group even with a really good healer (my dad can attest to that as his main is a Mercinary Healer, and he is nearly the top healer in my guild [Gone Sithing on The Harbinger]) So, the knowledge of being able to kite the boss previously isnt an exploit, it's a tactical advantage. If your fighting something, you want every single advantage you can get right? Cause, if you dont your kinda stupid. It's similar with the wookie fight in HM Cad, that's a tactical advantage, not an exploit...
Hmm, do you mean the standard droid adds on the first robot boss in labs? Yah now that u mention it, they used to just stand around and not attack u unless u did. What a lousy thing that was too. Better the way it is now.

I guess u can define exploit by directly or indirectly avoiding an intentioned mechanic. Not fighting the adds in HM athiss on that second boss hence is an exploit. It takes like 1 smash to kill the entire pack, I really dont undrerstand what all the fuss is about with today's gear.

There is unfortunatly this tendency to avoid stuff instead of doing it the right way and actually learn something and become a better player (of course there r excpetions, but if ur having trouble doing the fight as it is, u should first down it the way it should be done so u can improve as a player).

wainot-keel's Avatar


wainot-keel
07.22.2014 , 12:52 PM | #26
Quote: Originally Posted by DalekTheCat View Post
The shuttle thing is completely effective as long as the tank knows to save their aoe taunt for Explosive Fuel instead of panicking and blowing it at the first sign of pigmen.
If the tank knows what s/he's doing, adds will be picked as soon as they spawn with a quick AoE attack and then killed by the wookie's flames before another batch of adds spawn. No need to ever use AoE taunt for anything on that fight.

Basically, if the tank can deal with adds properly, the shuttle thing is irrelevant. If the tank cannot, then being on the shuttle makes it worse

DalekTheCat's Avatar


DalekTheCat
07.22.2014 , 01:01 PM | #27
Quote: Originally Posted by wainot-keel View Post
If the tank knows what s/he's doing, adds will be picked as soon as they spawn with a quick AoE attack and then killed by the wookie's flames before another batch of adds spawn. No need to ever use AoE taunt for anything on that fight.
There is no argument that there are other effective ways to do the fight. I was merely pointing out that using the shuttle is one way to make it a very straightforward, uncomplicated, and fast encounter.

1. Burn boss.
2. Oh look, Explosive Fuel.
3. AoE taunt. (It's one keybind and not difficult or extreme.)
4. Loot and move on.

If you prefer to do it another way, that is fine, but the shuttle method is also valid and effective.

Kaos_KidSWTOR's Avatar


Kaos_KidSWTOR
07.22.2014 , 02:11 PM | #28
Quote: Originally Posted by Dras_Keto View Post
? WHAT ADDS? Are you talking about the little droids that spawn in the first boss fight? They are supposed to attack, it was a very long standing bug that they didnt. All you have to do is break off every other electricity phase, tap them twice and they die. Thats nothing....

Yea, but as a tank, those adds hit like a truck, and without really good Mdps, or ok Rdps, you arent gonna burn those adds down quickly enough, the first time i did that fight, it took 10 tries before i finally gave up on the fight, nowadays i can clear it perfectly fine.

Your idea of "a really good healer" is clearly different than mine. Have you ever done an operation? (Im just trying to imagine a guild advert: '<Gone Sithing> is now recruiting for Tactical and HMFP progression content. Apply today and come push the boundaries of SWToR!")

Yes, in fact ive done HM TFB, All ops in SM fasion, Attempted NiM EC < 2 Hours achivement, AND done HM S&V and, i'm a part of one of now 6 raid groups, some of which are trying NiM DF and DP progression, i am in the newest of our raid groups though, and have moved back to HM TFB and SM S&V for team coordination building.

As far as defending your exploiting as "tactics," just .. dont. Its too sad to be funny. Hell, most of the time these "tactics" you love so much just make the fight more difficult. If your tank has more than two neurons to rub together (which is a freaking hilarious joke from about 3 different angles), the wookie himself kills all the adds for you. Instead of trying to glitch the boss out because youre scared of a few ugnaughts, you could just do it the RIGHT way, and have an EASIER time.

Nine times out of 10, i actually am a tank with my dad and me, PT tank, and i DO know that the wookie's flamethrower attack kills the ugnaughts, the reason why i use the stratagey for that fight is because 9/10 the healer will take aggro on the Ugnaughts, and it makes it stupidly easy to group them up by kiting the boss to the police car, and have the heals stand on top.
Bold replies.

sanctified's Avatar


sanctified
07.22.2014 , 03:24 PM | #29
These replies concerning the competency of tanks for using the shuttle in Cam or having used the Cave in Athiss are hilari-bad. "If the tank knooows what he's dooooooing, then he'll just--"

Moooo. Who cares? It's a flashpoint. You can face tank them, or you can cheese it. Who cares? There are no brilliant insights* into endgame tanking to be gained from not cheesing the encounters. It generally comes down to if you think your team has good dps or poor. If it's poor, sure, make it easy on them (if you can.) If the dps is good, then just plow through it.

I notice in the hubbub to name tanks hot or not, no one says boo about wussy healers who hide behind trash cans and rails so that bosses with pulls won't interrupt their casting.

*Actually, now that I think about it, cheesing adds in FP's prepares you perfectly for operations. Most ops cheese the first trash pull in DP, the trash pull before the writhing horror in TFB, the adds before the first money boss in TFB, the adds before the puzzle boss in EV, and heck, anyone who does a stealth rez is technically using an exploit. it would appear that cheesing encounters is something that players are conditioned to do. But anyone who uses the shuttle in the Cam is a lazy punk who should be shot in the face. Principals, yo. Standards.
Playing since October 1st, 2011. Squad 238 for life.

MWidowmaker's Avatar


MWidowmaker
07.22.2014 , 04:09 PM | #30
what cave? i have never heard of this....i don't even really bother with the pond on my shadow when i tank it either....not like its hard or anything if you have semicompetent people
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