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Drakolich's Ship builds


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Drakkolich
07.16.2014 , 05:36 PM | #1
Once again up to date. After playing 5.5 for many months now these are the builds I'm playing.
My current go to load out when playing with my team is Rycer/Starguard, Quell/Pike, Imperium/Clarion, Mangler/Quarrel and either Blackbolt/Novadive or Condor if I'm playing Republic.

Scouts:

Blackbolt/Novadive
Primary: Light Laser Cannon (Accuracy/Shield Damage)
Secondary: Thermite Torpedo (Arc/Duration)
System: EMP Field (Missile break/Engine Lockout)
Shield: Distortion Field (Missile break)
Engine: Power Dive (Turning)
Armor: Lightweight Armor
Capacitor: Frequency Capacitor
Thruster: Turning Thruster
Sensor: Dampening Sensor
Copilot Ability: Blizz/B-3G9 Hydrospanner
Crew: Empire: Offensive: Jaesa Willsaam 6% Accuracy/2 Degrees to Arc: Vector 5% Evasion/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine pool
Republic: Offensive: B-3G9 6% Accuracy/12% Secondary Cooldown reduction Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Akaavi Spar 2000m Dampening/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine pool


Sting/Flashfire
Primary: Burst Laser Cannon (Tracking penalty/Hull damage)
Secondary: Rocket Pods (Ammo/Range)
System: Targeting Telemetry (Evasion/Crit Magnitude)
Shield: Distortion Field (Missile break)
Engine: Power dive (Turn)
Armor: Reinforced Armor
Capacitor: Damage Capacitor
Thruster: Turning Thruster
Reactor: Large Reactor
Copilot Ability: Blizz/B-3G9 Hydrospanner
Crew: Empire: Offensive: Lieutenant Pierce 6% Accuracy/25% Ammo Defensive: Vector 5% Evasion/10% Shield max Tactical: Mako 3000m Radius/5000m Communication Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive:B-3G9 6% Accuracy/12% Secondary Cooldown Reduction Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Kendra Novar 3500m Focus Range/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Bloodmark/Spearpoint
Primary: Light Laser Cannon (Accuracy/Shield damage)
Secondary: EMP Missile (Damage/Engine lockout)
System: Tensor Field (Evasion/Engine regen)
Shield: Repair Drone (Ammo)
Engine: Power Dive (Turn)
Armor: Reinforced Armor
Capacitor: Frequency Capacitor
Sensor: Communication Sensor
Reactor: Large Reactor
Copilot Ability: Blizz/B-3G9 Hydrospanner
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Vector 5% Evasion/10% Shield max Tactical: Mako 3000m Radius/5000m Communication Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: B-3G9 6% Accuracy/12% Secondary Cooldown Reduction Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Kendra Novar 3500m Focus Range/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Strike Fighters:

Rycer/Starguard
Primary: Heavy Laser Cannon (Armor pen/Shield Pen)
Secondary: Quad Laser Cannon (Efficiency/Hull Damage)
Secondary: Proton Torpedo (Arc/Range)
Shield: Quick Charge Shield (10s less Cooldown)
Engine: Retro Thrusters (Turning)
Thrusters: Speed Thrusters
Capacitor: Damage Capacitor
Magazine: Efficient Targetting
Reactor: Large Reactor
Copilot Ability: Blizz/B-3G9 Hydrospanner
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Vector 5% Evasion/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: B-3G9 6% Accuracy/12% Secondary Cooldown Reduction Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Akaavi Spar 2000m Dampening/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Quell/Pike
Primary: Light Laser Cannon (Accuracy/Shield damage)
Secondary: EMP Missile (Damage/Engine lockout)
Secondary:Cluster Missile (Range/Double Volley)
Shield: Quick Charge Shield (10s less Cooldown)
Engine: Koiogran Turn (Turning)
Thrusters: Turning Thrusters
Capacitor: Frequency Capacitor
Magazine: Efficient Targetting
Armor: Lightweight Armor
Copilot Ability: Blizz/B-3G9 Hydrospanner
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Vector 5% Evasion/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: B-3G9 6% Accuracy/12% Secondary Cooldown Reduction Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Akaavi Spar 2000m Dampening/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool


Imperium/Clarion
Primary: Light Laser Cannon (Accuracy/Shield damage)
Secondary: Proton Torpedo(Arc/Range)
System: Remote Slicing (Blaster maximum reduction/Engine lockout)
Shield: Directional Shields (Less Shield Delay)
Engine: Power Dive (Turning)
Sensor: Dampening Sensor
Capacitor: Frequency Capacitor
Reactor: Large Reactor
Armor: Lightweight Armor
Copilot Ability: Doctor Lokin/C2-N2 Lockdown
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Vector 5% Evasion/10% Shield max Tactical: Doctor Lokin 5000m Communication/2000m Dampening Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: Qyzen Fess 6% Accuracy/2 Degrees arc Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Treek 2000m Dampening/3000m Radius Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Bombers:

Razorwire/Rampart mark four
Primary: Heavy Laser Cannon (Armor pen/Shield Pen)
Secondary: Seismic Mine (Radius/Dot)
System: Interdiction Mine (Extra Mine/Slow)
Shield: Charged Plating (Engine recharge)
Engine: Hyperspace Beacon (Beacon health)
Sensor: Communication Sensor
Magazine: Regeneration Extender
Reactor: Large Reactor
Armor: Deflection Armor
Copilot Ability: Blizz/B-3G9 HydroSpanner
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Xalek 9% Damage Reduction/10% Shield max Tactical: Mako 5000m Communication/3000m Range Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: B-3G9 6% Accuracy/12% Reload Cooldown Defensive: M1-4X 9% Damage Reduction/10% Shield max Tactical: Lord Scourge 5000m Communication/3000m Range Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Legion/Warcarrier
Primary: Heavy Laser Cannon (Armor pen/Shield Pen)
Secondary: Seeker Mine (Speed/Extra mine)
System: Railgun Sentry Drone (Shield piercing/Charge time)
Shield: Repair Drone (Ammo)
Engine: Shield Power Converter (Max Engine and Shield pool)
Sensor: Communication Sensor
Magazine: Regeneration Extender
Reactor: Large Reactor
Armor: Reinforced Armor
Copilot Ability:Scorpio/Lord Scourge Suppression
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Xalek 9% Damage Reduction/10% Shield max Tactical: Scorpio 3000m Radius/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: Qyzen Fess 6% Accuracy/2 Degrees arc Defensive: M1-4X 9% Damage Reduction/10% Shield max Tactical: Lord Scourge 3000m Radius/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Decimus/Sledgehammer
Primary: Heavy Laser Cannon (Armor pen/Shield Pen)
Secondary: Concussion Missile (Range/Slow)
System: Concussion Mine (Extra mine/Hull Damage)
Shield: Directional Shield (3 sec recharge delay)
Engine: Power Dive (Turn)
Thruster: Regeneration Thruster
Magazine: Regeneration Extender
Reactor: Large Reactor
Capacitor: Frequency Capacitor
Copilot Ability: Salana Rok/Akaavi Spar Wingman
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Xalek 9% Damage Reduction/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: Qyzen Fess 6% Accuracy/2 Degrees arc Defensive: M1-4X 9% Damage Reduction/10% Shield max Tactical: Akaavi Spar 2000m Dampening/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Gunships:

Mangler/Quarrel
Primary: Burst Laser Cannon (Tracking/Hull damage)
Secondary: Slug Railgun (Hull Damage/Extra damage)
Secondary: Ion Railgun (Aoe Drain/Slower Regeneration)
Shield: Distortion Field (Missile Break)
Engine: Barrel Roll (Turn)
Sensor: Dampening Sensor
Magazine: Regeneration Extender
Reactor: Large Reactor
Armor: Lightweight Armor
Copilot Ability: Salana Rok/Akaavi Spar Wingman
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Vector 5% Evasion/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: Qyzen Fess 6% Accuracy/2 Degrees arc Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Akaavi Spar 2000m Dampening/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Dustmaker/Comet Breaker
Primary: Heavy Laser Cannon (Armor pen/Shield Pen)
Secondary: Slug Railgun (Hull Damage/Extra Damage)
Secondary: Proton Torpedo (Arc/Range)
Shield: Directional Shields ( 3 sec less recharge time)
Engine: Barrel Roll (Turn)
Sensor: Dampening Sensor
Magazine: Regeneration Extender
Reactor: Large Reactor
Capacitor: Frequency Capacitor
Copilot Ability: Salana Rok/Akaavi Spar Wingman
Crew: Empire: Offensive: Jaesa Willsam 6% Accuracy/2 Degrees arc Defensive: Vector 5% Evasion/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: Qyzen Fess 6% Accuracy/2 Degrees arc Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Akaavi Spar 2000m Dampening/5000m Communication Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

Jurgoran/Condor
Primary: Burst Laser Cannon (Tracking/Hull damage)
Secondary: Slug Railgun (Hull Damage/Extra Damage)
Secondary: Interdiction Missile (Range/Engine Drain)
Shield: Distortion Field (Missile Break)
Engine: Power Dive (Speed)
Thruster: Regeneration Thrusters
Magazine: Regeneration Extender
Reactor: Large Reactor
Capacitor: Range Capacitor
Copilot Ability: Empire Salana Rok Wingman Republic: Nadia Grell Bypass
Crew: Empire: Offensive: Gault 6% Accuracy/12% Reload Cooldown Defensive: Vector 5% Evasion/10% Shield max Tactical: Salana Rok 5000m Communication/3500m Focus Engineering: Blizz 13% Engine efficiency/ 15% Engine Pool
Republic: Offensive: B-3G9 6% Accuracy/12% Reload Cooldown Defensive: Nadia Grell 5% Evasion/10% Shield max Tactical: Treek 2000m Dampening/3000m Radius Engineering: C2-N2 13% Engine efficiency/ 15% Engine Pool

These are the ships I'm currently playing with now that I'm getting used to the 5.5 patch. Keep in mind I do think you can build some better ships however many of these are specialized for certain roles. The biggest example is the Quell/Pike, that is a pure Domination build, a Deathmatch build would look very different from that one.

Feel free to criticize and comment on anything or just ask questions.

I may have screwed up something when writing this all out so if you see something that doesn't make sense like a certain ship has a component it can't possibly have please bring it to my attention so I can fix it.

Enjoy, and hope this helps.
DrakolichDrakolích
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TrinityLyre's Avatar


TrinityLyre
07.16.2014 , 06:18 PM | #2
I added these in at the bottom of each section! That being said...

What the heck, dude? Why do you play gunship? They're so unfair, unbalanced and take absolutely no skill. You can fire any type of railgun and instantly annihilate an opponent from anywhere on the map with 100% accuracy! There's no opportunity cost in firing a railgun because they instantly charge and don't require you to be stationary! Anyone can run an aimbot and score 30+ kills in a gunship. Getting an amazing K/D takes no skill at all in a gunship. I'm almost tempted to change my entire guide to stress the importance of gunship play.

Spoiler


OK, OK, I'll actually read your builds now.
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Drakkolich's Avatar


Drakkolich
10.19.2014 , 04:41 AM | #3
Made adjustments to the ships as they have changed slightly since I put this up.

Major changes include:

Bloodmark/Spearpoint:
Changed Snap turn into Power Dive
Changed Ion Missile into Thermite Torpedo

Imperium/Clarion:
Changed Thermite Torpedo into Proton Torpedo
Changed Charged Plating into Directional Shields
Changed Deflection Armor into Lightweight Armor
Changed Damage reduction crew passive into Evasion crew passive
Changed Copilot ability from Nullify into Wingman

Razorwire/Rampart mark four:
Changed the talent on Interdiction Mine from Radius to Extra Mine


I'm currently trying out Power Dive on the sting instead of Barrel roll, it looks very promissing. I'll change it if I decide it's going to be permanent.

If anyone has any questions about any of the builds or changes feel free to ask below.
DrakolichDrakolích
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Fractalsponge's Avatar


Fractalsponge
10.19.2014 , 06:24 AM | #4
Quote: Originally Posted by Drakkolich View Post
Dustmaker/Comet Breaker
Shield: Fortress Shield (Weapon recharge)
I don't know if we can be friends anymore drak .
http://fractalsponge.net
Xi'ao - The Shadowlands

Drakkolich's Avatar


Drakkolich
10.19.2014 , 12:51 PM | #5
Quote: Originally Posted by Fractalsponge View Post
I don't know if we can be friends anymore drak .
I never ever play that ship, when I do I want it to be really different to atleast make me feel like theres a reason I'm playing it. After the buff Fortress is a ton of shields, but I hear ya it's still not good in my opinion. It's also why it has Proton, that isn't a very "good" choice it's just a fun one. The ships I think are terrible tend to be fun build ones, cause they are never on my bar anyways.

Hope that clears it up and we can be friends again. :P
DrakolichDrakolích
The BastionTwitch Stream

Verain's Avatar


Verain
10.19.2014 , 01:06 PM | #6
According to your post, you sure do run Lord Scourge a lot. He's super common! You must really like Suppression...


Or maybe you just dumped out your Empire ships and labelled them pub :P


Recommend: Change tactical component from "+5000 comms / +3000 range" (which is Lord Scourge on pubside, and Mako on Empire, but you really meant to type Salana Rok's passives most of those times) to "Varies" (since you almost always mean Akaavi Spar or Salana Rok, both of whom have wingman). Both sides have very low cost access to Wingman, Suppression, and Running Interference, as all appear on Tactical crewmembers, and the tactical bonuses are all similar in utility, unlike the others.


You also have an impossible recommendation for the Razorwire/Rampart, which needs to be the Razorwire, and the Rampart, as those are different.

Offensive: 6% Accuracy/2 Degrees arc Defensive: (This means Jaesa Williams or Qyzen Fess)
Defensive: 9% Damage Reduction/10% Shield max: (This means M1-4X or Xalek)
Tactical: Covered above, but none of these guys have hydro spanner.
Engine: 13% Engine efficiency/ 10% Engine Pool: (This means 2VR8 or Yuun)

So how do you get Hydro Spanner? I would recommend the Rampart be changed to:
Offensive: 6% Accuracy / Rapid Reload (B-3G9)
And the Razorwire be changed to:
Engineering: +10% max engine / -13% engine cost (Blizz)

Or just actually go and dump out which crewmembers you are using for real. Someone shouldn't be copying your builds and finding that they can't actually put the pieces together!
"The most despicable person on the GSF forum."

Drakkolich's Avatar


Drakkolich
10.19.2014 , 02:26 PM | #7
Major Changes:
HUGE crew Overhaul, added all the names and faction specific crews
Changed 13% Engine Efficiency/13% Blaster Efficiency to 13% Engine Efficiency/10% Engine Pool on the Jurgoran


Thanks Verain for the push to not just lazy put 1 line saying the pub crew members are about the same, that should be much better now. Please go over it and find all my mistakes. :P
DrakolichDrakolích
The BastionTwitch Stream

Fractalsponge's Avatar


Fractalsponge
10.19.2014 , 02:46 PM | #8
Quote: Originally Posted by Drakkolich View Post
I never ever play that ship, when I do I want it to be really different to atleast make me feel like theres a reason I'm playing it. After the buff Fortress is a ton of shields, but I hear ya it's still not good in my opinion. It's also why it has Proton, that isn't a very "good" choice it's just a fun one. The ships I think are terrible tend to be fun build ones, cause they are never on my bar anyways.

Hope that clears it up and we can be friends again. :P
I know - once I maxed it I really didn't play it again. None of the options are good .

I ran feedback, since when I took it out it was for farm matches, and might as well wring out a little more dps.
http://fractalsponge.net
Xi'ao - The Shadowlands

Magira's Avatar


Magira
10.19.2014 , 04:32 PM | #9
Hm, why do not you take on the Mangler Malavai who has Silent Running and Wingman. Fits better to the Dampening sensors, I mean.
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Drakkolich's Avatar


Drakkolich
10.19.2014 , 05:18 PM | #10
Quote: Originally Posted by Magira View Post
Hm, why do not you take on the Mangler Malavai who has Silent Running and Wingman. Fits better to the Dampening sensors, I mean.
I ran Running Interference for a very long time on my Mangler, swaping to Wingman is a recent change.
Honestly I didn't even look for another Wingman crew member, and on all the other ships I run Wingman communication would be much better then Dampening. I really like this idea, thanks.
DrakolichDrakolích
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