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housing got decoration hooks :((

STAR WARS: The Old Republic > English > General Discussion
housing got decoration hooks :((

brutall's Avatar


brutall
07.09.2014 , 01:31 PM | #461
Quote: Originally Posted by Sambril View Post
Actually that question was answered in the first twitch TV session - we will not be able to recolour the walls, floor or ceiling. Just another example of the limitations of this system.
Bah that suck

Vinak's Avatar


Vinak
07.09.2014 , 01:50 PM | #462
Quote: Originally Posted by Arkerus View Post
God forbid a video game have limitations. OH thats right, they have to exist for the system to even work.

Get real.
dat strawman argument....

Quote: Originally Posted by Deewe View Post
To me it was pretty clear in the galactic twitch series, the reasoning starts @1.25:
  • Wanted an as easy as intuitive system to use giving much flexibility
  • Free placement would have meant difficulties to line up, give symmetry or to fit items right
  • Also stated they gave the best of both world
.
This is just depressing PR crap.

Free placement is not hard or unintuitive. Hooks by definition are rigid, inflexible systems. Frankly it's a bit insulting that Bioware thinks we're all too stupid to decorate on our own.

Number 2 is just wrong. Assuming symmetry is important to an individual (it may not be) it is not difficult to achieve with a free placement system. A simple fix would have been to implement a grid overlay...not lock the whole thing down with hooks.

And finally the "best of both worlds". What does that even means? It's a hook system. Period. It's lazy and outdated. A system purely motivated to sell crap on the cartel market.
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MXX ______.________CCCLXVII

LordArtemis's Avatar


LordArtemis
07.09.2014 , 01:55 PM | #463
Quote: Originally Posted by Arkerus View Post
God forbid a video game have limitations. OH thats right, they have to exist for the system to even work.

Get real.
Your off your game a bit today Arkerus.

Daekarus's Avatar


Daekarus
07.09.2014 , 04:42 PM | #464
47 pages and not a word that the devs can actually act on. Guys, you make my head hurt when your denial gets this bad. Do the mature thing and accept what you can't change: it's a hook system. You're going to have to deal with that. You can still make suggestions within that framework though. What specific things do you want to be able to do and what ideas can you offer on how to achieve those things within the hook system?

I'll give you a hint, an advanced hook system like this is like a free placement system with multiple mobile XYZ origins.

ScarletBlaze's Avatar


ScarletBlaze
07.09.2014 , 04:52 PM | #465
Maybe it is because I have only played SWG (not counting the month of Wow and STO) but even in SWG you could not paint the walls, floors or ceilings so not sure why this is an issue.
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Daekarus's Avatar


Daekarus
07.09.2014 , 05:05 PM | #466
Quote: Originally Posted by ScarletBlaze View Post
Maybe it is because I have only played SWG (not counting the month of Wow and STO) but even in SWG you could not paint the walls, floors or ceilings so not sure why this is an issue.
Because it would remove an opportunity to complain.

LordArtemis's Avatar


LordArtemis
07.09.2014 , 05:28 PM | #467
Quote: Originally Posted by Daekarus View Post
47 pages and not a word that the devs can actually act on. Guys, you make my head hurt when your denial gets this bad. Do the mature thing and accept what you can't change: it's a hook system. You're going to have to deal with that. You can still make suggestions within that framework though. What specific things do you want to be able to do and what ideas can you offer on how to achieve those things within the hook system?

I'll give you a hint, an advanced hook system like this is like a free placement system with multiple mobile XYZ origins.
...and I will give you a hint...you didn't likely read 47 pages. If you had, you would know that there have been suggestions placed within the current expected confines of the system.

Quite a few posts in fact.

Infernixx's Avatar


Infernixx
07.09.2014 , 05:45 PM | #468
Quote: Originally Posted by Daekarus View Post
Because it would remove an opportunity to complain.
I am outraged that I'm not allowed to tear down walls in my own Stronghold and build new walls out of lamps and astro-mech droids. Fail system is fail.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
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Daekarus's Avatar


Daekarus
07.09.2014 , 05:49 PM | #469
Quote: Originally Posted by LordArtemis View Post
...and I will give you a hint...you didn't likely read 47 pages. If you had, you would know that there have been suggestions placed within the current expected confines of the system.

Quite a few posts in fact.
I read nearly the whole thread, and I saw a whole lot of suggestions from people who don't really understand what will and won't be practical. You made a few suggestions that might work but you gave no specifics on how those things might actually be done within the UI that they're going to build for hooks. If you're interested in getting the devs to listen, then you're going to have to be specific and organized. Since you seem to be a pretty smart guy and are familiar with the free placement system, perhaps you might take the lead and create a list of in-system suggestions and flesh them out a bit. I think some of the limitations that people are objecting to might be addressed if you present solutions in that way. The current direction of the thread doesn't seem to be headed towards anything constructive.

Arkerus's Avatar


Arkerus
07.09.2014 , 07:55 PM | #470
Quote: Originally Posted by LordArtemis View Post
Your off your game a bit today Arkerus.
Oh, I can spell it out for you. I know its hard for people to keep up.

The loudest complainers throw out ambiguous complaints like "missed opportunities" and "bioware's rules".

They are just blanket arguments that have NO meaning.

Get it?

Bioware created a housing systems with limitations. You can't place a hat on a vase or put a space couch on the ceiling because they looked at their options and decided for a myriad of reason this was best for the game.

BUT even if they had used an "open" system, IT still has RULES. It's still not completely open. A system has rules to make it work. All the whining, crying, moaning armchair analysts have to understand their complaints mean essentially nothing because they can't put together an argument with actual valid complaints. Someone complaining their "creativity is stifled by bioware" gets a "boo hoo, get over it" from me.

If someone doesnt like the very flexible system that we are apparently going to get, they can bug off. No system is limitless; that is a pointless argument and no one cares if the artist in you is hurt by bioware's decision.
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