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housing got decoration hooks :((

STAR WARS: The Old Republic > English > General Discussion
housing got decoration hooks :((

Andryah's Avatar


Andryah
07.03.2014 , 10:31 AM | #291
Quote: Originally Posted by MarsherMeow View Post
Actually it was Jack Wood my bad.
http://42gaming.com/blog/community-c...eles-2014.html
Thanks... but I don't see anywhere that they said it would be hook-less.

You took their statements and inferred what you wanted to hear. Which is fine... but best not to make statements attributed to Bioware staff where they did not explicitly say something. Nothing good ever comes from that.... you just set yourself up for failed expectations at a personal level.

It would be nice if you could do anything you want with our house. But you know what.. that's not going to happen here. Make peace with it or you will just make yourself over-the-top miserable over it.

/2-cents
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Andryah's Avatar


Andryah
07.03.2014 , 10:33 AM | #292
Quote: Originally Posted by MarsherMeow View Post
That would be true if the person asking the question didn't directly bring up Wildstar. So in the context of comparing it to Wildstar it would mean free placement. Maybe the dev hasn't played Wildstar or seen it's housing but he didn't state that he didn't know how Wildstars housing is.
Again.. you are drawing biased conclusions base on what you desire. Own it. You want it, they did not say you would get it.

I understand what you desire, but you are not getting it... THAT they have made clear to you and all the rest of us with the information they are unfolding to us now.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

TUXs's Avatar


TUXs
07.03.2014 , 10:50 AM | #293
Quote: Originally Posted by Andryah View Post
... but best not to make statements attributed to Bioware staff where they did not explicitly say something.
"you will be able to place items as you see fit" - Bioware
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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DOHboy's Avatar


DOHboy
07.03.2014 , 10:51 AM | #294
Quote: Originally Posted by Andryah View Post
Thanks... but I don't see anywhere that they said it would be hook-less.

You took their statements and inferred what you wanted to hear. Which is fine... but best not to make statements attributed to Bioware staff where they did not explicitly say something. Nothing good ever comes from that.... you just set yourself up for failed expectations at a personal level.

It would be nice if you could do anything you want with our house. But you know what.. that's not going to happen here. Make peace with it or you will just make yourself over-the-top miserable over it.

/2-cents
yeah, not sure how what was said isn't what was offered. Given what I saw from the video you have a fairly complex system for placing items in multiple locations, I guess "hooks" isnt' a good description, more like peg board.

people see what they want to see and not what it does/offers. See a hook and its "hooks" meaning stationary and limited/not customizable. I saw pegs with lots of variation on what can be placed where.

will it be free form, no, is it single location and static no.

As with most things, its somewhere in between and everyone is looking at the small negative and not the larger positives.

ikinai's Avatar


ikinai
07.03.2014 , 10:55 AM | #295
Quote: Originally Posted by TUXs View Post
"you will be able to place items as you see fit" - Bioware
Obviously the * was missed on that statement with the addendum and separate clause in legalese at the bottom of the margarita glass he had in hand. It went something along the lines of, 'Within the system we designed which has a base 2x2 square tile where you can shimmy things around in such a way as to make you believe it was free form placement.'
I'll tell you what, then. Why don't you call me some time when you have no class?
--Rodney Dangerfield Back to School
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Infernixx's Avatar


Infernixx
07.03.2014 , 10:59 AM | #296
Quote: Originally Posted by TUXs View Post
"you will be able to place items as you see fit" - Bioware
Which you can with the system that they've shown us. It's just not the system you wanted.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

MarsherMeow's Avatar


MarsherMeow
07.03.2014 , 10:59 AM | #297
Quote: Originally Posted by DOHboy View Post
yeah, not sure how what was said isn't what was offered. Given what I saw from the video you have a fairly complex system for placing items in multiple locations, I guess "hooks" isnt' a good description, more like peg board.

people see what they want to see and not what it does/offers. See a hook and its "hooks" meaning stationary and limited/not customizable. I saw pegs with lots of variation on what can be placed where.

will it be free form, no, is it single location and static no.

As with most things, its somewhere in between and everyone is looking at the small negative and not the larger positives.
I don't see many positives to it. The only positive I see is ease of use for newer players. But without an option to turn it off it stifles creativity of those that want to take it further. I can't even put a vase and lamp on a table as I see fit.

This is like a coloring book with my colors selected for me. You might be able to color it a bunch of different ways with the colors provided, and maybe even get a new color once in awhile but you can only have so many combinations of that.

Stifling creativity in a activity that is about expressing your creativity is bad anyway you look at it.

Infernixx's Avatar


Infernixx
07.03.2014 , 11:02 AM | #298
Quote: Originally Posted by MarsherMeow View Post
I don't see many positives to it. The only positive I see is ease of use for newer players. But without an option to turn it off it stifles creativity of those that want to take it further. I can't even put a vase and lamp on a table as I see fit.

This is like a coloring book with my colors selected for me. You might be able to color it a bunch of different ways with the colors provided, and maybe even get a new color once in awhile but you can only have so many combinations of that.
You can't turn 'off' the whole system. You're working on the mistaken assumption that you can 'turn off' the hooks.

The Hooks 'are' the system. What you want to do is have the whole thing be a collection of huge 3-D hooks where you can put all manner of things in all three axis and 'that' isn't going to happen because they wanted a system that's simple and intuitive to use, but with enough depth for experienced players.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

JimG's Avatar


JimG
07.03.2014 , 11:10 AM | #299
I was skeptical, but after seeing the video, the hook system looks pretty good. It's got some very robust options and also simplifies things if people want to go a simpler route. Seems like the best of both worlds.

MarsherMeow's Avatar


MarsherMeow
07.03.2014 , 11:11 AM | #300
Quote: Originally Posted by JimG View Post
I was skeptical, but after seeing the video, the hook system looks pretty good. It's got some very robust options and also simplifies things if people want to go a simpler route. Seems like the best of both worlds.
It's not a question of if people want to go the simpler route. You have to go the simpler route.