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TOR: continuing to fall short

STAR WARS: The Old Republic > English > General Discussion
TOR: continuing to fall short

AGSThomas's Avatar

06.20.2014 , 09:05 AM | #31
Quote: Originally Posted by Undying-Rage View Post
The TOR ship fell completely short when it announced f2p. The cash shop was the nail in the coffin.
F2P only killed this game because every single Cartel Coin purchase in this game is overpriced. A black dye that is one use is not worth $20.00 Even the unlocks are way too much. They killed my enjoyment of collecting things when they brought an expensive price to it.
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Nataph's Avatar

06.20.2014 , 12:42 PM | #32
Quote: Originally Posted by Andryah View Post
Yep yep.

And for the "OMG it's bleeding out in the player base!" ummm.. no.. it's not....though the PvP servers are on a slow persistent decline. The PvP servers are not as that lends to the PvE servers seeing modest growth, offsetting the continued PvP decline, and honestly that is what I would expect to see in an MMO that is essentially a PvE game with some PvP.
I think this is because PVP players are typical divas, who complain about every aspect of the game that does not benefit their character. Pvp players will say the next mmo will be the best and will leave the moment it comes out. A few months from now, they will say the exact thing about their new mmo.
This is coming from a 95% pvp player. I only pvp, i pvp on all the mmo's i have played. therefore i know what many pvp players complain about. Me.. i dont care. I understand the business side of things. They must make money or there is no reason to continue a game.

Ixzaran - Ix'Allure - Ix'Jash - Ix'arsiah - Nataph - Lots of 70's

RiVaN_'s Avatar

06.20.2014 , 02:20 PM | #33
Quote: Originally Posted by Undying-Rage View Post
Don't forget its p2w system. EAware said we'd never see p2w and they lied to us. Now they're suffering the consequences while MMOs like Wildstar take the gaming community by storm.
Give me undeniable proof of Pay to win please.

In what way can I turn cold hard Cash, (Dollars, Euro's, Peso's, Pounds, Denair, Ruples, Franks, Shillings, Etc) into top level, best of the best gear and be guaranteed to beat everything the game can through at me in one quick and easy step. I'm talking log in, select items, in-put credit card info and BAM! I have all I need to win...
Show me the proof of this.

NWO is a, near pure, pay to win system. You pay real world currency for astral diamonds, you log in and use astral diamonds to buy the best gear in the game; Then you can solo anything that isn't Player created or pvp. That is P2W.

Quote: Originally Posted by AGSThomas View Post
F2P only killed this game because every single Cartel Coin purchase in this game is overpriced. A black dye that is one use is not worth $20.00 Even the unlocks are way too much. They killed my enjoyment of collecting things when they brought an expensive price to it.

Yes the cartel market is WAY over priced... $20 for a dye module is to much, now if a purchase got the dye and an unlock so that you could get an infinite amount out of your collections then maybe it is worth 1/2 the current price.
75% of what is charged in cartel coins is overpriced once you assign a real world dollar amount to it.
F2P didn't kill the game though, the game is far from dead. I think F2P actually helps, not just this game, but all MMO's. Wildstar and ESO got some heavy criticism for not launching with some type of F2P system built in. F2P is successful unless you are NWO and implement a true P2W soon after launch too

Now to the subject of the thread.
Yes SWTOR has it's failings and there is a lot that they can improve and do better, but you can say that for EVERY game out there. It all comes down to personal preference I prefer SWTOR, I wish there was more content being produced and I think that maybe they should have released some more new awesomeness this summer instead of waiting till August, but it is what it is.
Each MMO wants to be something that MANY gamers will like, but you can't please everyone, you can't even try. If you do try to please everyone then you will fail. For a long time the # of MMO's was very small so when WOW came out they were the "IT game." Now, 10 years later we have a lot of MMO's to chose from and each one offers something different, however SWTOR remains one of the most popular.

ESO, in general has had a pretty terrible spin up and many retailers (Amazon, Best Buy, Walmart etc) have already dropped the price to about $30 and the game hasn't been out all that long. I played ESO for a little while thanks to a friend who decided he didn't like the game. Then people started finding game/economy breaking exploits. It was easy to get caught up in these exploits with out even realizing it. I needed some money so I asked an ESO guild mate what the best way to get alot quick was and he said, "just take some of the iron ore out of the guild bank and sell it. I have Ton's I'll put more in." So I did, well it was iron ore that had been duped using an exploit. I got caught and now can't play ESO anymore. I was stupid and trusted that the stuff was legit, when I should have realized that iron ore is hard to get. Oh well, no loss. If it that easy to exploit a flaw in the game then I don't want to play it.

Wildstar, while it has a lot to offer hasn't had a very big draw yet (despite what some may say) and seems to be targeted at the Vanilla WoW fans while still trying to be anti-WoW. I have been playing Wildstar and although I find the "Space Western/Cowboys, Aliens and Magic Idea to be kinda cool I also find a lot of the game to be pretty boring. The graphics are cool, very cartoonish and more of a Nintendo look and feel, but still really nice. Don't get me wrong I actually like that because I want my games to look like games, not real life. Wildstar is definitely geared for the hardcore player though, but with all of the telegraphed abilities and Puzzle like AoE strikes, it has a very high learning curve for a game that has "bunnies and kitties" (at least that is how my 9 year old daughter see's them) as humanoid playable races. Overall it is a good game, but doesn't have enough depth of story, or changing story lines to have a high degree of replay-ability for me. I have worked on lvling 2 different toons in Wildstar and I just can't get into the game. My list of positives far exceeds my list of negatives, but a couple of the negatives are enough for me to wait for the day that it, inevitably, goes F2P. Seeing as how they have a built in method for purchasing subscription time using in game gold I think Wildstar realizes that they will eventually be F2P too.

All in all everyone will find the game that fills the niche that they fit into as a gamer and SWTOR isn't for everyone, but I like it and many, many other people do too. Maybe OP you don't and, that's ok. Find a game that has all those things you want and play the crap out of it!
We are all kind of bored of the same old same old that we have had since October when the Oricon and the Dread Ops dropped, but great things are on the horizon. I don't thinks the Dev's of this game are def and dumb, so I hope they are working on some really awesome stuff for us in the VERY near future.
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SgtJeremy's Avatar

06.20.2014 , 05:26 PM | #34
Quote: Originally Posted by Undying-Rage View Post
The TOR ship fell completely short when it announced f2p. The cash shop was the nail in the coffin.
Pretty sure the Cash Shop is the only thing keeping this game's head above water. Cause it sure as hell isn't the subscriber dollars funding this game.
"A man who won't die for something is not fit to live."
"Victory at all costs, Victory inspite of all terror, victory however long and hard the road may be; for without victory, their is no peace." Want free stuff, sure you do.

Nataph's Avatar

06.20.2014 , 06:41 PM | #35
I read Bioware profits went up 400% when cartel were introduced. I do not see them using cartel if they made more money on subs. Cartel is making its money, therefore they will continue to use it. Its smart business.
We cannot expect a business to run f2p with all updates and give so much to the consumer just for funsiez. its still a business. Especially when the consumer is an mmo player, and the mmo community, which is fickle.

Ixzaran - Ix'Allure - Ix'Jash - Ix'arsiah - Nataph - Lots of 70's

LordArtemis's Avatar

06.20.2014 , 07:20 PM | #36
I think in most cases....and this is a very judgmental view, so I could most certainly be wrong.....when it comes to the forums and those folks that rail against F2P in rather blistering fashion, or perhaps try and convince others it is P2W (believing that yourself is fine, there are some things in the CM that can be seen that way), I feel they have an agenda and just wish to promote it.

The agenda that they do not care for F2P at all, and perhaps hate what it is doing to traditional MMO play.

This is not an irrational view IMO....F2P has changed the industry and the games we play in a substantial way. Many of the old traditions with respect to MMO gaming are falling behind F2P priorities and focus.

I personally think this is great, for the best and all that...but I understand why some folks would not.

I do find it disingenuous, however, to promote an agenda by presenting a view that is not your true feelings on a matter. If you are not happy with what F2P is doing to traditional MMO play you should present that openly IMO.

One should not hide behind silly arguments to try and change the minds of fellow community members using inaccurate and unfair propaganda.

Just my slant.