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The new 16-man bolstered GF Ops - impressions


KaleTogras's Avatar


KaleTogras
06.11.2014 , 07:47 AM | #1
I have to admit, I queued today with a sense of great trepidation. Under-geared and inexperienced pugs are what drove me away from farming S&V and TfB, but with the new Bolster mechanic and with a bit of competent tanking and healing, our ungainly mish-mash of a group managed to steam roll through the operation in less than 90 minutes without a single wipe! This almost never happens! Anyway, these are my impressions:

BOLSTER: The bolster is a bit OP. A group which was otherwise well geared, but had half the people decked out in Basic/Arkanian gear hit like a truck! Titan-6 fell before his 2nd rock phase, and the first boss was killed half a mnute after reaching the second rock!

WAIT TIME: Managable. As a DPS I had to wait about half an hour before the first group finder window popped and then had to wait another 15 minutes before replacements were found for people who quit the queue.

TEAM DYNAMICS: In a team where one of the tanks never raided before and several DPS-ers have never run that Ops before, the importance of having a good Ops leader really showed. Luckily, we had one. I'm guessing that standard Pug do's and dont's apply here as well, except you have less time to figure out who is the leader and who is the weak link in the chain.

And that's about it, really. Feel free to queue guys, it's not all that bad .

Brittaany_Banks's Avatar


Brittaany_Banks
06.11.2014 , 08:00 AM | #2
Quote: Originally Posted by KaleTogras View Post
I have to admit, I queued today with a sense of great trepidation. Under-geared and inexperienced pugs are what drove me away from farming S&V and TfB, but with the new Bolster mechanic and with a bit of competent tanking and healing, our ungainly mish-mash of a group managed to steam roll through the operation in less than 90 minutes without a single wipe! This almost never happens! Anyway, these are my impressions:

BOLSTER: The bolster is a bit OP. A group which was otherwise well geared, but had half the people decked out in Basic/Arkanian gear hit like a truck! Titan-6 fell before his 2nd rock phase, and the first boss was killed half a mnute after reaching the second rock!

WAIT TIME: Managable. As a DPS I had to wait about half an hour before the first group finder window popped and then had to wait another 15 minutes before replacements were found for people who quit the queue.

TEAM DYNAMICS: In a team where one of the tanks never raided before and several DPS-ers have never run that Ops before, the importance of having a good Ops leader really showed. Luckily, we had one. I'm guessing that standard Pug do's and dont's apply here as well, except you have less time to figure out who is the leader and who is the weak link in the chain.

And that's about it, really. Feel free to queue guys, it's not all that bad .
Bolster is crap any way you look at it. Bolster CAN NOT make up for a lack of mechanics knowledge which is the problem with most PuGs.

Bolster them to 99999 hp for all I care. Mechanics will still kill them since they want to be carried through anyway.
I don't care who you are. I don't care if you are male, or female, black, or white, gay, or straight, religious, or non-religious, old or young. I care about 3 things. Can you tank properly? Can you DPS properly? Can you heal properly?
#GamerGate

KaleTogras's Avatar


KaleTogras
06.11.2014 , 08:07 AM | #3
Quote: Originally Posted by Brittaany_Banks View Post
Bolster is crap any way you look at it. Bolster CAN NOT make up for a lack of mechanics knowledge which is the problem with most PuGs.

Bolster them to 99999 hp for all I care. Mechanics will still kill them since they want to be carried through anyway.
I agree, that is where a good leader comes in. Fortunately, bolster makes the heals better and the attacks stronger, so some mechanics are more forgiving and last shorter than others. Ffor example, my team really fudged the first boss, failed to move the shield for a full minute and then moved it waaaaay behind the group. And yet, when it finally arrived, the supercharged heals meant that the group was at 90% health on average, in spite of being in the sandstorm .

Amantino's Avatar


Amantino
06.11.2014 , 08:51 AM | #4
If I go in with my 180/186 gear, will I get boosted even higher?
Jennifér - Marauder
<Reckoning>

The Red Eclipse

KaleTogras's Avatar


KaleTogras
06.11.2014 , 09:04 AM | #5
Quote: Originally Posted by Amantino View Post
If I go in with my 180/186 gear, will I get boosted even higher?
You will probably be reduced . At full DF with a DM implant, all my stats remained the same. Can't improve on perfection .

wainot-keel's Avatar


wainot-keel
06.11.2014 , 09:05 AM | #6
Quote: Originally Posted by Brittaany_Banks View Post
Bolster is crap any way you look at it. Bolster CAN NOT make up for a lack of mechanics knowledge which is the problem with most PuGs.

Bolster them to 99999 hp for all I care. Mechanics will still kill them since they want to be carried through anyway.
The only thing bolster does is spare people from doing their 40 minutes Oricon run for the 156 gear required for ops. That's all. There are people who know their class and know the ops. Others don't. The Oricon run doesn't change that. Neither does Bolster. The sky is not falling.

naldoran's Avatar


naldoran
06.11.2014 , 11:52 AM | #7
Were you perchance in that Ebon Hawk run that I ended up leading on Alliare? Even I was a little surprised at how smoothly it went; I'm just glad that I randomly got picked as ops leader since it made life a lot easier than if I'd been trying to lead while unable to re-arrange raid frames & use announcements.

Can also confirm that bolster will improve the stats on tanks, even in full 180/186 gear. Haven't done one as a dps yet, so no comments other than to agree with the OP that things died a lot faster than usual.
Alliare: Assassin Tank & Callette: Operative Heals
Co-Lead of <Plausible Deniability> on Ebon Hawk

jrwellworth's Avatar


jrwellworth
06.11.2014 , 01:25 PM | #8
Hey all--

I have to say, I had my own fears about this GF thing, but also am really happy people who really only care about comms or gear rolls will have a place to do that. For the person who asked about their gear bolster a few posts above, I really was surprised. In my mostly dread forged tank set my stats were bolstered to an almost insane amount it seemed. I tanked the first boss naked completely except my MH and OH, and did just fine, and the burn started at the second rock, we just let the shield die and burn him down from 20% I myself didn't pop my shield but I cannot speak for others. Titan 6 melted. Thrasher was thrasher (i had my gear back on by this time) and it was fine, someone noobed with the fire bug and it still went fast. (We also had good healers)

Now I should mention that this was not a pug per se. It was a premade of friends and a few friends of friends, lol, but most of us were excellently geared and knew the fights in and out, plus being in voip. So we formed and GF'd in. Now I couldn't stay to tank past thrash and also a skilled and geared dps left, but the replacements they got did them fine I was told.

As a new system, I don't think it is a bad thing, especially if those replacements last night were skilled or showed potential then they probably would have been asked to join us again on our next story mode fun night. In this way I think this is a cool system, to mine new talent into the pve raiding communtiy that would have otherwise (maybe) gone unnoticed.

Also as a place for us to get alts into the environment at level 50. I personally am excited to be able to bring my scoundrel to its first op later this week or early next, and start learning to heal raids with out being so much of a gimp to my teammates. Now please realize that for this aspect I am talking premades, I don't think I would bring a lvl 50 new healer to a 55 pug ops even if its bolstered since I am wanting to learn from my friends. For things like this, the new GF system will be amazing as well as or what I stated above.

For the folks who are saying that mechanics will wipe ya no matter what your bolstered to, yes you are correct,, but if the group is lucky and gets a good leader or a few good, experienced people, then it should go fine. Have fun folks, Q up for your GF op today, it will either be neat and fun or it could be a hot mess but you will never know till you give it a go.

Be well
Sandari
Sandari-60 (kinetic combat) +more <Aeternium Ascension>
<Sith Praxium> B.C. Dread Slayer

.

Khevar's Avatar


Khevar
06.11.2014 , 01:53 PM | #9
Quote: Originally Posted by wainot-keel View Post
The only thing bolster does is spare people from doing their 40 minutes Oricon run for the 156 gear required for ops. That's all. There are people who know their class and know the ops. Others don't. The Oricon run doesn't change that. Neither does Bolster. The sky is not falling.
Can anyone confirm only gear below 156 is bolstered, and that it is only bolstered up to 156 and no further?

Or does the ops bolster bring players above 156 rating?

Nkya's Avatar


Nkya
06.11.2014 , 04:53 PM | #10
I've a bad feeling about this. Tried 2 times. Sadly S&V isnt the best operation to start is up, it's too long for an average PUG patience.

First run: we start with one tank left. Someone miselected his role and apprently want to stick. We kick him and start after a minor drama. The group was good, and another tank join us at the second boss. However we had a couple newcomers and had to explain each fight (shortly) which delay the op. Only one leave at weekly. After Oasis city a few people start complaining it's taking too long... and the server crash, everyone disconnected, we're unable to rerun it.

Second run: Same thing, some rookies here, we take time to explain each boss. Albeit one mess up the first boss generator and bails. Another one bail without a word right after. We keep progressing, slowly without too much trouble. Still queuing, we don't get any DPS replacement during maybe one hour (I guess something is really broken here). After the weekly more people leave and we can't even reach Oasis City.

On both time, the time spent in queue is important enough for people start gathering in the fleet and queue when the group is almost full. We also had some issue of being unable to queue. This just defeat the purpose of queuing, and cause more trouble since we can't recruit manually anymore once in the GF.