Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

The perils of Darth Squirrelcorpse: Light Side PVP Lightning Sorceress

STAR WARS: The Old Republic > English > PvP
The perils of Darth Squirrelcorpse: Light Side PVP Lightning Sorceress

Lundorff's Avatar


Lundorff
08.04.2014 , 05:32 AM | #41
I tried Alacrity on my sage (healer) once, but quickly found my way back to willpower. The difference seemed negleteble and the heals suffered to much. But each to their own.

Arenas, I find, are very situational. I would rather go for the level 32 sniper than the level 51 sorc, as the primary focus is to make the match 3vs4. This assumed there are no healers and the sorc is not side-healing and the sniper is not guarded. Most of the time I am just thrilled if my team-mates will focus the same target heh.

Rimbosity's Avatar


Rimbosity
08.04.2014 , 11:17 PM | #42
Quote: Originally Posted by Lundorff View Post
I tried Alacrity on my sage (healer) once, but quickly found my way back to willpower. The difference seemed negleteble and the heals suffered to much. But each to their own.

Arenas, I find, are very situational. I would rather go for the level 32 sniper than the level 51 sorc, as the primary focus is to make the match 3vs4. This assumed there are no healers and the sorc is not side-healing and the sniper is not guarded. Most of the time I am just thrilled if my team-mates will focus the same target heh.
Let me be very clear on the Alacrity Experiment: I'm not choosing it over Willpower, I'm choosing Power/Alacrity over Critical/Surge on my orange gear's Enhancements, none of which boost primary stats (at the planetary vendor, at least). I always pick Willpower over anything else otherwise.

As for making the arena 3v4, as you point out, that's a fool's game if there's a tank or healer who knows what he's doing on the other side. Even if you do go after the weakest player and make it 3v4, I've very often seen that not pan out; I've been on several teams that've won arenas despite Her Lordship Squirrelcorpse being the first player out.

What makes the Zap Witch so horrifying in Arenas is that her hardest-hitting attacks, Force Storm and Chain Lightning, are multi-target attacks that slow and possibly stun the players they hit, AND they support each other (i.e. Force Storm triggering instant, no-force-power-required Chain Lightning). The problem with multi-target attacks that hit hard: Whomever the healer/tank guards, the rest of the team gets slaughtered. So in a few seconds, she's taken a huge chunk of your entire team's HP out, and meanwhile she's likely put shields on her own team, so the opponent is going to have to work that much harder to even get that first hit point knocked off of the Zap Witch's side.

Really, the best defense, the ONLY defense, is to kill the Zap Witch quickly. It's not about making the battle 3v4; it's about preventing her from making the battle one-sided.

Rimbosity's Avatar


Rimbosity
08.06.2014 , 03:59 PM | #43
Guys... uhm... guys...

...I don't feel very good right now...

...guys? A little help? cough, cough

---

Well, I don't know if it's favoring Alacrity, being on two very unbalanced teams, or just rusty play, but the WarZone effort was pointless last night. Two heavy losses, and not much Squirrelcorpse could do about them.

But I'm thinking a little from column A, a little from column B. Spending time doing class quests seems to be bad for my PVP/WarZone habits, and I have to re-learn the patience and field awareness needed to be effective. This is very much not a button-mashing class for such things. PVE? Button mash away; PVP? No.

Rimbosity's Avatar


Rimbosity
08.24.2014 , 12:42 AM | #44
I'm overdue to update and just broke a nearly seven-day losing streak in warzones, so let me tell you how it is.

How it is, is this. Alacrity is great -- but Power is better. I know this because the Alacrity+Power Enhancements I was using just all went past their sell-by date last week, and I upgraded to Alacrity+Critical Enhancements. Actually, I was at my comms limit (WZ and Planetary) AND I was 5 levels higher, so it was time to re-gear. Yeah, that was a week ago, right when the losing streak began.

---

The victory was one of those victories that you cherish, that you later tell your grandchildren about. 'Twas Novare coast. I went to the East side to cap the close node while the team went to Central, which we capped soon enough. It's definitely an advantage to cap first, as the opponent has to completely overtake it to point it back at you, and in the end, that might have made all of the difference.

Their side capped West, and then, aside from a small contingent at Central, sent everyone East. We couldn't hold them, so we soon saw East fall, and then I saw Central begin to.

We fought to regain East, but they were throwing the kitchen sink at it. In desperation, the Ops leader shouted, "Stealthers, go West! At least we can try and pull some of them away."

Squirrelcorpse does not stealth, but neither does she back down from a fight any more. No, the zap witch who would spend her days hiding behind everyone else hoping she would go unnoticed is long gone. Modern-day Squirrelcorpse is shifty and has ways to deal with people who attack; she can Overload (with 100% chance to hold in place), she can stun with Jolt, she can heal herself like crazy, she can run like hell -- and she can fight back with lightning blasts that really, REALLY hurt.

A teammate was waiting for backup, and the lone defender was knocked out in short order. Before the capture was complete, half a dozen opponents had shown up; however, so had half a dozen teammates. We captured the node, but then lost Central, and Ops leader posted an expletive in the chat.

Man to man, we were outgunned. And now our shields were more damaged than theirs.

Finally, however, we retook East and Central while they wasted resources recapturing West. East held, but Central was hard fought. For many cold minutes, we charged Central using every power in our arsenal just to interrupt their capture and then, just when it seemed all was lost... their ship's shields failed.

Our ship's shields were themselves at only 6%.

The scoreboard tells the tale. Squirrlecorpse had the second-highest ranking of all her teammates, but tactics overcame being overmatched.

---

And I really think that's the moral of the story. You can waste time and resources and do some serious mathematical analysis to try and come up with the optimal build, but if you don't know how to use the character, you're not going to find success. On the other hand, you can use a build that's far from optimal (hi!), but through cunning and awareness, win the day.

---

That said, there are definitely things on the Zap Witch side that are nice to have.

I've rebuilt, taking all points out of Shock. While Shock was obviously useful to have at the beginning, since so many of the real power centers around Lightning Strike, putting any points into Shock -- or even putting it on a valuable key-bound slot -- is a waste of effort. I use it less often than I use my cooldowns.

Speaking of Cooldowns, Polarity Shift -- which cuts your Alacrity down by a tiny fraction -- HAS become part of my WarZone rotation, and is keybound, which I've never done with a cooldown before. Skills like Chaos Nexus on the tree make it easier to use, and being able to go through your rotation in 2/3ds the time means you're doing just that much more damage and able to respond to a changing situation (e.g. drawing a mob of hungry attackers) that much faster.

---

There is no greater feeling than that feeling you get when a mob of foes attack you in a warzone, and you suddenly realize you aren't dead -- someone is healing/guarding you.

It's genuinely difficult not to let an evil cackle or "Muahahahahaha!" fly when this occurs, because then you realize you can fire up those nasty hard-hitting Area-of-Effect attacks with utter impunity. It's just fun. And that's how you end up with 342k damage and 121k healing in a single warzone.

---

Meanwhile, I'm running with Ashara. Going Light means she agrees with almost everything I do. And let's face it -- that blue-tentacled orange-skinned chick is rendered to be easy on the eyes. On the other hand, won't she get cold dressed like that?

AlrikFassbauer's Avatar


AlrikFassbauer
08.24.2014 , 03:47 AM | #45
Quote: Originally Posted by Rimbosity View Post
There is no greater feeling than that feeling you get when a mob of foes attack you in a warzone, and you suddenly realize you aren't dead -- someone is healing/guarding you.
Greatly emphasized !

As someone who is NEVER being helped by others (at least in lowbie PvP), THIS suddenly came as a pure shock !

Uah ! Someone is healing me ! THE HORROR ! THE HORROR !
I'm a bad player.
I have no good reputation.
I never will.
Only bad reputation.

Rimbosity's Avatar


Rimbosity
09.02.2014 , 02:12 AM | #46
Quote: Originally Posted by AlrikFassbauer View Post
Greatly emphasized !

As someone who is NEVER being helped by others (at least in lowbie PvP), THIS suddenly came as a pure shock !

Uah ! Someone is healing me ! THE HORROR ! THE HORROR !
So Squirrelcorpse is on the cusp of level 50, and is grinding Kuat Drive Yards and Unranked Warzone dailies to get there, and I can now tell you that this isn't the thrill it was back when. For one thing, I've gotten accustomed to it. For another, even when not healed, Squirrelcorpse is now powerful enough that she can hold her own for quite some time, frequently even able to escape when gang-assaulted.

This'll probably all change when she's facing other level 50s and folks with expertise on their gear.

---

Let's talk skill trees and rotations, shall we?

It's a few levels behind, but the center column is the important thing. What's probably most important is what isn't on here, so let's cover those, going from the bottom up.

Chain Shock gets zero. There is nothing Chain Shock can do that Force Storm can't do better. Notably, Force Storm does as much damage, but does it repeatedly (over time); Force Storm also triggers Lightning Storm for that "free" Chain Lightning hit. It helped when I realized that double-tapping Force Storm instantly launches it on your currently-selected target.

I've put nothing into Lightning Effusion; except for some really nasty boss battles, effects like Lightning Storm, gear with lots of Willpower and the general cast time of others generally means she almost never really needs to worry about force cost.

Suppression also gets nothing. I'm rarely close enough to a target for Jolt to be of any use, and Whirlwind just hasn't been very useful.

Lightning Strike is the thing I use now when I don't have anything else to do, and even then, I almost prefer Force Storm. My lightsaber looks pretty, but that's all it does.

---

On the positive front, the rest of the skills all work to support each other.

Static Barrier is always the first thing I do. If I'm in any kind of real battle -- a boss fight or a warzone, that is -- I'll hit Polarity Shift early, usually after Crushing Darkness. On a mob, I'll start with Force Storm and then the instant Chain LIghtning that comes from Lightning Storm. On a single target, Crushing Darkness to get periodic damage going; then Affliction, so that Thundering Blast will auto-crit; that triggers Lightning Storm, so Chain Lightning follows that, then Force Lightning, which should tick twice due to Affliction activating Lightning Barrage.

What's neat about this class choice is how these various items on the skill tree work together; if you use the right skills at the right times so that these effects support each other, you do significantly more damage than if you don't.

---

While I've gone pure Light in all my RP conversation choices, it's not enough. I've abandoned my Scavenging crew skill to compensate in favor of Diplomacy to compensate. As a bonus, this gives me companion gifts and, surprisingly enough, once you hit class 3 companion gifts, there are actually some things that Ashara likes. As I'm choosing light side options and running with her exclusively, this isn't as big of a need for me as it would be a Dark Side female Sith Inquisitor, but I'll take 'em anyway... not the least because I need lots of gifts for Andronikos and Khem Val.

Rimbosity's Avatar


Rimbosity
09.02.2014 , 02:19 AM | #47
Should add one more thing.

There are several skills on the tree -- Force Haste, Electric Bindings and Backlash -- who get full points because they are all about keeping Squirrelcorpse alive when she gets gang-attacked.

And one other thing.

She's woefully under-geared, because I'm waiting for 50 to get Rakata (Makeb) mods for everything. It'll be Resolve (1:2 Endurance:Willpower ratio) for the base pieces and mods, and I'll probably go Quick Savant (Alacrity, Endurance, Power in that order) for the Enhancements. Quick Savant worked great around level 30, so I'm hoping it'll be great at 50 too. I still prioritize Power over Alacrity, but I prioritize both of those over everything else, and I don't recall encountering a Power/Alacrity Enhancement...

Xakthul's Avatar


Xakthul
09.02.2014 , 06:45 AM | #48
I like Lightning now... My main is a Grey Sorc.... Gonna try and find a screenshot of him....
Duelist Mixalot, Grand Champ Tellsa, Lord Saml, Apprentice Syynx, Captain Cirris, Skirmisher Janewei, Jedi Knight Jugger'not, Agent Ez'zio of <Wookies and Cream>, Harbinger
"Aim for the trolls! Kill the trolls!"- Gandalf

Rimbosity's Avatar


Rimbosity
09.02.2014 , 01:08 PM | #49
Quote: Originally Posted by Xakthul View Post
I like Lightning now... My main is a Grey Sorc.... Gonna try and find a screenshot of him....
Welcome to the club! Just don't get caught with your feet in standing water; Darth Barfolomew always keeps an eye out for such things, thinks it's a funny prank...

Xakthul's Avatar


Xakthul
09.02.2014 , 06:15 PM | #50
Quote: Originally Posted by Rimbosity View Post
Welcome to the club! Just don't get caught with your feet in standing water; Darth Barfolomew always keeps an eye out for such things, thinks it's a funny prank...
Yeah... Got electrocuted when I tried to do Manaan.... Not fun.

Anyway, I'll just leave this here
Duelist Mixalot, Grand Champ Tellsa, Lord Saml, Apprentice Syynx, Captain Cirris, Skirmisher Janewei, Jedi Knight Jugger'not, Agent Ez'zio of <Wookies and Cream>, Harbinger
"Aim for the trolls! Kill the trolls!"- Gandalf