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In Which Order do You Invest Points into Different Skill Trees?

STAR WARS: The Old Republic > English > New Player Help
In Which Order do You Invest Points into Different Skill Trees?

DomiSotto's Avatar


DomiSotto
05.27.2014 , 07:08 AM | #11
Thanks for the thoughts, everyone - lots to consider.

I am using an interesting guide for Assassin that takes the character step by step (I was terrified of playing an Assassin, so I did a fair bit of reading), using re-specs and taking advantage of different trees with respecs every now and then. Such flexible approach sounds actually pretty wise, compared to setting up the Lvl 50+ tree and using their rotation on level 21... hmm, something else to work on!

SW_display_name's Avatar


SW_display_name
05.27.2014 , 08:58 AM | #12
I Field Respec every time I level up and put points wherever they seem most useful at the moment.

JouerTue's Avatar


JouerTue
05.27.2014 , 09:53 AM | #13
buy field respec and choose the most usefulpoints in all three trees, respec for abilities when you reach them

Luneward's Avatar


Luneward
05.27.2014 , 03:57 PM | #14
Quote: Originally Posted by DomiSotto View Post
Thanks for the thoughts, everyone - lots to consider.

I am using an interesting guide for Assassin that takes the character step by step (I was terrified of playing an Assassin, so I did a fair bit of reading), using re-specs and taking advantage of different trees with respecs every now and then. Such flexible approach sounds actually pretty wise, compared to setting up the Lvl 50+ tree and using their rotation on level 21... hmm, something else to work on!
Yeah, you can't do that. The earliest you would be able to pull off a 'rotation' for any class is about level 25. That's when a lot of specs start getting the abilities that keep their resource generation at managable levels. Trying to apply a max level guide to anything just doesn't work.

A good rule of thumb is to only take talents in a side tree if they fundamentally alter the spec or provide a needed benefit for leveling. Passive bonuses can generally be ignored since they don't provide a noticable effect until you start to really pile on the gear. (See my example in my last post - two points in pushback resistance for a pyrotech merc is incredibly useful while leveling - at least once you pass level 25 when you actually start using your cast time attack to create accelerator procs)
Steelwind / Kaillen * The Ebon Hawk

DomiSotto's Avatar


DomiSotto
05.28.2014 , 11:45 AM | #15
I've just re-speced my Lvl 50 Smuggler by re-investing all the points into her main tree, instead of keeping 10 in the side-trees. I am curious to see if she suddenly starts to play differently.

Hoshkar's Avatar


Hoshkar
05.28.2014 , 11:55 AM | #16
Quote: Originally Posted by JouerTue View Post
buy field respec and choose the most usefulpoints in all three trees, respec for abilities when you reach them
Pretty much this. Be careful on what guides you find online as well, come of them are very very very out dated. Some are also designed just for OPs, some for flashpoins, some for warzones, some for dailies, some for leveling. Sometimes you are better off playing around with the points yourself as well. Early levels I tend to spend points in all 3 trees on some classes. Around level 30 the priority shifts, cause you are getting new abilities, and better things in the tabs are going to be available as well.

Seems like a giant pain the the butt, those who do bother to take the time to read the skills, and understand how they would work best in their situations tend to turn out to be much better players in the long run as well. People that just cookie cutter their class barely seem to know how to play it. Just cause it pushes out top numbers for the guy you copied it from doesn't mean it will for you as well....

DomiSotto's Avatar


DomiSotto
05.30.2014 , 09:04 AM | #17
That's a good thought. I don't think I need a field respect since I don't level up so fast that a Trip to the Fleet is inconvenient. In fact, I need to school myself to go to the Fleet more often.

I did change the Smuggler, but did not try it yet in the game. I didn't change my Mara, because I like the 36% increase in damage on the second saber that slows down the Annihilation tree.

I don't know if I should re-spec the sage either, seeing she is a perma-group character, and we rarely are strapped for Healing right now. It seems that perma-groupping in PvE is very forgiving.

xnozzyx's Avatar


xnozzyx
05.30.2014 , 03:23 PM | #18
this is a stupid question, but how do you know which tree is your main tree?

Khevar's Avatar


Khevar
05.30.2014 , 03:30 PM | #19
Quote: Originally Posted by xnozzyx View Post
this is a stupid question, but how do you know which tree is your main tree?
Well, you kinda decide what it is you want to do with your character. That affects which is your "main tree"

Sometimes the only way to do that is play with a Skill Calculator and try out various combinations to see what seems like it would be fun. Each tree has a different playstyle.

Usually, it is best to dedicated your skill points to get the capstone ability (it takes 36 points to get there). It is possible to take a "hybrid" approach with different points in different trees and not going all the way to the top in any of them, however.

EranofArcadia's Avatar


EranofArcadia
05.30.2014 , 03:31 PM | #20
Quote: Originally Posted by xnozzyx View Post
this is a stupid question, but how do you know which tree is your main tree?
You decide which of the 3 trees is the one you are going to put the most points into.