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PvP Healing, by far the worst experience I've ever had as a gamer

STAR WARS: The Old Republic > English > PvP
PvP Healing, by far the worst experience I've ever had as a gamer

Shammus's Avatar


Shammus
01.02.2012 , 01:31 AM | #431
Quote: Originally Posted by Skeloss View Post
only thing we healers need is better ally targeting thats all
yeah especially the f keys, I don't know who thought it would be funny to make f2 target the last member of your group and f4 the first under your portrait.. but its not funny
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Korsbror's Avatar


Korsbror
01.02.2012 , 03:33 AM | #432
They need to sort the raid frames, both updating hp properly and showing everyone in the WZ.

They also need to sort hitboxes, as it is waay to hard to click your own team mates for heals when they zip around dodging, jumping and strafing.

They also need to sort color codes on name tags, I would like to make my group mates stand out.

What I like so far is that there is no AoE spam heal ability that is the answer to everything, unlike certain other games. I am only lvl 25 though so that might change for all I know..

..and ofc they need to give us more medals for healing.

MOOOOAR!!1one
Amoeba - Sage
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Blazehound's Avatar


Blazehound
01.02.2012 , 07:10 AM | #433
Quote: Originally Posted by Korsbror View Post
They need to sort the raid frames, both updating hp properly and showing everyone in the WZ.

They also need to sort hitboxes, as it is waay to hard to click your own team mates for heals when they zip around dodging, jumping and strafing.

They also need to sort color codes on name tags, I would like to make my group mates stand out.

What I like so far is that there is no AoE spam heal ability that is the answer to everything, unlike certain other games. I am only lvl 25 though so that might change for all I know..

..and ofc they need to give us more medals for healing.

MOOOOAR!!1one
THis, though there is a sorc/sage AOE heal, though it seems quite managable, and it is only available if you spec down healing tree.

Sylvan's Avatar


Sylvan
01.02.2012 , 07:21 AM | #434
Healers need to learn their prime rotations for max healing power. I'm a consular Sage, and with my expertise, force armour has no cooldown. This means I can apply it to everyone in an 8 man group as we run towards our objective, not to mention my big heal only takes 1.5 seconds to land.

You need to be predictive to be a good healer. If you just watch the raid frames, an ally could be dead before you start a heal. If you watch the battlefield, you can see an enemy running at your ally and put the HOT on them before they get hit.

Healing is easy in TOR, you just need to have excellent spatial awareness and quick fingers.

One thing alot of people whine about is that at level 50 healers can't keep up with the damage done in PvP. Did it ever occur you that more people focus fire at level 50 and no healer can stop an ally dying if 3-8 people are all attacking one person?

My record in PvP for healing is 370k in a Voidstar, and I was getting attacked alot.

My rotations are flawless though, and I never run out of force energy. It's almost an instinctual thing now, I know exactly when everything is about to come off a cooldown. The force flows through me!

And woe betide anyone who wastes their time attacking me because they realize I'm a healer. I have Biochem and with it I can heal myself better than anyone else!
Jen'doon............Harkal Moravian

Just_CPJ's Avatar


Just_CPJ
01.02.2012 , 07:34 AM | #435
Quote: Originally Posted by Sylvan View Post
Healers need to learn their prime rotations for max healing power. I'm a consular Sage, and with my expertise, force armour has no cooldown. This means I can apply it to everyone in an 8 man group as we run towards our objective, not to mention my big heal only takes 1.5 seconds to land.

You need to be predictive to be a good healer. If you just watch the raid frames, an ally could be dead before you start a heal. If you watch the battlefield, you can see an enemy running at your ally and put the HOT on them before they get hit.

Healing is easy in TOR, you just need to have excellent spatial awareness and quick fingers.

One thing alot of people whine about is that at level 50 healers can't keep up with the damage done in PvP. Did it ever occur you that more people focus fire at level 50 and no healer can stop an ally dying if 3-8 people are all attacking one person?

My record in PvP for healing is 370k in a Voidstar, and I was getting attacked alot.

My rotations are flawless though, and I never run out of force energy. It's almost an instinctual thing now, I know exactly when everything is about to come off a cooldown. The force flows through me!

And woe betide anyone who wastes their time attacking me because they realize I'm a healer. I have Biochem and with it I can heal myself better than anyone else!
People will probably take Sylvan's post as him being an elitist but I support what hes saying. It feels so good to not have people Macroing it up and posting on the forums their macros for every nub to copy. You learn your class. Your instincts and understanding of how each class and how the game works is what separates players right now.

I too went biochem because its nice as a tank to have some nice heals and buffs to surprise your opponent. What I'm loving most of all is people who farmed rating in WoW thinking that they can come over to this game and wreck ship. You can succeed in WoW just from queuing. Sorry that doesn't translate to the other MMOs.

Just_CPJ's Avatar


Just_CPJ
01.02.2012 , 07:40 AM | #436
Quote: Originally Posted by Crimescene View Post
2950 exp priest here.

Healing in warzones is hit or miss for me. If the UI is functioning, (eg: range and health levels updating, and actually listing all friendlies currently in the warzone) I seem to make a very small difference.

There are far too many stuns, interrupts, and CC's with only a very few counters. a 30% perma MS effect, means I rarely ever actually prevent a death. I may get off 3-4 flash heals, an instant hot, a shield maybe two, but they still die.

I don't feel as though healing is contributing much to the overall scope of the game.

It is simply too easy, and too effective to melee zerg assist target after target.

Furthermore, any system where 1 dps can solo a healer pretty much removes any reason to queue up as a healer. 2? Sure. 3+? absolutely.

Too many stuns, too much burst, too easy to zerg assist - no healing can prevent a death like that, renders healing feeling very poor, IMHO.

I know it's a fine line, and I'm less complaining, and more stating my opinion on how it feels to me.

I don't see TOR holding my interest in PvP healing, and I'd expect a year from now if nothing changes to see nothing but dps classes.
Your experience doesn't sound anywhere close to what I've seen from PvP healing in this game. Before 40, dps classes are worse than healers and tanks in PvP. Even after 40, good healers need to be coordinated to take down or they have to have crappy teammates. I've went against quite a few good healers in PvP so far that did a really good job of keeping people up.

Healers are probably only being soloed by someone who has a much greater level than them or they probably aren't good healers.

Velsix's Avatar


Velsix
01.03.2012 , 08:30 PM | #437
Quote: Originally Posted by rawkus View Post
Honestly, it's not even fun.

I'm hardly bad or a beginner (2700 exp Resto Druid), but I can't even begin to describe how awful PvP healing is in this game. I won't even get into the raid frames and totally unresponsive targeting system. Right now my Operative is 44 so I have all my abilities and it's still crap. Every single random DPS baddie can easily knock off 30-50% of my health in a global so it's impossible to keep up and then you just get interrupted/cc'ed to hell. Juking the interrupt? Good luck figuring that out!

It's not a positioning issue. It's not a l2p issue either.

It's just not fun being completely helpless without serious peels and even then healing is totally underwhelming.

Completely agree. Zero mobility as everyone stuns/slows, and heals do nothing. I stopped trying to bait cast cause I always died, started casting outright, and NO ONE INTERRUPTS! Why? Because even if I chain cast they do more damage than I can heal for. Even when I do get peeled, I have to sit and cast on myself 4 or 5 times back to back to get to a stable HP, and then my ammo/force is pretty depleted. I'm not a professional game developer or anything, but I have a hard time understanding some of these issues this game is having. IAren't the alpha and beta tests for a reason?
That's nice, but Coop is going to hit THREE home runs.

RiskyBiz's Avatar


RiskyBiz
01.03.2012 , 10:44 PM | #438
I don't know, I'm only level 20, but my Sawbones literally turns the tides of the PvP battles I'm in. I can't agree, I absolutely love PvP healing so far.

We really do need the option for mouseover healing though. This feels really outdated and clunky.

Lywald's Avatar


Lywald
01.03.2012 , 11:06 PM | #439
I don't know how you guys do it.
I tried a lv11 operative and I had to keybind target-next-ally because
1) it's freaking impossible to click on someone, the hitboxes are a freakin' mess.
2) The raid frame doesn't update? sometimes people are lowlife near me and it shows them full
Also I was total useless, it doesn't heal enough. Will I stop being useless if I go lv20?
Don't have time to level another 50.

S_Black's Avatar


S_Black
01.03.2012 , 11:13 PM | #440
YOUR SAYING THIS GAME ISNT OP'D HEALING?!? LOL!! Do me a favor, try and kill a sage please. If your in a warzone and consulars/inquisitors are dealing 300k dmg and healing for 300k... something is wrong. Should be one or the other. Don't act like healing in this game isn't the most unbalanced POS, make you wanna quit playing games and beat your head into the wall. Healing in this game is OP'D!!