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PvP Healing, by far the worst experience I've ever had as a gamer

STAR WARS: The Old Republic > English > PvP
PvP Healing, by far the worst experience I've ever had as a gamer

Tinkar's Avatar


Tinkar
12.28.2011 , 09:27 PM | #271
Quote: Originally Posted by CHRISGG View Post
Hey guys, I hit level 50 and then use my experiences against bad lvl 20s as an example of class balance. Who am I?
ooo I know this one!

metalfenix's Avatar


metalfenix
12.28.2011 , 09:39 PM | #272
I think most of this problem comes from the horrible balance of PVP, I mean, how do you allow lvl 50s compete aganist a lousy lvl 20? That's why I've chosen to wait until my char get to lvl 40 to even try my first match.

The PvP aspect of this game is not very attractive to me anyways.
Koltowolf'Raf Commando Healer / Raf'HiredHealer Mercenary Healer
Rafa-el Scoundrel Healer
Server: The Harbinger

Jooji's Avatar


Jooji
12.28.2011 , 09:50 PM | #273
[QUOTE=CHRISGG;874129]Hey guys, I hit level 50 and then use my experiences against bad lvl 20s as an example of class balance. Who am I?[/QUOUTE]

Hey guys I'm complaining about class balance before max level herp derp.

GoLoT's Avatar


GoLoT
12.29.2011 , 01:41 AM | #274
Quote: Originally Posted by Jooji View Post
You people QQing about healers being too "weak" must either A) be level 20 B) suck or C) suck.

I didn't start healing until I hit level 50 but I love it so far(Operative). It takes 3+ people to kill me if I kite and use LoS/stuns, etc, and 1v2 I can even solo people. Healing must suck!
Try playing a healer with 2.5s cast heals and light armor. Maybe you forgot the 4th option: D) They are sorcerers without instant cast heals (well, 1 HoT that heals 200 per tick), 40% damage reduction and many stuns.

Healers include mercs and sorcerers too, not only operatives, and I'm sure it's easy to survive with instant heals and heavy/medium armor, but not so easy when you take 3k+ damage and everyone can interrupt your 2.5s heals easily.

TheFishes's Avatar


TheFishes
12.29.2011 , 01:46 AM | #275
If you don't like it, please take your $15 and spend it on some therapy...

Spoiler

fungihoujo's Avatar


fungihoujo
12.29.2011 , 02:02 AM | #276
I can't begin to mention how many times I've held mid against numerous zergs with just two or three allies as a healer. Learn to stand at the back, use your rest ability when not in combat, and, oh ya, l2p.

I'm enjoying thoroughly the fact that I'm not a god that can put my back to a wall and outheal three dps beating on me from the top pvp guild on the server for five minutes before they give up and run away- having to actually be good to be a good pvp healer is going to make the game so much more enjoyable.

The only thing I can agree on is the frames needing some work- but, I imagine the UI is going to be high priority for the next big patch, since it's a fairly constant point of concern. Dual targetting would be nice too, but I have managed without it.

gibsnium's Avatar


gibsnium
12.29.2011 , 03:02 AM | #277
Quote: Originally Posted by pryt View Post
Not right? Being able to outheal a lot of damage is not right. If you do not protect your healers -> you're down, right after the healer died. Fact since PVP was introduced properly. Don't know where you PVP'd all the time, but spamming heal and hoping to survive is not gonna work.
What's the point of a healer if he cannot negate he damage of at least one dps class? Ill answer. There is none. Just get another DPS and you are better off. That's fundamentally flawed. Look at the score boards at the end of warzones, top healers have half the healing the top DPSers have in damage.

To that, add the fact that everyone has interrupts and cc and the fact that just about every heal has a very long cast time.

Healing aint that fun eh atm.

Zahhr's Avatar


Zahhr
12.29.2011 , 03:07 AM | #278
Quote: Originally Posted by Amiracle View Post
This is the trend in pvp for healers.

1) You are ecpected to follow everyone else and be there healbot
2) You are expected to heal everyone else and tank the other team
3) You are suppose to defend yourself while tanking 3+ players and healing your team
4) You are not expected to survive one vs one when all healers are focussed fired all the time.

Best advice I can give is do not go healing and go dps with enough heals for yourself.

Healing is neither appreciated or wanted. Frag fests is what pvp has become in every game.
yes. this.

Shadowcatra's Avatar


Shadowcatra
12.29.2011 , 03:08 AM | #279
I am max lvl and I've seen healers hold their own against one, sometimes two, dps players. It is not undertuned at all. Don't make any assumptions until you have all your skills and talents. If you are losing out to a higher lvl person in pvp it is either because you don't know what you are doing or you don't have as many skills and talents as them.

Be patient and wait for when everyone is 50 and has all their crap figured out.
Class- Juggernaut lvl 50 Server- Canderous Ordo Guild- Checkmate
Quote: Originally Posted by Zarthorn View Post
Trying to kill a level 50 Guardian/Juggernaught is like hitting a brick wall with a wet noodle.

Avip's Avatar


Avip
12.29.2011 , 03:10 AM | #280
The system is based on group PvP, as most games now days are. If you had a healer who could easily stand there and heal, then when they are guarded and properly defended, they would be on a whole new unfair level. Tanks are your friends and make it damn hard to kill anyone they are guarding.

Hell, even a good dps specd class with a taunt who actually played properly could change your entire experience. You say you played at 2700, how would those matches go if nobody on your team peeled and you got trained the entire game? Same thing here.