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PvP Healing, by far the worst experience I've ever had as a gamer

STAR WARS: The Old Republic > English > PvP
PvP Healing, by far the worst experience I've ever had as a gamer

Repefe's Avatar


Repefe
12.26.2011 , 03:49 PM | #241
The issue with healers is at lower levels without instant heals and defense cooldowns they are not very effective ... later on they are game changing.
Killer: 53%, Socializer: 53%, Achiever: 47%, Explorer: 47%

Chalta's Avatar


Chalta
12.26.2011 , 04:04 PM | #242
Quote: Originally Posted by wookiebookie View Post
After healing on my Sith Inquisitor since level 10 I think these things would make PVP healing much, much better:

1) Raid frames not bugging out and showing people about to die at 100%.

2) Raid frames graying out if a target is out of range OR out of line of sight.

3) If smart camera could be disabled (always fun to healing on the move and be completely unable to see what's behind you).

4) Target of target unit frame.

5) More medals for healing.

There's a few more but they pale in comparison to these (for me).
This. This! One hundred times this.

Also the fact that "T" cannot be bound to set/switch focus target. Well it can be bound, but don't expect it to work.
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CynicalByDesign's Avatar


CynicalByDesign
12.26.2011 , 04:14 PM | #243
Quote: Originally Posted by Pindrgnx View Post
Cynical,
I've been reading a lot about tanks in pvp lately, maybe more of them would balance out the play a bit? Not sure if it would, but with a sort of paper, rock, scissors approach to pvp it seems like we have a million scissors (dps), a few, papers (heals), and maybe 1 rock (tank) if any. Maybe once people start feeling out the dynamics of the strategies and teamwork needed, they'll spec more tank so that the pvp population is more 1/3 of each hopefully and more varied, and poor healers won't feel dps wraith as much.
Sadly, tanks are probably going to be the rarest class, just like any MMO, and from what I've seen its true.

Its not that I die quickly. I don't. Its that my heals are not worth casting. If someone is being targeted they are taking far more damage than I can heal for. Which is on average 1800-2200. Basically, I can heal them for one hit every 3 seconds. Are you serious? Or I can reroll as DPS(or apparently a sith inq) and actually contribute. Its pointless to heal myself. I just meditate afterwards, or die. Its a much faster way to recuperate. I've never thought that in any other game. Does that seem like a problem?

Healers do not do enough to justify rolling that class for PvP. They especially do not get any love for casting interrupts or shields.

However, clearly, this thread is filled with DPS who just want to run a muck. That's fine. Just don't whine when there are no healers left.

Mhak's Avatar


Mhak
12.26.2011 , 04:15 PM | #244
lmao, I read up until the point where he said he was a resto druid, then clicked reply to type this -

Healing in this game is hard. You can't keep one person alive through an entire cataclysmic genocide brought on by a million-man army here like you can in WoW.

That's your issue OP. Healing in this game doesn't mean you can keep anybody you want to alive forever. Just doesn't work that way. Mechanics are different, and if your target gets focused, unless he's a tank chances are you can't keep him up by yourself.

Get used to it. This game requires a little but more skill then healing someone eternally while hoping he can burn people down.

Roycus's Avatar


Roycus
12.26.2011 , 04:25 PM | #245
Agree with raidframes not showing accurate health.
And yes being a healer takes actaully some skills in SWTOR

Azraelor's Avatar


Azraelor
12.26.2011 , 04:27 PM | #246
HAHAHAHAHAHAHAHHAHAAHHAHA OP thinks he can just heal with nothing but HoT's drood style.


OP - this is a l2p scenario.
If you play a healer class and you cannot keep someone alive in a 1v1 scenario - chances are you are doing it wrong.



BTW - nice job on trolling, I LOL'ed. Hard.
Pandemonium : Giradda The Hutt : U.S. East : PvE
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Azraelor - Sith Inquisitor [Sorcerer : Corruption]
"You will either join the dark side, or be felled by it."

tonykart's Avatar


tonykart
12.26.2011 , 04:31 PM | #247
Besides the frame issues, i've hearrd only good things from healers on SWTOR. But, then again, I only know good healers, so you probably suck. If something is too hard for you, don't blame the game. It's people like you who ruin games for people like me, because eventually as my skill grows and grows to its limitless potential, yours wallows down in the bowels of terribleness. Then people like you band together, stard threads and idiot companies listen and respond and then take all the skill out of the game.

Nothing is worse than easy and/or overpowered healing. A good healer makes a HUGE impact. if you choose a class that takes intelligence and savvy, first make sure those two features are part of your arsenal of talents. If they aren't, choose ranged DPS.

Chalta's Avatar


Chalta
12.26.2011 , 04:38 PM | #248
Quote: Originally Posted by tonykart View Post
... as my skill grows and grows to its limitless potential, yours wallows down in the bowels of terribleness. Then people like you band together, stard threads and idiot companies listen and respond and then take all the skill out of the game.
Wow. Humble much?

Trust me. As a healer who is often MVP of the match, healing is incredibly painful at times, especially in PVP. Much of it is the UI experience, a lot of it is in-game score tracking and rewards, and for me, some of it is class balance, and some of it is warzone design.

Some warzone game types really punish a healer quite significantly if the team doesn't gel immediately.

I quit Huttball upon joining unless I'm in a pre-made group. The damage can't be healed through on the carrier, and it's constant respawning every 2 minutes against a decent team. Not to mention being tossed and pulled around like a ragdoll.
--===IMPERIAL SECURITY BUREAU===--
PVE | Maturity | Balance | Respect | Cooperation
We get it done and don't waste time.
Limited Slots - Apply Today

MrOuija's Avatar


MrOuija
12.26.2011 , 04:39 PM | #249
WoW has overpowered healing. SWTOR won't have that.
L2p

tonykart's Avatar


tonykart
12.26.2011 , 04:40 PM | #250
Quote: Originally Posted by Chalta View Post
Wow. Humble much?

Trust me. As a healer who is often MVP of the match, healing is incredibly painful at times, especially in PVP. Much of it is the UI experience, a lot of it is in-game score tracking and rewards, and for me, some of it is class balance, and some of it is warzone design.

Some warzone game types really punish a healer quite significantly if the team doesn't gel immediately.

I quit Huttball upon joining unless I'm in a pre-made group. The damage can't be healed through on the carrier, and it's constant respawning every 2 minutes against a decent team. Not to mention being tossed and pulled around like a ragdoll.
I don't doubt that healing an unorganized bunch of ******e is beyond challenging in this game... but shouldn't it be? Do you really want it to be different? Think about it.