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Bioware: Most of your players are pvp'ers.... figure it out!

STAR WARS: The Old Republic > English > General Discussion
Bioware: Most of your players are pvp'ers.... figure it out!

Superman_AZ's Avatar


Superman_AZ
05.15.2014 , 09:32 AM | #221
Quote: Originally Posted by Malckiah View Post
Why do you guys have a problem with pvp'ers making equal money to that of a pve'er?
I had an answer... but am rethinking the end position on it
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Rasen's Avatar


Rasen
05.15.2014 , 10:06 AM | #222
Most players PvP at some point, but if you ask players to identify their playstyle in this game most would be PvEers. This is evidenced by the massive amounts of pugging for ops, the massive amount of players wearing PvE gear and also the massive amount of hate both in game and on forums towards hardcore PvPers.

DOHboy's Avatar


DOHboy
05.15.2014 , 10:08 AM | #223
Quote: Originally Posted by Malckiah View Post
Why do you guys have a problem with pvp'ers making equal money to that of a pve'er?
People who do both PVP, PVE and GSF will by in large have the most credits for their efforts. The main draw of this game to many is the PVE casual concept and thus has the largest rate of return.

If you do noting but PVP you a limit yourself from a bulk of the content but also a bulk of the expenses (gear swapping, repair costs, travel etc.) Not saying you don't have credit sinks but wiping 3-5 times per boss on a 3hour 6 boss HM operation can chew through 100-200k in credits pretty quick. Pretty sure PVP does not approach those costs.
Additionally for most of the end game PVE you will lose more money than you make

OddballEasyEight's Avatar


OddballEasyEight
05.15.2014 , 10:32 AM | #224
Quote: Originally Posted by Malckiah View Post
It wouldn't hurt pvp.... it would help the queue pop and what do I care if there are more bads playin... it would be on both sides. Besides wouldn't the same apply the other way around?
So you would like to play PvP where the matches had half the teams filled with inactive players or players who just hide in the outskirts of the maps?
That would make you happy?

that makes no sense at all.

Besides, this thread was originally about there being more PvP players than PvE players, then you were proven wrong. Then the thread changed to "PvP players can't make money" and you were again proven wrong. So now you've switched to "PvP players have to do PvE content to keep up if they want to make as much money as the top earners" which also isn't strictly true.
To make money in this game you do Dailies, Ops to find mats and craft rare items.
But most players don't like doing Dailies, no matter if they are PvE players or PvP players.
And doing an op to get a drop of 2 crafting items to craft something isn't something most do for fun either.
Nor do most people think it's fun to do ops over and over to get that one rare drop.
It's not "unfair" to PvP players that they have to do the same tedious things that all the other players have to do.

Most people play predominately one thing in the game (be it PvP, GSF, Story content, Raids, Crafting or the GTN game). Most don't get rich doing what they think is fun. Most have to do the boring stuff too and then spend the rest of the time doing what they actually like.
It's not unlike real life. You have to work to make money. A few make millions doing what they think is fun, but the vast majority do the daily grind to get the cash so they can do what they think is fun after work.
Same thing in the game really.

Besides, you don't HAVE to have 100's of millions of credits in the game. Most are very satisfied with 1-10 million across their characters.
If you feel that you absolutely have to have 100's of millions of credits, maby PvP isn't your biggest interest... making money is.

Quote: Originally Posted by NeoWolf View Post
As an aside and not directed at you, but merely in reference to a point you raise.

You make a good point in so much as to point out that if the OP were indeed correct the majority of players WERE pvpers.. would everyone have such an issue with the long queue pop times for pvp? If everyone was a pvper queues would be popping constantly and quickly, which blatantly they aren't.
You are aware that you were talking to the OP right?
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DOHboy's Avatar


DOHboy
05.15.2014 , 11:15 AM | #225
want to make money..buy CM items sell on GTN = profit...simple as that.

Andryah's Avatar


Andryah
05.15.2014 , 11:18 AM | #226
Quote: Originally Posted by Malckiah View Post
Why do you guys have a problem with pvp'ers making equal money to that of a pve'er?
Making in game credits has absolutely nothing to do with your insistence on PvP vs PvE meta-conflict. I have met plenty of players in game that primarily PvP and are wealthy. I also met plenty of players in game that primarily PvE yet whine about always being broke, and others that have not issues meeting their personal economic needs inside the game. AND.. I have met plenty of players that are simply to self-involved and emotionally locked in their feelings to get off their lazy backsides and put together an income generation model to meet their personal wealth needs inside the game.

Your desire to present PvP as "impoverished by design" is nonsense. Regardless what your content play preference might be..... there are plenty of low effort ways to make more income then you can spend in this game.

The fact that you want credits to drop by the truckload just for you showing up and PvPing is a poster child example of entitlement feelings on the part of the player.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

DOHboy's Avatar


DOHboy
05.15.2014 , 12:26 PM | #227
Quote: Originally Posted by Andryah View Post
Making in game credits has absolutely nothing to do with your insistence on PvP vs PvE meta-conflict. I have met plenty of players in game that primarily PvP and are wealthy. I also met plenty of players in game that primarily PvE yet whine about always being broke, and others that have not issues meeting their personal economic needs inside the game. AND.. I have met plenty of players that are simply to self-involved and emotionally locked in their feelings to get off their lazy backsides and put together an income generation model to meet their personal wealth needs inside the game.

Your desire to present PvP as "impoverished by design" is nonsense. Regardless what your content play preference might be..... there are plenty of low effort ways to make more income then you can spend in this game.

The fact that you want credits to drop by the truckload just for you showing up and PvPing is a poster child example of entitlement feelings on the part of the player.
entitlement... you're using it right... "me me me via you you you" mentality. Toss in lack of understanding of basic economics, personal responsibility, and critical thinking and you get a portion of these forums (game?) who want everyone else to change so they can just go through the motions and have success.

I want BIS for dailies because well you have BIS. I want 30million credits because you have 30 million credits from playing the CM/GTN and dailies with hours of work a day from my few hours a week game play. Why cant I have nice things too just because I don't have to work hard...

Bugattiboy's Avatar


Bugattiboy
05.15.2014 , 12:26 PM | #228
*Looks at title* Yeah....No. Sorry.

However, if you mean most of the whiners are pvp'ers, then yes, you are bang on.

NeoWolf's Avatar


NeoWolf
05.15.2014 , 01:37 PM | #229
Quote: Originally Posted by OddballEasyEight View Post

You are aware that you were talking to the OP right?
Yup but I find it a lot less directly confrontational to refer to the Original Post (OP) rather than the poster directly. As it shows I have only an issue with what they said, not them personally.
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robertthebard's Avatar


robertthebard
05.15.2014 , 02:29 PM | #230
Quote: Originally Posted by TUXs View Post
PvP could certainly use an increase in payouts. PvE dailies are pure money makers, but PvP dailies are measly credits that take longer to run than 2-3 sets of daily runs. They could easily triple the payout from PvP dailies and it would still be low.
Are you planning to increase the cost of running PvP dailies, or do you just want to increase the income? Because if you're going to add repair costs to the PvP equation, I'm down. Wait, nobody wants to do that, because if they had to spend 2-3k on repairs for a successful run, and upwards of 25k, or higher, for bad ones, they'd be right back here saying "We don't want to be treated the same as PvE players".

Methods exist in game to gain the same "advantage" crafting the new tier of endgame gear, or getting mats to sell. "I don't like to do it" isn't a valid reason for BW to change the format.