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Summer of SWTOR Update

First BioWare Post First BioWare Post

DarthVengeant's Avatar

05.08.2014 , 02:48 AM | #251
Quote: Originally Posted by Reno_Tarshil View Post
SM's are easy.
Sure they are. Yet piles of pug groups still wipe in them and cant even complete weekly because people half the raid don't know their class or the ops. Furthermore, you wont have people with any set pieces either. So, I honestly don't see Pre-55 Ops que going to well outside of a guild setting.

Reno_Tarshil's Avatar

05.08.2014 , 02:48 AM | #252
Quote: Originally Posted by DarthVengeant View Post
Sure they are. Yet piles of pug groups still wipe in them and cant even complete weekly because people half the raid don't know their class or the ops. So, I honestly don't see Pre-55 Ops que going to well outside of a guild setting.
It will be fine.
Back in Black (and redder)!
The Sith Lord of Butterfly Catching has returned. for free stuff and thangs.

DarthVengeant's Avatar

05.08.2014 , 02:50 AM | #253
Quote: Originally Posted by Reno_Tarshil View Post
It will be fine.
You enjoy that, enjoy the headache. I'll stick with my guilds for it.

DarthVengeant's Avatar

05.08.2014 , 02:58 AM | #254
Quote: Originally Posted by BruceMaclean View Post

*Except the Rakghoul Resurgence. Obviously, the Rakghoul plague was completely eliminated the last time, and the galaxy is absolutely safe from another outbreak. Right?
If it was "completely eliminated" then explain the rep system and items for the event? Achievements? Etc.

Sorry, but you guys trying to play dumb just makes you sound...dumb. Just tell people when we will get it again and stop with the childish drama already. You guys have milked the Bounty event to DEATH. It's tired. No one I know even does it anymore. Time to give us some of the other events more often. How about one of the three events per month on a three month rotation (rakghoul, gree, bounty)? I am very sure all players would really appreciate that.

I am setting on piles of tokens and drops I earned on many toons to buy some of the Rakghoul event items and getting a little sick of waiting for it to come back months later so I can buy the stuff and get it all out of my inventory.

Also, it's time for some new ops. NiM mode is not a new ops. Seriously. New flashpoints? Sure, run through them one time and your done. Ive never done the new ones more than once. No point. All the items you could buy with the tokens you would get are flat out ugly.

Adaliaya's Avatar

05.08.2014 , 03:13 AM | #255
No. Please please don't bring bolster to Ops.
SM are most accessbile for new peepz, just run Oricon and you re all set for TfB SM
Bioware you are taking my weekly SM fun away. All are not capable to HMs but do not want SM turn to faceroll (crying face)

I am about to get Dread Forged relics. I have burned loads of credits to have optimized 180 gear and will propably burn even more in the future.
What does Bioware do? Slaps me to face by removing point of being geared at all

mwissie's Avatar

05.08.2014 , 03:29 AM | #256
Quote: Originally Posted by BruceMaclean View Post
Warzones will similarly give players double the standard Warzone Comms and double the credit rewards.
I like
not sure if it was asked before, but does this also apply to ranked comms from ranked matches?
Numendar - PvP Sage healer
Numinum - NiM raiding TK Sage

Vigilanis's Avatar

05.08.2014 , 03:30 AM | #257
Well for all the negative and positive responses to the announcement, one thing is clear, Bioware are still working hard to continue to expand this game that we love....if you don't love it then why are you even here? lol
The Legend of Vigi

Vigilanis Level 60 Shadow - Vengalis Level 60 Sage -O'Phelia Level 60 Seer
Nepheru Level 60 Sentinel - Phallanx Level 60 Vanguard - Ric'in Level 60 Gunslinger

Loc_n_lol's Avatar

05.08.2014 , 03:37 AM | #258
Quote: Originally Posted by Adaliaya View Post
What does Bioware do? Slaps me to face by removing point of being geared at all
Well, not really. The bolster is supposed to put you at a baseline if you are below. For SM ops that's the gear that you get for free on Oricon. If you are (way, way) above that, you still benefit from being overgeared...

DomiSotto's Avatar

05.08.2014 , 03:51 AM | #259
Thank you for the update... great stuff for all the PvP people out there, I am sure. It's a MMO after all, and all that. So... great!

EDIT: I do look forward to the 2xXP though, to level the rest of my classes through the starting/homeworld planets. So, I suppose... something for me there are least!

Any chance for anything at all for improving the PvE in the Fall? All I want is Companion Appearance Customization = Player Appearance Customization, everything else is super-fine or too expensive to make already.

Spamfritter's Avatar

05.08.2014 , 03:53 AM | #260
Quote: Originally Posted by BruceMaclean View Post
Hi again everyone!
[*]Groupfinder Operations Overhaul. Story Mode Operations will be more accessible to endgame players (levels 50 55). The Operations section in the GroupFinder window will list available Operations on a pre-determined schedule, rotating in different Operations every few days. Players who meet the level requirement of the Operation will be Bolstered, removing the requirement for endgame gear. Rewards have also been improved, making this a great opportunity for players to earn Ultimate Commendations and experience new content. These operations will also be for 16-man mode to ensure faster queue times (both 8 and 16 man need 2 tanks and that is typically the gating factor). 16-man is also more forgiving to mistakes and should increase the chances of a successful group.

May the Force be with you,

Bruce Maclean
I'm sorry but bolstering the operations so that groups don't need gearing is a horrible idea. People need to grind out a certain amount of gear so that as they progress through the gearing process they learn how to play the game with some proficiency. The level of player competency we get in your bolstered flashpoints and bosses like the Eyeless 8 and 16 man is seriously hurt by people shortcutting the need to progress through prerequisite parts of the game.

Ultimately this does not improve the player experience for ANYONE.

And frankly this tendency to make everything accessible almost regardless of level or even at 55 via bolster is going to seriously hurt the game. Flashpoints like Tython and Korriban Incursion aren't worth doing more than once because of this. They don't drop terribly useful gear, they present zero challenge and as a result they aren't worth doing more than once to see the story.

You give us content that isn't worth repeating because it doesn't challenge anyone.

PvP is getting worse and worse thanks to some of the recent class balance changes. As I've said before you need to STOP listening to some of the vocal majority or look at their player statistics before deciding if there is some credence to what they are talking about. Balance changes suggested by people who don't know how to PvP or play any part of the game aren't what you should be listening to. You make buffs to classes beyond what they need and nerf others into oblivion because of all the QQ'ing.

I love this game but if decisions like this don't stop your going to drive the player base that probably spends the most money on the game AWAY from it. Half the players I know that have read the latest updates in this post were horrified by allot of what was listed there.