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Producer Letter – Galactic Strongholds

STAR WARS: The Old Republic > English > General Discussion
Producer Letter – Galactic Strongholds
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Santay's Avatar


Santay
04.26.2014 , 08:18 AM | #441
Im hoping you are correct, but most of the time i dont see the devs answering questions about guilds and guild features we want. But with this update i fear this is "THE" guild update and if we dont get all the features the guild leaders are looking for it may be a LONG time before we see any love for guilds and guild leaders.

So i have narrowed my long list of guild features i would like to see down to only 3.

1. Guild mail. GL and officers able to send to ALL or certain levels of mail as decided by the guild leader.

2. Can we pretty please get a GUILD RECRUITER on the fleet and starter planets? the guild recruiter would have a searchable list of all guilds with a guild leader written description of the guild with a minimum of 1 page "available" to them. Once a player applies to a guild a mail would be sent to the guild leader and officers, it would allow you to accept or reject the player EVEN IF THE PLAYER IS OFFLINE.

3. Guild calendar on the left side of the character selection screen, ( also in game if possible ). Allows GL and officers to add / edit events and user to sign up and set availability with choice of characters. this would allow guilds to better co-ordinate guild PVP and PVE activities



[QUOTE=Infernixx;7371815]Well, it's plain that the developers 'want' us in Guilds. The incentives are there for a reason.
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Santay's Avatar


Santay
04.26.2014 , 08:34 AM | #442
Sure just park yourself on the bench in the fleet bus station...... FLEET HOBO's FTW!

Quote: Originally Posted by LtGeneralGezlin View Post
Well, my ship was stolen, So... can I just live on the fleet?
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Pootersnaps's Avatar


Pootersnaps
04.26.2014 , 06:26 PM | #443
Quote: Originally Posted by EricMusco View Post
Read Bruce Maclean's Producer Letter on Galactic Strongholds.

Read More
Okay, so I was super bummed about the early access delay, but the additional rooms definitely make up for it! Thanks to the devs!

NeoWolf's Avatar


NeoWolf
04.26.2014 , 07:03 PM | #444
Quote: Originally Posted by EricMusco View Post
All that I can do is to reiterate what Jack Wood (Producer on Stronghold's Team) said at our Boston event "We want Flagships to be something that Guilds strive to acquire"

-eric
Then I hope you guys have the foresight to include more than one way to obtain them as most guilds are not HUGE guilds, most are relatively small. My guild for example has been around since before launch, and were still subscribed but we are only half a dozen people. We are FAR from rolling in gajillions of creds despite the ridiculous number of 55's between us all.

If you put silly price tags or methods of acquirement on them then guild flagships will just end up the territory of big guids, which will just be a slap in the face to everyone else (i.e the upteen millions of small guilds like my own).

Something to consider.
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Sith-Viscera's Avatar


Sith-Viscera
04.26.2014 , 07:36 PM | #445
OK it sucks its pushed back but we will get more perks, which make it, worth the wait then.
But i just don't want pets and companions standing around in one place like the companions do on our ships now.
I want them mingling and interacting with each other. The companions don't actually have to say any thing to each other just perpetrate like they are, as well the pets mingle and play and jump around together or off asleep in a corner of a room or something. Make it life like not a warehouse for storing MANNEQUINS. Same thing on ships they should move about as well.
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The_Hegemon's Avatar


The_Hegemon
04.26.2014 , 09:08 PM | #446
Will there be permission settings for personal strongholds?

eg - my girl friend and I want to share an apartment. Is there any way to add her to a list that lets her edit decorations, bring friends in, etc?

Infernixx's Avatar


Infernixx
04.26.2014 , 11:31 PM | #447
Quote: Originally Posted by NeoWolf View Post
Then I hope you guys have the foresight to include more than one way to obtain them as most guilds are not HUGE guilds, most are relatively small. My guild for example has been around since before launch, and were still subscribed but we are only half a dozen people. We are FAR from rolling in gajillions of creds despite the ridiculous number of 55's between us all.

If you put silly price tags or methods of acquirement on them then guild flagships will just end up the territory of big guids, which will just be a slap in the face to everyone else (i.e the upteen millions of small guilds like my own).

Something to consider.
And they've said, repeatedly, that they have FULL access to all knowledge regarding all guilds and how much money those guilds tend to run with and have on hand at any given moment.

And they're designing the costs with all that information on hand.

But, just to put it into perspective, my own guild is a solid 8man group with a few hanger-ons and hardcore soloists. In all, about 12 people are active on a regular basis.

When Guild Ships were announced, I think we had about a mil in the Gbank because it simply didn't matter. What was the point to having Guild funds? We all had enough credits to pay our own bills.

Since Guild Ships were announced, we turned things around and we're at about 22mil in the Gbank and I imagine we'll have 50mil or so by the time Guild Ships get here in August. That's the goal, at least. Enough money to get the basic ship and the first round of the cheapest upgrades.

After that, we'll actually have something to work toward earning for the Guild. We fully expect the 'expensive' upgrades to be 15mil each and we're okay with that because long-term goals are a good thing for a guild to have.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

Azuset's Avatar


Azuset
04.27.2014 , 12:10 PM | #448
Thanks for the update and the transparency!

I'm great with waiting for polished flush content. I also think its great you are adding what other games are adding as well. I.e WOW's new xpac has a stronghold function and Wildstars player housing being so comprehensive.

If you are going to put this in the game take the time to make it AS LEAST AS GOOD AS wildstars player housing. Dont be sub-par it does not keep the player attention for long. How many ppl still grind out the original space missions?

Keep up the great work I feel the game is going in a good direction!

NeoWolf's Avatar


NeoWolf
04.27.2014 , 05:21 PM | #449
Quote: Originally Posted by Infernixx View Post
And they've said, repeatedly, that they have FULL access to all knowledge regarding all guilds and how much money those guilds tend to run with and have on hand at any given moment.

And they're designing the costs with all that information on hand.

But, just to put it into perspective, my own guild is a solid 8man group with a few hanger-ons and hardcore soloists. In all, about 12 people are active on a regular basis.

When Guild Ships were announced, I think we had about a mil in the Gbank because it simply didn't matter. What was the point to having Guild funds? We all had enough credits to pay our own bills.

Since Guild Ships were announced, we turned things around and we're at about 22mil in the Gbank and I imagine we'll have 50mil or so by the time Guild Ships get here in August. That's the goal, at least. Enough money to get the basic ship and the first round of the cheapest upgrades.

After that, we'll actually have something to work toward earning for the Guild. We fully expect the 'expensive' upgrades to be 15mil each and we're okay with that because long-term goals are a good thing for a guild to have.
I've been over this threads Dev posts a number of times since this thread was made and no they havent repeatedly stated such a thing indeed info on expected pricing has been largely nil beyond the guilds will have to work for it quote.

Im impressed your smallish guild has managed to gather such a sum but if you think having that amount of cash on hand for a guild of your size or smaller is normal I think your deluding yourself a little.

But that aside the point I'm making is that when guilds are not STANDARD in size or role, to include a feature for "guilds" (not groups) that has been requested by us since before launch and since that it absolutely HAS to take into consideration the fact that this feature is something we are ALL paying for to be developed via our subs so should be reasonably accessible to ALL guilds, irrespective of size or activity.

Guilds simply should not be treated differently or beneficially simply because they are large. Guilds serve a sole purpose i.e to bring players together for common cause. There is no greater meaning to that purpose for a guild with 500 than there is a guild with 4 or 5. A guild is a guild is a guild. It would be bad to set a precedent where guild features are exclusive or exponentially easier for larger guilds because that implies they see smaller guilds as being less valuable or worthwhile and yet I assure you the worth and value of our subscribers £/$ are no different.

I should further clarify that statement as to say that does not mean it should be free or necessarily easy or quick to get, but it DOES need to be attainable by ANY guild of ANY size and of ANY type of activity within a reasonably sensible time period and for a reasonably sensible amount of time and effort.

Frankly I'd prefer it not be attained or upgraded by credits at all as that makes no sense as far as the IP goes, better instead to have attainable via a rep or commendation system that implies it is a reward for efforts to your respective faction instead that you have earned by doing things for your respective faction. And that would also be more in line with how most faction related rewards work in the game atm anyway.
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Petnil's Avatar


Petnil
04.28.2014 , 04:32 AM | #450
Quote: Originally Posted by EricMusco View Post
Hey Kesphin,

If you had bought subscription time to make insure that you were a sub for the May 11th Early Access promotion, that remains unchanged. In fact, you actually are getting more now than you would have before! (2 additional rooms, mini-pet, and title).

Your subscription actually bought more, not less

-eric
Exept he dont get that early acces right ? He clearly states that was the main reason he subbed. Now i'm not arguing that you should start the early acces if your not ready for it, but saying he gets more now than before is quite a stretch. Ofc if depends on how long he subbed for, if he just subbed 1 month your right, but then Again, he said early acces was the main reason he subbed so my guess is he subbed for a period stretching into the early acces.

Again, i'm not arguing for a release of something that's not ready. At most give something to people who were eligable for early acces at the previous date. I dont see them getting early acces though.