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Ranked daily/weeklies

STAR WARS: The Old Republic > English > PvP
Ranked daily/weeklies
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Saaz's Avatar


Saaz
04.21.2014 , 10:10 PM | #81
Quote: Originally Posted by JediMasterSLC View Post
If you knew how Elo works, you would know why you can't give rating as a reward for dailies......Like seriously? .
Can you explain why not then? I thought I had a good handle on how Elo works but if I'm missing something I'm all ears.

cashogy_reborn's Avatar


cashogy_reborn
04.21.2014 , 10:15 PM | #82
Quote: Originally Posted by foxmob View Post
yeah. I'm not mr. intensity. win at all costs. elite pvper. but this is just...I mean...it's what rated is, man. alex seems to have said as much. and it's the polar opposite of what musco said in the faq.

there's nothing wrong with being bad or mediocre or w/e. your rating will plummet. eventually things will sort themselves out. but there's something wrong with still grinding your gear in the middle of ranked play.
You seem to misunderstand.

Many, many, many, many players have used Yolo Queue as a means to coast there way to faster Ranked Gear. They contribute next to nothing, openly admit to being there solely for the purpose of grinding gear, and still reach their goal despite being nothing but dead weight to every team they are on.


*THAT* is not what Ranked is for. If you want to earn your Ranked gear while you participate in Ranked *whilst contributing to the team*, go for it. But do not attempt to justify people that use Ranked as a means to coast to better gear.

Quote: Originally Posted by Fellow-Canadian View Post
The PVP community is so small you really can't call ranked games a competitive environment.
The competitive population is small, so lets just make everything super-casual? Brilliant logic.
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Rasen's Avatar


Rasen
04.21.2014 , 10:30 PM | #83
Quote: Originally Posted by cashogy_reborn View Post
You seem to misunderstand.

Many, many, many, many players have used Yolo Queue as a means to coast there way to faster Ranked Gear. They contribute next to nothing, openly admit to being there solely for the purpose of grinding gear, and still reach their goal despite being nothing but dead weight to every team they are on.


*THAT* is not what Ranked is for. If you want to earn your Ranked gear while you participate in Ranked *whilst contributing to the team*, go for it. But do not attempt to justify people that use Ranked as a means to coast to better gear.



The competitive population is small, so lets just make everything super-casual? Brilliant logic.
This might be off topic, but what the hell is yolo queue? It is like a revolution on these forums with using that phrase. I know what yolo is, but what is it in relation to queuing?

idnewton's Avatar


idnewton
04.21.2014 , 10:52 PM | #84
Quote: Originally Posted by JediMasterSLC View Post
You do understand that I'm advocating for separate quests for solo AND group, with only wins counting towards solo ranked quest completion, and losses counting 1x and wins counting 2X for group ranked quest completion. Right?
Yes, I didn't agree with the whole idea of having both dailies, but I agreed with your explanation of the benefit of group-queues relative to the missions.

The reason I don't think there should be missions for solo-queue is very simple. If all the undergeareds and bads are queuing for solo queue, leaving matches and doing nothing, is solo ranked any different from regs? The rewards at the end are different, yes, but this will effectively kill the solo ranked queue type altogether. Leaderboards will be based solely on extreme luck, whereas now the skilled player can be the deciding factor.
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Quote: Originally Posted by idnewton View Post
Negative language gets you disqualified? Oh I'm sorry, please wait while I contact your local 'safe space'

cashogy_reborn's Avatar


cashogy_reborn
04.21.2014 , 10:56 PM | #85
Quote: Originally Posted by Rasen View Post
This might be off topic, but what the hell is yolo queue? It is like a revolution on these forums with using that phrase. I know what yolo is, but what is it in relation to queuing?
Yolo Queue = Solo Ranked Queue. It earned that name b/c the significant RNG factor in the Solo Ranked Queue.
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Slurmez's Avatar


Slurmez
04.21.2014 , 11:00 PM | #86
Quote: Originally Posted by DarthRaistlin View Post
Please Please Please make them wins only count, and you need 4 or even 6 a day.

We do not want Ranked filled with the PvE'ers in there PvE gear just taking up space to get the relics they want. It's bad enough there in regs getting killed from behind by sorcs doing there keyboard turning wondering where the dmg is coming from.

Please make it so you have to win to get credit.
A good player in PvE gear will do better than 90% of people in pvp gear because the bolster system is far to generous, most people are rubbish regardless of what they are wearing.

JediMasterSLC's Avatar


JediMasterSLC
04.21.2014 , 11:04 PM | #87
Quote: Originally Posted by Saaz View Post
Can you explain why not then? I thought I had a good handle on how Elo works but if I'm missing something I'm all ears.
Well for one, having the daily grant rating would penalize people for not doing the daily every day. I'm a hardcore PvPer, but even I think that's stupid.

Another problem, which you brought up and then pretended to address, was rating inflation. 1200 is the .500 mark for Elo. Introducing a method to increase rating outside of games via quests, without any loss of rating to balance this, would have to inflate this. As the season progressed, the average rating would go up. That would be bad.

Slurmez's Avatar


Slurmez
04.21.2014 , 11:07 PM | #88
Quote: Originally Posted by DarthVengeant View Post
We? So, your speaking for thousands of people?

Making wins the only way to get this stuff is stupid. You could do 20 games and not get one single win, NO that is not a reflection on YOU as a player, that was the problem with it being wins before. I remember when the weekly PVP required wins and doing 20 games with still and not getting one single win because half the rest of the teams were just kill farming. So, this "win" requirement is nonsense.

Furthermore, I get real sick of this elitist "hardcore" attitude from alot of PVPers. Take your rude, gloating, ego elsewhere.
You are the one seemingly with a chip on your shoulder, people could say they are sick of the entitled nature of many players to get something for nothing.

This game is far to easy to get pvp geared, and this will not change with having wins counting to dailies/weeklys, its comically effortless, I pvpd back with centurion, champion and battlemaster gear when gearing was incredibly hard and even when you got the gear you needed the relevent valor to wear it and sans the ilum valor exploiting it wasnt fast to level valor. My worst day ever consisted of 17 matches before I got my 3 wins in but that was the exception, not the rule, the fact that there is no barrier to going in and farming ranked makes everything comical and you are crying because you want free weeklys as well.

Transairion's Avatar


Transairion
04.21.2014 , 11:50 PM | #89
Quote:
The upcoming (in 2.7.1) Ranked Missions only progress from wins. They are completed with 3 wins for the daily and 9 for the weekly. We will see how those amounts work in the wild and adjust accordingly.

All that does is reward the teams that stomp for winning and punish the losers for getting no progress at all.

It didn't work in the past, having the Daily/Weekly require wins only made it extremely frustrating and required me to dozens and dozens of Warzones a week just to get the Weekly. Dozens and dozens of losses in a row, and having to basically do nothing but PvP to even get it... I couldn't even look at the rest of the game until that was done.

Now you're doing it again but with Ranked, which is even MORE lopsided? Most Arenas are a brutal slaughter by the same people, playing the same classes over and over again. And matching silly teams against workable teams (2 DPS 2 Tanks VS 2 DPS 2 Healers??).


Here's whats going to happen: Once I finish my Oboran set I will que only for Ranked since I'll need so many Ranked comms to get Berserker. I will get destroyed over and over and over again, but I'll still be earning a tiny amount of Ranked comms (which is more than I'll get from regular PvP). I will keep queing despite getting destroyed until I'm sick of doing it for the day, and maybe by chance I'll get a win or two in as well despite everything.

Put that on repeat for 7 days until the Weekly resets, and I'll have done dozens of games, be miserable, as well as any poor soul matched with me. And I'll keep doing that until I get full Berserker.


At least if the Daily/Weekly counts losses, as it should, you have a realistic goal. Even if it's 9 wins, or 18 losses for the Weekly that's still 18 games at the most and you're there. Meanwhile if it's just 9 wins, I can do 200 games and still be at 0/9 progress. I'm sure everyone else will be happy I'm in there games 200 times, right (well the opposite team to me will be happy sure)?


All making it only count wins, AGAIN, does is make people not bother to que at all, or they que ad infinitium and simply lose over and over again as already said "making the rich richer and the poor poorer". At least after losing so many games that count lets you reach the goal and leave, instead I'll simply be "ruining games" for other people infinitely until I get matched into something I can win.

cashogy_reborn's Avatar


cashogy_reborn
04.22.2014 , 12:11 AM | #90
Ranked is not about participation. Its about winning.
Dany - Attomm - Dan'y - Fogel
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The King of Bads