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Ranked daily/weeklies

STAR WARS: The Old Republic > English > PvP
Ranked daily/weeklies
First BioWare Post First BioWare Post

cashogy_reborn's Avatar


cashogy_reborn
04.22.2014 , 01:41 PM | #181
Just have RWZ comms used for buying vanity items. Cool armor/weapon skins, vehicles, dye, color crystals, companion customization, etc etc.
Dany - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

Pistols's Avatar


Pistols
04.22.2014 , 01:46 PM | #182
Quote: Originally Posted by cashogy_reborn View Post
Just have RWZ comms used for buying vanity items. Cool armor/weapon skins, vehicles, dye, color crystals, companion customization, etc etc.
And RP outfits !!!

Jadescythe's Avatar


Jadescythe
04.22.2014 , 01:47 PM | #183
Quote: Originally Posted by Pistols View Post
And RP outfits !!!
Pretty sure you can sit at your computer pantsless without ranked comms, Pistols.
I have opinions and stuff

L-RANDLE's Avatar


L-RANDLE
04.22.2014 , 01:47 PM | #184
Quote: Originally Posted by funkiestj View Post
I would be fine with:
  • top tier gear is purchased with reg comms (BW has to have a gear grind, right? Not possible to have no grind)
  • the only think ranked comms are good for is consumables

or, at the very least, make grinding regs the most efficient way to get gear so that PvE folks who are merely farming PvP for gear will avoid ranked because regs is better for farming.
While I could live with that, its just asinine that PvP consumables cost the same amount of comms whether ranked or regs. I spend a good portion of my time in regs because of this one simple overlooked issue. Medpack/Adren should only cost 3-4 ranked comms, if you assigned the tradein value at 3:1.

Here is another idea to increase Que pops... "Tax Free Day": 4 consumables awarded after every ranked match.
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

MCaliban's Avatar


MCaliban
04.22.2014 , 01:49 PM | #185
Quote: Originally Posted by Okamakiri View Post
As it should be. PVE gear is useless in WZs, so why should gear only earnable in WZs be equally useful outside of WZs?
To be sure: Are you only talking about the relics, or are you suggesting that all the armor/weapons/implants from the PvP vendors not work outside of warzones?

Because PvE gear isn't useless in warzones. PvE relics and medpacks are useless.

Quote: Originally Posted by Vodrin View Post
Obviously I do not raid, but having T2 PvP relics be perceived as more desirable than the PvE versions to the extent that players will queue ranked matches only because they are attempting to get the PvP relics is silly. PvE relics either need to be easier to get relatively, or PvP relics should not work outside of warzones/open world PvP. Having PvE players tell me that they are "forced" to PvP so they can get the relics is bad.
I think that incentivizing warzones to the PvE crowd is a good thing. Some high quality pre-50 gear might get more people checking out WZs early on and enjoying themselves. Of course, they'd need to do more than have one vendor on the fleet and one tucked away on the starting worlds.

I mean, for Republic side, the Legacy vendors have more visibility... and BioWare seems to have abandoned interest in the birthright/inheritance gear.

Quote: Originally Posted by TonyDragonflame View Post
You still dont learn how design MMO balance since failed Ilum. You dont listen players opinions.
Right? Because the players are unified in their opinion and the developers are just ignoring everyone. It's not that different players have vastly different viewpoints and the developers can only please some of them.
Better to be the tail of a dragon than the head of a lizard.

Okamakiri's Avatar


Okamakiri
04.22.2014 , 02:10 PM | #186
Quote: Originally Posted by MCaliban View Post
To be sure: Are you only talking about the relics, or are you suggesting that all the armor/weapons/implants from the PvP vendors not work outside of warzones?

Because PvE gear isn't useless in warzones. PvE relics and medpacks are useless.
Well in the very least PVP relics shouldn't proc in PVE environment since the reverse is already true of PVE relics.

But if it was up to me, expertise and gear in PVP would be abolished completely. PVP should be about cosmetic upgrades, titles and bragging rights. PVP'ers should be able to earn unique gear skins, titles, mounts, etc. Some of them could be purchasable via some PVP currency, others could have actual rating requirements so they're a symbol of prestige. These items should change every season to give incentive to keep playing. This is one of the few things GW2 does right, their instanced PVP game is completely separate from the rest of the game. You choose your PVP stats and spec independently from the rest of the game. There are no gold sinks or any other reason to play anything outside of instanced PVP in order to participate in instanced PVP. In fact, everything you do outside of their instanced PVP has no positive or negative bearing on the PVP side of the game. This would make entry to PVP easy and would solve the problem of people that are in WZs only for the gear. As for open world PVP, dailies, etc. well those are all really PVE activities, so if you want to participate in them, collect PVE gear like everyone else.
Blackburn - Assassin, Dovahkėėn - Marauder, Zarakė - Jugernaut, Hamza - Mercenary, Smith - Sniper

Jadescythe's Avatar


Jadescythe
04.22.2014 , 02:16 PM | #187
Quote: Originally Posted by Okamakiri View Post
Well in the very least PVP relics shouldn't proc in PVE environment since the reverse is already true of PVE relics.

But if it was up to me, expertise and gear in PVP would be abolished completely. PVP should be about cosmetic upgrades, titles and bragging rights. PVP'ers should be able to earn unique gear skins, titles, mounts, etc. Some of them could be purchasable via some PVP currency, others could have actual rating requirements so they're a symbol of prestige. These items should change every season to give incentive to keep playing. This is one of the few things GW2 does right, their instanced PVP game is completely separate from the rest of the game. You choose your PVP stats and spec independently from the rest of the game. There are no gold sinks or any other reason to play anything outside of instanced PVP in order to participate in instanced PVP. In fact, everything you do outside of their instanced PVP has no positive or negative bearing on the PVP side of the game. This would make entry to PVP easy and would solve the problem of people that are in WZs only for the gear. As for open world PVP, dailies, etc. well those are all really PVE activities, so if you want to participate in them, collect PVE gear like everyone else.
You had me right up until the end.
I have opinions and stuff

Okamakiri's Avatar


Okamakiri
04.22.2014 , 02:28 PM | #188
Quote: Originally Posted by Jadescythe View Post
You had me right up until the end.
Getting ganked while doing dailies is not PVP, it's getting ganked while doing PVE. This game has no meaningful open world PVP.
Blackburn - Assassin, Dovahkėėn - Marauder, Zarakė - Jugernaut, Hamza - Mercenary, Smith - Sniper

Kerensk's Avatar


Kerensk
04.22.2014 , 03:25 PM | #189
Quote: Originally Posted by cashogy_reborn View Post
More queue pops do not necessarily translate into a good thing for Ranked. It needs to be filled with competitive players.
Your viewpoint was entirely valid a year ago but ranked isn't on life support anymore, it's dead. There aren't enough competitive players to fill a queue anymore.

Once we have players in the queues again we can sort the bads from the good and you'll get more competitive matches. Leaving ranked as is or even adding back 8v8 groups will not bring back those competitive players you mentioned that left the game. We need to turn the significant number of reg PvP players (some of who are good but don't have any incentive to wait 45minutes for a match) into ranked players. The first step is getting them to play. If the ranked pool is large enough the bads will be separated from the good by the Elo ranking system.
Quote: Originally Posted by cashogy_reborn View Post
If you think the Ranked daily/weekly should advance for losing, you are a casual and are not the target audience of Ranked PvP.
Flaw in logic: You're acting if ranking and the daily/weekly are the same thing.

So what if somebody farms losses for the Daily?
A person who farms losses to complete a daily is demolishing their ranking. Soon they'll be far below your so superior level. Currently under the elitist ranked queue we have that low player would still be grouped with you. You said the Yolo queue is RNG but it's not, it only seems that way because there are so few players in ranked. The system is grouped by skill but only if there are enough players between you and that bad afk comm farmer.

That's why letting in all the regs will work in the long run. For the first 2 weeks it may be chaotic but with a ranked pool in the hundreds instead of the 10s the various skill levels will sort out from each other.

The entire population may be heavy with bads, 10% will be good and 90% bad. In today's elitist queue with only 10 people queueing those bads are on your team. But with over 100 players that's 10 good people for you to be consistently queued with and the comm farmers you're afraid of will fall further with every loss.

And hopefully a few of the average and the regstars will begin to creep their way up and become a new generation of skilled players.
The Harbinger, Piett Legacy
“It's an older quote but it checks out. I was about to clear it. ”

cashogy_reborn's Avatar


cashogy_reborn
04.22.2014 , 03:28 PM | #190
The ranked queue does not exist so you can sponge gear off of the system.

It was supposed to be an arena for competitive players to pit their skills against one another. Obviously the current population is not ideal in terms of sustaining a wide-spread system, but that is absolutely not a reason to dumb it the fk down so that a whole bunch of drooling window lickers can grind a new tier of gear that they dont even need.

Honestly, they should just remove commendation rewards from Ranked of any type. If you are trying to grind gear, youre not ready for Ranked.
Dany - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads